did test too yesterday night with gwf and indeed i was confused, last week they were working fine together giving a 1,06 as result. maybe last patch bugged them assuming the flag matter as janne said, is the bug extended to other stuff like ring of the undead slayer and vistani ring? i mean the +5% dmg bonus on undeads
Bonding runestones at rank 14 give only 360 power (on striker companion) instead of the the correct value, 1050. This was reported WEEKS ago and occurred after the fix on bondings not proccing at all. https://www.arcgames.com/en/forums/neverwinter#/discussion/1240515/companion-equipment-bugged @nitocris83 @asterdahl…
@nitocris83 please give us some clarifications on primal weapons, are they wai? Are them supposed to proc when you are over-healed with full hp? They proc even when you're not hit at all. Some of us are waiting for a response before spending resources on them
@asterdahl so? Are you guys going to fix the mess you did on masterworks or not? Just to know if we have to continue investing time and resources on crafting or just leave that new trash. Thx
Great, after last patch we definetively went from masterworks to crappyworks. Why in the world would someone buy any master item since free stuff is better? Really i'd like to know what devs was thinking while conceiving them. Weapons have again that tiny sh bonus and only a small part of players could prefer them to other…
As someone stated in other posts there are issues with new weapon sets Tyrant set procs much faster then 15 seconds and doesn't expire after 10 seconds after end of fight Primal set procs even if you miss 1 hp and got healed for that, it even proc if you are full hp becoming basically always active
We're talking about mw bonus here not about other sets, that will be personal choice. And about that, dunno if mistake in translation here too but, from last patch the primal set tooltip says "when you're hit" and no more "when you're healed". Anyway as I said here the argument is mw set bonus
for some reason i can't post in mastwrworks thread so i try here, sorry if bit OT Mistakes in italian translation: leatherworking: items needed to unlock are wrong: it says twice "gilet dell'incursione di manticora" (manticore raid vest) while one of them should be "gilet d'assalto di manticora" (manticore assault vest) -…
Mistakes in italian translation: leatherworking: items needed to unlock are wrong: it says twice "gilet dell'incursione di manticora" (manticore raid vest) while one of them should be "gilet d'assalto di manticora" (manticore assault vest) - rough resource "lion's hide" is translated terribly wrong in "nascondiglio di…