After much testing I now almost always run with: [DG>Chains>Chains]>eBtS>DG>Chains 5% debuff>burst dmg>burst dmg>40% buff>15% debuff>burst dmg Chains is my swappable power but I rarely bother. Alternate options are HW, PoD, DL depending on the situation. PoD is good for dragons but not so great for eDEMO (if ur aiming for…
I had this happen to me again today in a skirmish on LB and it was hella frustrating. Pls guys, its a core mechanic for GWF and should be up-voted to highest priority for next update. Thx
Thx, understood. What's a good encounter to cast in divine until they fix DG? How about Prophecy of Doom? Cast after HG in normal debuffs defense, then switch to divinity which will deal extra dmg according to the tool tip. E.g: HG > DG > PoD > [PoDx3] > *eBtS*
I think this clears up my confusion, I misunderstood regular BtS to be a defense debuff when it is in fact a target dmg debuff. In that case eBtS is the obvious choice thank you very much. One more thing i'm not entirely clear on, does divinity BtS also apply the rank 1 PI's e.g dmg debuff and DoT or does it only apply…
Yes meant to say this rotation is for single target boss. Without HP set, will I still get more bang for my buck with the emp BtS or emp FF+BtS (debuff non emp)? Here's one of the discussions on DG in divinity mode: http://www.arcgames.com/en/forums/neverwinter/#/discussion/493020/divine-glow-not-working And TehPuppy…