We won't see player housing due to the fact the foundry can can do it. Granted only five players can be in together, it's enough to make them most likely not focus on it.
I have a question. let's say I transfer just after the day's drawing, does my transfer count towards the next day's drawing or do I need to wait and transfer on that day?
9 AM PST like all other updates (though why Tuesday this time around when Thursday was the norm). Wish I could take time off work for this, but busy week. Thursday and Friday is a big plan on running this (I did do it a few times on preview so I know what to expect).
I can't count the times this has killed me in a boss fight. Not being able to see what is happening in front of me to dodge as the screen fills with loot rolls. If I pass I don't want to see this so I agree.
The whole point of the double XP weekend was so players with one character could quickly level another to qualify for this quest. They have gave everyone a chance to be ready for this. Now I have alts that are at level 60 with their boons, but I have a GWF and CW I use as my mains to play (been using the CW more often…
Blacklake terror is one I would like to see despite it's level because of it not being in the game when it first launched. I missed it on several characters before it was added and of course being way too high of level. As most people have said and will say, just check your queue page (K) often to see what you can do, and…
I would like both PvP and open public foundries. The open ones could be used for both guild bases and would be a major boon to the RP community and keep them around (meaning more profits as they tend to buy cosmetic items to match their character styles). Those two along side better rewards would make the foundry more…
If you are willing to spend it, get one of the $60 dollar packs. That's an epic mount and companion for every character you ever have or will make, not to mention any other perks of the pack. I suggest Guardian of the North as you get the Greycloak weapon with it. One of those packs and you are set.
I do believe he ment making your own zones, not using the Cryptic made zones. It would be a great idea to be able to make your own zones, but there are issues of, should they be open to anyone to come in and join publicly, how do you set the zone's level if so, etc, etc. It is a good idea and can really expand the game.
1. Do you play foundry quests? Rarely 2. Do you play foundry quests that are above 15 minutes long and are eligible for daily? Sometimes. Usually when I run foundries it is to kill time before and event and usually have 15 minutes only. 3. Do you play foundry quests that are above 15 minutes long, if they do not have 20…
edit: Wanted to post Edlarth's quote but instead got another random quote. I like this list but want to add, Open public foundries. Allow authors to make non combat foundries that are instanced. This would allow for the creation of guild bases and role play areas that players can gather and hang out while not questing.
While this would be nice, it would be a pain in PvE public areas. You go to kill an enemy or interact with an object you need to finish your quest, just for another player you didn't see to get there first.
It's the RNG. If you fail, don't continue. Instead cancel out and start all over from the start. If you fail and keep trying the chances you keep failing will be high. This is the same with success.