there are exceptions, and i also run the occasional zariel, but its nothing compared to how much i ran ToMM when that launched. You can also simply check and search for how many ppl are running Master Zariel at any point during the day. There are WAY fewer ppl running Master Zariel now, compared to how many ppl ran ToMM at…
its not a "viable alterantive" its in most cases 2x as good as Celestial/Lionheart weapons or even better. It was a viable alternative before they reverted the nerf to the mirage set. Since the celestial weapons are the only incentive to run Master Zariel, and are intended to be "superior" (to quote asterdahl), to other…
this just showes how litte tought went into the combat rework. They just slapped this new system on the game without thinking about the consequences, and now try to fix stuff in retrospect.
great post, 1 thing i want to add regarding VIP, for ppl that want to endure the wait to get ZEN trough the exchange :>. If you buy it with a discout it costs you 800 Zen for 1 month, so 600.000 AD. This comes out to 20.000 AD per lockbox key, compared to the normal price of 125 Zen aka 93750 AD selling what you get from…
my Arbiter still feels fine in ToMM, ofc, if the group has so high dmg that you cant get off your rotation before halastar phases, it sucks hard. But thats because the boss doenst have enough HP, and not because DC dps is too low.
as with every release, ppl were able to claim the pack unlimited amout of times, so they disabled it. At this point i guess this is an expected feature when they try to release a new update.
its funny to see that grinding BHEs is the most efficient way to get favor xD. Even funnier after remembering what chris whiteside said in a recent interview: "it means that we have to produce content that is really immersive, that's really exciting, that doesn't feel really grindy" source:…
im pretty sure i have never met you before, i dont and did never demand any special items for CR, or any other dungeon. I have no clue whom you are mistaking me with, but im definitly not the person you think i am.
this does sound like complaining to me, if you dont want to put in the effort, dont do it, but dont sit here and complain that it requires effort to do something.
there also hasnt been a post by the devs which support the stuff you are saying. Run it with whatever setup you like. And if you dont want to do it, dont do it. No need to complain about it.
what makes you think that ppl will be ready for Zariel if they nerf ToMM? If ToMM is easier to complete, ppl will have even less chances of beating Zariel.
its already way easier then when it launched, and it will become easier automatically with every new piece of gear released, there is really no need to nerf the trial itself.
fortunately there will be 2 versions of the trial in mod 19, the one you see on preview now is the harder one, so hopefully the 2cnd one will be more to your taste. Sadly it will only release some time after mod 19 hits the live server, and imo both definitly should come at the same time, but i suppose its to late to…
i havent ran the newest version yet, but ive seen ppl i know run it. First ppl in discord went crazy and said that P2 isnt possible to beat anymore, and like 1 hour later they did alrdy beat it. In my experience ppl tend to claim that things are to hard/impossible way to fast. Maybe the current version is to hard, maybe…
If you read asterdahls post, they dont want the trial to be rewarding in terms of items/ad. The reward is beating the challenge. At the moment the trial is just way to easy for just beating it to be rewarding enough. So to me the buffs make total sense.
if you havent noticed, ppl that complain here about zariel rewards did also give feedback for the loot system in the whole game. But since you only see your narrow "i dont want content i cant do to be rewarding" view, you conveniently ignore that. If you are for changes in the loot system, why is it that i dont see you…