Before i took a break from the game, i was working on a build i got from these forums, a build that was base around Freeform/Might tank that used Haymaker for building agro since dps = agro. It was also stated in this thread that he never lost agro, ever...
If no one can find this particular build that i apparently lost, then perhaps someone can suggest another very threat-strong build for PvE with decent survivability ?.
Thanks in advance for any help.
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http://www.arcgames.com/en/forums/championsonline/#/discussion/252135/might-freeform-tank-feedback-request
If ya want that build re-visited, then we can discuss that here. Maybe ya want to make some changes to it since then.
- Be safe and have fun, champs - for science!
PowerHouse (Link to this build)
Name:
Archetype: Freeform
Super Stats:
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents:
Level 1: The Behemoth
Level 6: Covert Ops Training
Level 9: Physical Conditioning
Level 12: Healthy Mind
Level 15: Body and Mind
Level 18: Boundless Reserves
Level 21: Bodybuilder
Powers:
Level 1: Clobber
Level 1: Defensive Combo (Rank 2, Crippling Challenge)
Level 6: Roomsweeper (Rank 2, Challenging Strikes)
Level 8: Defiance
Level 11: Enrage (Endorphin Rush, Giant Growth)
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Mighty Leap (Crippling Challenge)
Level 20: Haymaker (Rank 2, Rank 3)
Level 23: Shockwave (Rank 2, Rank 3, Challenging Strikes)
Level 26: Masterful Dodge
Level 29: Molecular Self-Assembly
Level 32: Unbreakable (Rank 2, Better You Than Me)
Level 35: Retaliation
Level 38: Unleashed Rage (Rank 2, Rank 3)
Travel Powers:
Level 6: Jet Pack (Rank 2, Rank 3)
Level 35: Superjump
Specializations:
Strength: Swole (3/3)
Strength: Physical Peak (2/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
So i assume this build is still very viable. I tested it out myself on Monster Island at level 32 against the Chimera and i had no problems whatsoever standing up to him and killing him, slowly, but still killed him. I've yet to solve the problem in Alerts with not being able to build enough threat on multiple targets, so someone usually ends up dying on big pulls.
I have however read another guide from "The Black Knight" who says that PSS should be Strength and SSS is Con, then all his gear is just CON which gives him around 700+ with 17k life. That particular build however is towards survivability and not tanking per se.
My goal is just jump into the frey with multi threat
And yes, Str PSS w/ Juggernaut is very good for melee builds and melee tanks- as pumping up Con makes Juggernaut give lotsa passive defense. It also is decent for dps since it still gives crit severity (which will scale up w/ all the Con ya gear), melee dmg bonus (via Str), and Offense when using Vind's Aggressive Stance (to convert some Defense to Offense).
- Be safe and have fun, champs - for science!
Considering that i always try to make my builds follow the costume design as much as possible, staying true to Might or any melee as much as possible is prefered.
I am however currently planning or a Force-tank, so i will start doing research on wether or not they are a viable option.
- Be safe and have fun, champs - for science!
Most of the times i jump in and smash my shockwave as opener to build AoE threat, then i do a fully charged RS on main target.
My standard rotation - HM>SW>RS>DB /repeat. Reason for SW is the threatbuildup over a few seconds that works as a DoT, but building constant threat, and while that continues to tick, i work on the 3 other skills.
Yet i continue to lose agro against some of the dps and most times multithreat loss. It's quiet pointless to even try tanking when you have all skills "threat increased" yet you can't manage to hold agro.
SW does apply CS rapidly, but yeah its base dps is so low that even decently built dps FF's can pull off ya.
Ya can try the Vortex Cyclone w/ CS -> Defense Combo setup. Cyclone ropes enemies into you, then ya can use the last hit of DC to hit them all (since its an AoE). Even if a mob is aggro'd on another target, the knock from Cyclone can keep them CC'd a bit while ya try to snap them back w/ DC's threat.
- Be safe and have fun, champs - for science!