I was able to do it on more than one character. I had the eminent guest quest on another character from last year and after completing it, it let me do it's a celebration again.
This whole change is a clear demonstration of just how incompetent and misguided the design team is. All they are doing is throwing up a hail Mary and hoping for the best..... Just like all the previous changes of this nature we know what will happen. 1 - They will lose a lot of players. 2 - Absolutely nothing with respect…
Lets clear up a big misconception. These are leveling dungeons to the sub 70s. To the new and mid range level 70s these are their major AD revenue stream. Don't forget the devs are the ones that threw everyone together into the misguided random queue nonsense. If you find the dungeon too easy, take off some gear. Don't…
Do folks even play this game before commenting? Who in the world wants to "work" for the HAMSTER AD given out from these dailies. People are doing it to get it done as fast as possible to get it over with. It will NEVER be fun and the rewards will never make it exiting. No one wants it to take longer or to "work" for it.…
NO NO NO NO Do not include Illusionist's Gambit in ANY queue. Some folks want gold and anyone running a random queue would want bronze. It is not acceptable to comingle that
I don't disagree with what you are saying, but your proposal wouldn't really change the status quo. The bots are not impacted by this change at all, they just create double the accounts they have now. The only ones impacted are those with alts that they run through the RQ. Your change, just skews things such that you need…
I can almost be ok with the 100K limit per day per account, however, limiting AD gained to pretty much just 1 RQ per day is going to kill the new players. It will have 0 impact on bots (they spit out new accounts whenever they need them so these limits mean nothing to them), but a huge impact on new players. How exactly is…
I don't think you are understanding what he meant. Everything is tweaked as if you are running the best possible group. The drop rates are so bad that even chaining 10 CODG runs in an hour will most likely net you only aquamarines as loot. I've completed CODG over 200 times and only got 1 carving and 2 UES. No way would I…
The corollary to this is, you run around clearing all the bears. Joe poacher runs through and see the hunt mob spawn kills it while you are clearing the other ones. Do you really think that is cool? It's stealing someone elses work. If you haven't cleared the mobs, you don't deserve the rare spawn. There are also some…
If the results for any given person running 400+ tongs haven't appreciably increased, then I'll contend that the supposed increase in the drop rate is inconsequential.
I don't think Cryptic has anyone that can look at the code and understand how it works. Hell they can't even remember to deploy a patch. Sometimes when they do remember, they deploy the wrong code and roll back changes. How is it even possible to hire people that incompetent?
We are aware of the issue with PC players not receiving the .8 patch after today's maintenance. We are in the process of looking into this matter and follow up steps. We will provide additional updates when available. I guess it shouldn't surprise us that they dropped the ball again. Even the way they verbalize the issue…
I haven't seen hundreds drop in Tong, but I have seen 3 over the last week or so drop, so they do drop in Tong. Never ever seen one drop on Soshenstar.
I do agree, some sort of training option would be nice. Took me about 15 attempts to finally get my timing down. I will say that sometimes you DONT get the animation of him going down and starting the sucking motion. That should just not happen.
Seriously, stop with all this nonsense about speedruns and the random queue. The developers have clearly stated this is working as intended and they have no intention of changing it. They know this game better than anyone despite the fact that they never play it, so stop trying to second guess them.
This I agree with. Even if the drop rate for trophies were 50% it would still be hard enough since it's not like the hunt targets are up all the time either. I think the current drop rate is under 5%, not worth anyone's time.
Unfortunately you do need to spend endless hours. Your either in or your out. No purpose in doing 1 hour of hunting. You need tons and tons of lures if you have any hope of getting what you need and getting the trophies for the next tier lures.
Well that doesn't take much. It's been shown that the designers, developers and programmers barely play the game (if at all). I would LOVE to see them tackle tong with a min iLVL group and show us how it's done. Hell, i'll even spot them an extra 1K iLVL.