Alternatives, if it's important that the player only fight one encounter at a time: 1. Set the "Appear When" of the 2nd, 3rd, etc... encounters to "instance complete" (when 1st encounter has ended / mobs are killed). Rinse and repeat for waves of mobs progression. May not look right to have mobs appear from thin air…
I got the Xvim set. But I like my Fated Cloak. So, as I got better equipment leveling up I would transmutate up. That worked fine up until I transmuted my Xvim amulet. All the stat scores changed to 0. It was my understanding that the original item keeps its stats and only changes the appearance. Is that not the case? Or,…