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What is the Arc Client?
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  • But they could make more money selling more bags or more inventory slots?
  • I don't understand the reasons for limiting inventory at all but, even assuming that there is a reason, why not limit the number of inventory slots rather than the number of bag slots. That way any number of small, medium or large bags could be used to reach the maximum inventory. This way smaller bags wouldn't be a…
  • In LOTRO unattended gameplay was against the EULA/ToS. The rule was that if a GM tries to contact you and you don't respond then it's unattended gameplay. Of course, other players can report you. Why would you bother in NWO? For XP? You can level 1-70 in a week. Nodes are nerfed and Dragon chants etc. are timed. They're…
  • using a third party program to automate repeated tasks = botting. allowing a companion or auto-attacking toon to fight while you sleep = unattended gameplay. manually repeating tedious tasks for hours for some small gain = playing Neverwinter.
  • Allow solo entry into low level dungeons. Those speed running for AD won't need to interfere with low-level fun. Low-levels that want help from high-levels can still ask for it - preferrably from guildies. I've always assumed that solo dungeon entry was removed (Mod 5 I think) to encourage speed runs - sells more keys…
  • I think those experiencing mid-life crises frequent different types of websites. :)
  • Every time that someone complains about this there is a 1% chance that CRYPTIC will do something about it.
  • For me, DRs are always slow compared to normal PVE but perfectly playable about 80% of the time. Then there's the 10% of the time when I'm not sure if my button presses are actually doing anything, and my toon faces wierd directions and the dragon goes invisible; I tend to spam the left mouse button and hope for the best…
  • I think the OP means get rid of the SH vs SH PVP? I hope so because it makes no sense otherwise.
  • Is the phrase "Neverwinter player" censored?
  • Adding my voice to the white noise. The multiple RP items combined with multiple bindings is BS. Some things seem especially designed to annoy: the chants that drop from equipping fey chants are so few that it would hardly be economy-breaking if they were unbound. The devs got drunk one night and did that for a joke, right?
  • It's very common behaviour in Sharandar and WoD too. One of the most fun things in the game (especially considering the fun factor of recent content) is trailing someone who just ninja-ed you and ninja-ing them back. Wot larx!
  • I bailed from Mod 10 (and, so, from future serious time investment in the game) after the first fishing quest so I can't comment on it. But a key point in the OP was "The issue with the current state of the game is that new additions add to the grind and do not replace old one" and I have an opinion on that. It's…
  • And because you think it's unrealistic you justify the denigration of other posters? I'll bear that in mind.
  • I agree it's about as likely as hell freezing over. But why denigrate this business's customers when they provide feedback on enhancements they desire to the services that they pay for? It's a transaction and there is self-interest (you call it greed) on both sides - we already knew that. Other posters made constructive…
  • The secret to fishing is beer - but not too much or you won't be able to flex your rod.
  • The thing they were clearest about was that it wasn't a subscription. The point isn't what the expectations were but what might add value to the not-a-sub in the future. It's not an unreasonable request.
  • My venting of frustration is to creatively suggest that the total daily benefit of invoking go into two invokes per day instead of (I think it's) 7. That way I can spend more time 'playing the game' and less time invoking but still get my full AD credit, XP credit and coins on all alts. Casual players could then easily…
  • Post April 2015 made it more annoying but did at least yield better, and immediate, rewards. Now it's both annoying and, depending on your play-style, more pointless. Reflecting on it further and considering the new purpose of invoking, I think a reasonable system might be twice daily invokes with half the daily AD boost…
  • Agreed - the lunatic nailed it. And for Dog's sake reduce the invoke requirement to daily instead of the stupid four hour thing.
  • I only have four alts but I'm in a similar boat to yours. My VIP not-a-sub ends in 30 days and I was thinking of leaving anyway. This just makes leaving so much easier. From the last game I played I know that once the mental switch is flicked, logging in doesn't seem so imperative anymore. This will help help that. I might…
  • A thread in need of a hyphen. Good-looking-female armor or good-looking female-armor?
  • Agreed. Takes me a good 30 seconds to find what I'm looking for. Wow. Such color. Much confusion.
  • "The Sharandar campaign and its related content now spans levels 64-68, reduced from 70." Better late than never.
  • At least we beat the bots - it was all worth it.
  • You didn't mention Rush/Escape so I'll throw my 2 cents worth in on that. This is sometimes regarded as the 'noob' power but it encapsulates everything I love about the HR (trapper) class: dashing in and out of melee/ranged. Levelling, it is useful and a fun power. But at end game the DPS penalty is too large to continue…
  • LS can also mean "LeaderShip" when discussing AD nerfs. Beware.
  • This change has also killed stronghold progression. After sweeping changes to coffer requirements that made the SH progression reasonable, they've now put a great big roadblock back in. Players either sell or hoard gems and we're reduced to crafting something to donate to the coffer. They really couldn't organise a p!$$ up…
  • I think CW is a great all-rounder for solo PVE. HR is great fun to play and is now closer to CW in DPS courtesy of Lostmouth set nerf but it's not everyone's 'cup of tea'. If you want easy-mode then GWF is the obvious choice. Same DPS, both AoE and single-target, with much smaller investment; but it's soooo boring.
  • Now that the botting problem is solved once and for all, and skill nodes are effectively useless, is it time to remove skill node kits and the 50/75 % chance of opening a node from the game altogether? If they ever served a purpose then they don't anymore. That would at least save some bag space. Just give 100% success…