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Thematic Builds (Supports)

Hello lads!

Today I come back with two thematic builds that need some advice to make them useful inside the contents of the game, in deliberation with myself I reached the choice of use support characters this time.

Tech-Priest
PowerHouse   (Link to this build)

Name:Tech-Priest (WH40,000K)

Archetype: Freeform

Super Stats:
Level 6: Ego (Primary)
Level 10: Presence (Secondary)
Level 15: Intelligence (Secondary)

Talents:
Level 1: The Radiant
Level 6: Command Training
Level 9: Academics
Level 12: Showmanship
Level 15: Diplomatic
Level 18: Shrug It Off
Level 21: Healthy Mind

Powers:
Level 1: Sonic Blaster
Level 1: Pulse Beam Rifle (Rank 2, Finite Improbability Engine)
Level 6: Medical Nanites (Rank 2, Rank 3)
Level 8: Sonic Boom Generator (Rank 2, Sonic Suppression Enhancer)
Level 11: Bionic Shielding (Rank 2, Rank 3)
Level 14: Arcane Vitality (Rank 2, Rank 3)
Level 17: Compassion
Level 20: Molecular Self-Assembly
Level 23: Iniquity (Rank 2, Rank 3)
Level 26: Miniaturization Drive (Rank 2, Rank 3)
Level 29: Resurrection Serum (Rank 2)
Level 32: Energy Shield (Rank 2, Rank 3)
Level 35: Ego Surge (Nimble Mind)
Level 38: Circle of Primal Dominion

Travel Powers:
Level 6: Flight
Level 35: Teleportation

Specializations:
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Exploit Opening (2/2)
Ego: Sixth Sense (3/3)
Overseer: Administer (3/3)
Overseer: Ruthless (2/2)
Overseer: Conservation (2/2)
Overseer: Enhanced Gear (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)



Apothecary
PowerHouse   (Link to this build)

Name:
Apothecary - Wolf Priest (WH40,000K)


Archetype: Freeform

Super Stats:
Level 6: Constitution (Primary)
Level 10: Presence (Secondary)
Level 15: Recovery (Secondary)

Talents:
Level 1: Divinity
Level 6: Shrug It Off
Level 9: Quick Recovery
Level 12: Lasting Impression
Level 15: Boundless Reserves
Level 18: Amazing Stamina
Level 21: Prodigy

Powers:
Level 1: Bludgeon
Level 1: Eruption (Rank 2, Magma Burst)
Level 6: Decimate
Level 8: Aura of Primal Majesty (Rank 2, Rank 3)
Level 11: Compassion
Level 14: Arcane Vitality (Rank 2, Rank 3)
Level 17: Thermal Reverberation
Level 20: Protection Field (Rank 2, Rank 3)
Level 23: Brimstone (Rank 2, Aftershock)
Level 26: Iniquity (Rank 2, Rank 3)
Level 29: Divine Renewal (Rank 2, Radiant Renewal)
Level 32: Energy Shield (Rank 2, Rank 3)
Level 35: Circle of Primal Dominion (Rank 2)
Level 38: Rebirth

Travel Powers:
Level 6: Athletics
Level 35: Teleportation

Specializations:
Constitution: Unyielding (2/2)
Constitution: Fuel My Fire (1/3)
Constitution: Tough (3/3)
Constitution: Resilient (2/2)
Constitution: Armored (2/2)
Arbiter: Enforcer (3/3)
Arbiter: Ruthless (2/2)
Arbiter: Preservation (2/2)
Arbiter: Enhanced Gear (3/3)
Sentinel: Eternal Spring (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Genesis (2/2)
Mastery: Constitution Mastery (1/1)

I'm open to advices inside the thematic of the toon as always (or in some grade something outside the thematic that it's vital).

Thanks for the help,
JJ.

Comments

  • flowcytoflowcyto Posts: 12,742 Arc User
    Here's how I'd tweak both, trying not to change too many of the powers:

    Tech Healer-

    PowerHouse (Link to this build)

    Archetype: Freeform

    Super Stats:
    Level 6: Presence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Intelligence (Secondary)

    Talents:
    Level 1: The Glacier
    Level 6: Shrug It Off
    Level 9: Healthy Mind
    Level 12: Diplomatic
    Level 15: Quick Recovery
    Level 18: Lasting Impression
    Level 21: Negotiator

    Powers:
    Level 1: Sonic Blaster
    Level 1: Pulse Beam Rifle (Rank 2, Rank 3)
    Level 6: Medical Nanites (Rank 2, Rank 3)
    Level 8: Compassion
    Level 11: Sonic Boom Generator (Rank 2, Rank 3)
    Level 14: Conviction (Rank 2, Rank 3)
    Level 17: Arcane Vitality (Rank 2, Rank 3)
    Level 20: Molecular Self-Assembly
    Level 23: Iniquity (Rank 2, Rank 3)
    Level 26: Miniaturization Drive (Rank 2, Rank 3)
    Level 29: Resurrection Serum (Rank 2)
    Level 32: Energy Shield (Rank 2)
    Level 35: Ego Surge (Nimble Mind)
    Level 38: Rebirth

    Travel Powers:
    Level 6: Flight (Rank 2, Rank 3)
    Level 35: Teleportation

    Specializations:
    Presence: Repurpose (3/3)
    Presence: Selfless Ally (2/2)
    Presence: Moment of Glory (3/3)
    Presence: Force of Will (2/2)
    Overseer: Administer (3/3)
    Overseer: Ruthless (2/2)
    Overseer: Impact (2/2)
    Overseer: Honor (2/2)
    Overseer: Conservation (1/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Mass Destruction (3/3)
    Mastery: Presence Mastery (1/1)


    HW/melee Healer-

    PowerHouse (Link to this build)

    Archetype: Freeform

    Super Stats:
    Level 6: Presence (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Endurance (Secondary)

    Talents:
    Level 1: The Glacier
    Level 6: Shrug It Off
    Level 9: Boundless Reserves
    Level 12: Prodigy
    Level 15: Quick Recovery
    Level 18: Lasting Impression
    Level 21: Amazing Stamina

    Powers:
    Level 1: Bludgeon
    Level 1: Eruption (Rank 2, Magma Burst)
    Level 6: Decimate
    Level 8: Aura of Primal Majesty (Rank 2, Rank 3)
    Level 11: Compassion
    Level 14: Thermal Reverberation
    Level 17: Protection Field (Rank 2, Rank 3)
    Level 20: Vala's Light (Rank 2, Light Everlasting)
    Level 23: Brimstone (Rank 2, Aftershock)
    Level 26: Iniquity (Rank 2, Rank 3)
    Level 29: Annihilate (Rank 2, Rank 3)
    Level 32: Energy Shield (Rank 2)
    Level 35: Divine Renewal (Rank 2, Radiant Renewal)
    Level 38: Rebirth

    Travel Powers:
    Level 6: Athletics (Rank 2)
    Level 35: Teleportation

    Specializations:
    Presence: Repurpose (3/3)
    Presence: Selfless Ally (2/2)
    Presence: Moment of Glory (3/3)
    Presence: Force of Will (2/2)
    Sentinel: Caregiver (3/3)
    Sentinel: Sentinel Aura (3/3)
    Sentinel: Moment of Need (2/3)
    Sentinel: Genesis (2/2)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Presence Mastery (1/1)

    Both gear mostly for Pres and Con. I figured Vala's Light could be a bit better in the melee healer as you'd be up in the melee pack and it heals in a sphere around you, though ofc AV is a good AoE heal and can still work (cones just aren't as wide in coverage when ur up close).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • jojenmaihemjojenmaihem Posts: 161 Arc User
    edited September 2016
    Now I don't know what build to choose, both looks very good.

    Also I have a question... it's viable to put two Auras? (ex: AoPM and AoAC) I've read sometimes the game bugs the aura's if more people have them equipped and I what to know how much effectively can lose with that or it's impossible.

    Thanks for all in advance!
    Post edited by jojenmaihem on
  • flowcytoflowcyto Posts: 12,742 Arc User
    You can certainly have >1 Aura passive to pick from, if you want to choose how to specialize ur support. It will cost you an extra power slot, though, and you'd have to sue the 2nd passive often enough to warrant taking it. Can always make it the last power and advs trained so re-training it is cheaper.

    I prob would stick w/ AoPM if ur deciding between it and AoAC atm. AoAC can be alright, though its more of a niche passive than AoPM.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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