Yup!! I can confirm that the quest still does not work as of 8/25/13 ... Path works, see the glowing inside the boats ... Not able to interact and knock the holes in them. Worked fine prior to the addition of Feywild ... I imagine that the testers only tested the new content and did not test what effect the new stuff had…
Same issue here ... Same graphics errors and problems. Invisible character, invisible MOB's, rooms going all one color with no shading, etc. Prior to the adding of Feywild patch I had never had any graphics issues of any kinda at all. Something in the addition of Feywild has definitely changed the graphics rendering in…
If they were doing this massive change in closed beta I would not have given it a second thought. That happens all the time. I guess my trepidation arises from the fact that this kinda of change 2 weeks from going live (in fact I think this "patch" (which is a complete re-write of all classes, combat mechanics) is probably…
I would say that if PW wants any real money from the player community they should seriously pay attention to how the players feel about the game and what they feel is missing, broken, what is right, and liked, disliked, etc. The happier players are with the game then the more likely they are to spend money on it. If the…
I think TR should get great burst DPS if they are backstabbing ... And combat advantage applies and all that ... Seriously ... if Clerics were to be the way DnD had them from the start then why aren't they wearing Platemail and using blunt weapons with shields?? What's with this casting Cleric only class anyway ... MAces,…
No way to please everyone ... My concern is the big changes to all the games mechanics. Complete re-write of ALL the classes, powers, feats, and their effects. Just remembering that infamous "Combat Upgrade" and the "New Game Enhancement (NGE) in SWG (Star Wars Galaxies) and all ...
I am curious what the "Every class will see big changes in regards to their mechanics. Aside from fixing many of the bugs associated with class powers, we've done a considerable amount of rebalancing across the board. Expect a high volume of changes to damage, mitigation, cooldowns, stacking, power synergies, durations,…