I didn't read the 11 pages so sorry if I'm repeating what other people said... I came for the first time in this section of the forums to post "please do you know of a guild that is not all about fast runs, exploits and farming"? I guess you had me in your disclaimer OP.... =) Please invite me to join (fmultimedia), I have…
There's a really massive shield, both wider and taller than Grand Knight's and with no points/thorns. It is probably the tallest and widest shield, looks kind of swarven because of the angles. Does anyone know what it is called?
This actually makes a lot of sense, thanks! I'm not sure I see your point... Just checked and did some math up to normal with some popular enchants. As of right now, Coals are at 600k Ad each, while lesser Vorpals and Soulforged are around 540k, Terrors 400k and Plaguefire around 340k - so yeah, worth getting them ready…
Funny I see this topic today. Yesterday I pugged and after killing FH last boss, I was getting swarmed by adds when the vote kick window popped up. You know you can't move or do anything while that d*** window is up, so I just pressed "yes". After the loot rolls ended I realised the person kicked had been put to vote FOR…
The link provided in the page (http://www.arcgames.com/en/games/neverwinter/news/detail/6005753-become-a-dragonborn-legend-today%21) takes me to an error page (http://www.arcgames.com/en/games/neverwinter/game-pack/detail/495). Is it only happening to me?
I know the discussions have moved on - and I'm very glad the way they went =D - but I thought I'd give some feed back after this month or so playing. 1) Tranquils: I didn't know about the 1 min cd at the time (actually, it's the first time I hear about it), but already felt they were not doing their job properly. So I…
I'd like to take this opportunity, in the light of your explanation, to say that I think you DEVs made an excellent choice over there. By adjusting CDs instead of damage, you actually opened a lot of space for the Recovery stat, without necessarily diminishing the usefulness of other stats like ArP, Power or Crit. Although…
Just my quick thoughts on a first glance: I generally like most of the proposed changes very much, I'd just like to make one bigger highlight: HR buffing powers were always kind of useless. With the nature tree, at least there was a feeling that they were headed somewhere - and nature HRs actually had a certain role to…
Hi all! First of all, I'd like to say I like the general direction this alterations are going. I think people fail to see that you should not analyse alterations as big as these in a class-by-class basis, but have the overall, big picture in mind. As far as I can see, making GFs more tanky, GWFs having to choose between…
I can one shot them, problem is, some times they come at the wrong moments. ;) And of course there are other threats, I ust used them as a figure of speach.
OK so first things first, I did get confused by what you meant by "mitigation", and I'm sorry for that. Following, as I see it you have two main points on why Nature HR is undesireble: 1) Most parties don't need an extra support and benefit more from extra dps (or don't need support at all); 2) Nature cannot provide…
@ spacejew Yes, DPS oriented HR will clear dungeons A LOT faster than suport HRs. All else is up for debate - or rather, isn't, because it's highly up to your own goals in the game, personal taste, interpretation and what's considered fun by each person. I personally couldn't care less about clear speed, and I have met a…
I agree with almost everything you guys are saying. I get your point, I feel the same about most of it. Yeah, AoE DPSers with decent lifesteal are the efficient way to go. Still, I'd like to make a few personal observations on some points: Hmmmmm Unless I see real numbers, I wouldn't assume that as a matter of fact. Five…
I see your point. I have been recently reading a lot that a CW/GWF/debuff DC is the perfect / fast way to go, the DPSers having very high lifesteal. I guess a team like that just avalanches through T2 dungeons, a stroll in the park. I don't know if that's true or not, but my point here was just say that there seem to be…
One thing to keep in mind, though, is how the build is perceived: you might not get too much love out there, or be just outright kicked away from groups if people think you won't be much help. I wouldn't run it as of now unless you have some friends or a chilled out guild you can play with. I'm saying this because of my…
After trying out one Silveyr Enchant and seeing it upgraded my deflec chance in only another 0.4%, I gave up on that idea. I considered all the options, and all in all I decided for raw HP. Now I'm at 37,200. Since the investment, I've done all T2s except for the top 3 (CN, MC and VT) without a single wipe in the team, so…
Thanks for taking the time to read and share, gabrieldourden =) About Thorn vs Hindering, it's really kind of an internal debate I have with myself all the time. Thorn's ranged is far superior to Hindering's, but I love Hindering's melee - very strong punch, wide area, multiple enemies, ok cc power. Still, I often swap…
OK I did some testing with dummies, and I can tell you that Lifedrinker does not trigger with every tick of RoS. Can you confirm 100% sure it goes multiple ticks with Terror? What about Plague Fire? The ticks don't trigger Aspect of the Serpent either. And for all those complaining RoS has a "ridiculously small" AoE, I…
You'd think that having the whole party getting from 10% to 30% dmg resistance from Boar Hide and Stag Heart (plus its extra HP) just about all the time (I'm pretty sure that with the Royal Guard set, storm step and high recovery you'd be able to rotate powers just about non-stop). Plus healing ticks of nearly 600 (with…
OK thank you fr all the input. On a side note, I really wish they'd word it "enemies take x% extra damage".... so much clearer and just as easy to fit in the space they have for descriptions.