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The Deer Avenger

legendarylycan#5411 legendarylycan Posts: 1,569 Arc User
edited June 2016 in Builds and Roles
new build time!

okay, so i'm not really done leveling my last group yet, but ever since i found my old deer avenger 3d disc, i haven't been able to get this idea out of my head - damn thing won't leave me alone!

PowerHouse (Link to this build)

Name:

Archetype: Freeform

Super Stats:
Level 6: Intelligence (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)

Talents:
Level 1: The Soldier
Level 6: Healthy Mind
Level 9: Quick Recovery
Level 12: Negotiator
Level 15: Acrobat
Level 18: Coordinated
Level 21: Impresario

Powers:
Level 1: Gunslinger
Level 1:
Level 6: Killer Instinct
Level 8: Quarry (Rank 2, Rank 3)
Level 11: Shotgun Blast (Rank 2, Rank 3)
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Concentration
Level 20: Ego Surge (Nimble Mind)
Level 23: Two-Gun Mojo (Rank 2, Rank 3)
Level 26: Masterful Dodge
Level 29: Submachinegun Burst (Rank 2, Rank 3)
Level 32: Sniper Rifle (Rank 2, Tungsten Rounds)
Level 35: Rebirth
Level 38: Rocket (Rank 2, Rank 3)

Travel Powers:
Level 6: Athletics (Rank 2, Rank 3)
Level 35:

Specializations:
Intelligence: Enlightened (3/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Avenger: Ruthless (2/2)
Avenger: Anguish (2/2)
Avenger: Round 'em Up (3/3)
Avenger: Surprise Attack (2/2)
Avenger: Offensive Expertise (1/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (1/3)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (2/3)
Mastery: Intelligence Mastery (1/1)


all of the various munition powers represent a weapon you can unlock and use for hunting in deer avenger, so while there might be serious redundancy and some of them might suck...they all need to stay (yes, the rocket launcher was an unlock too)

also, if anyone reading this could give me some ideas for a name...the character from the game whom i based this character off was called Bambo, which is a combination of Bambi + Rambo - a good name, but obviously not one i can use, since 'no clones' and all that

EDIT: oh, the blank power slot is for burst shot​​
#LegalizeAwoo

Comments

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    flowcytoflowcyto Posts: 12,742 Arc User
    I don't think you'll come under issue for using a more obscure name or license, but I understand playing it safe (though keep in mind the 'no clone' rule also refers to the costume). How about 'Rambi' instead?

    As for the build:

    PowerHouse (Link to this build)

    Archetype: Freeform

    Super Stats:
    Level 6: Ego (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Dexterity (Secondary)

    Talents:
    Level 1: The Void
    Level 6: Healthy Mind
    Level 9: Quick Recovery
    Level 12: Negotiator
    Level 15: Acrobat
    Level 18: Coordinated
    Level 21: Impresario

    Powers:
    Level 1: Gunslinger
    Level 1:
    Level 6: Killer Instinct
    Level 8: Targeting Computer (Rank 2, Rank 3)
    Level 11: Concentration
    Level 14: Submachinegun Burst (Rank 2, Rank 3)
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Two-Gun Mojo (Rank 2, Rank 3)
    Level 23: Ego Surge (Nimble Mind)
    Level 26: Masterful Dodge
    Level 29: Shotgun Blast (Rank 2, Breaching Round)
    Level 32: Sniper Rifle (Rank 2, Tungsten Rounds)
    Level 35: Rebirth
    Level 38: Rocket (Rank 2, Rank 3)

    Travel Powers:
    Level 6: Athletics (Rank 2, Rank 3)
    Level 35:

    Specializations:
    Ego: Force of Will (2/2)
    Ego: Insight (3/3)
    Ego: Follow Through (3/3)
    Ego: Sixth Sense (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Offensive Expertise (2/2)
    Vindicator: Mass Destruction (3/3)
    Mastery: Ego Mastery (1/1)

    Int + Quarry can work, but I went for Ego + TC here since ur using KI instead of MSA as the energy unlock, and it works a bit better w/ Guardicator (though Avenger w/ RA and Vindicator are okay too), due to Force of Will adding to the offense/defense loop. This does mean changing the gearing focus to Ego.

    I assume the empty slot is Burst Shot.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    legendarylycan#5411 legendarylycan Posts: 1,569 Arc User
    edited June 2016
    oh, i forgot all about TC...i took quarry because munitions doesn't have an offensive passive - and yes, the empty slot is for BS

    and i would prefer to not use BR on shotgun blast...it already knocks back as it is, and i cannot stand KB spam when i'm using a melee character, so i don't want to subject other players to it if i can avoid it

    and i definitely want to keep the avenger spec, because deer AVENGER and all that

    as for the costume...i don't think i could replicate the EXACT appearance in CO's editor even if i tried - for one thing, i don't think headbands exist in CO yet​​
    #LegalizeAwoo
  • Options
    flowcytoflowcyto Posts: 12,742 Arc User
    edited June 2016
    as for the costume...i don't think i could replicate the EXACT appearance in CO's editor even if i tried - for one thing, i don't think headbands exist in CO yet​​
    Yea I know, just speaking in general here.

    As far as Avenger: it works, but def get Relentless Assault. Since ur using maintains, the offense from it will feed into Aggressive Stance.

    And Shotgun can already KB innately. I took BR cause if ur using it for CC ya mine as well make it reliable CC. Otherwise, I dun really see much the point, as you can still KB targets when using it anyways- ya just won't be able to predict when that will happen w/o the adv.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Options
    i don't want reliable knockback; i don't want knockback AT ALL on the shotgun - if it HAS to have a knock, i'd rather it have knockDOWN...at least that helps melee players instead of screwing them over

    i ought to go make that a suggestion, actually​​
    #LegalizeAwoo
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