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What is the Arc Client?
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  • Hamster fire and brimstone, are the boons even *working properly* yet? Last I checked the HP boons still didn't work, even after almost a month.
  • Oh, I'm sure they'll come up with a reason to raise the level cap to 90 at some point...assuming the game survives this debacle...
  • *Gasp* It all makes sense! This broken mess of a module was deliberately released in this state as a subtle jab at the American Health Care System and how frequently it nearly bankrupts people! XD
  • Eh, no worries. It's an easy mistake to make. The names are pretty similar.
  • That's the Undermountaineer Pack. Their 'apology gift' for releasing this broken mess. There's a level 80 artifact weapon set that is *supposed* to be in the Tradebar store called the Mountaineer Set (Ctr+J in game, check artifact equipment, it should be right next to the burnished set) which specifically indicates that…
  • Here's the thing. I have no idea how they would manage to do that. The level 80 weapons that are supposed to be in the tradebar store? Not there. The Devs left them out despite the games Artifact Weapon information indicating that's where they are (mod 16 armor is also absent, despite the claims of the game). Enchantments…
  • HP Boons have been bugged since the start of the module. Multiple reports/complaints/topics on the matter. Nothing has been done, or even acknowledged. Typical Cryptic, being, well, Cryptic.
    in HP boon Comment by aratech May 2019
  • Ran Dread Ring Skirmish last night, just got done with a run through Master of the Hunt a few seconds ago. As a level 80, my stats were higher when I was scaled to 64 for Master of the Hunt than they were during the level 70 Dread Legion fight... what in the name of Boo's fluffy posterior is going on on this debacle?
  • I know. That's why I left it at there being a joke in there somewhere. I can understand your position. For me, it's not a crutch. I saved, scrimped, and clawed my way up over six years. I never paid for anything other than the coal wards and to unlock the dragonborn, since they're my favorite race (and heck, most of the…
  • Can confirm. Was in Dread Ring skirmish last night. Had my AP dropped from 67k to 26k, among other nerfs. Seemed to still be nerfing weapon damage despite the fact I'm still using a level 70 weapon set.
  • Or I can hold the Devs and Cryptic's feet to the fire and continually lambast them for knowingly releasing little more than a broken bill of goods... "Oh, it'll get better! Give them time! They've got a road map!" Let's ask Bioware how that's working out for them, shall we?
  • Wow. There's....there's an awwwwwwwwffful lot that just started to make sense here. Not just in this game. But industry wide. Thank you.
  • My sympathies for what it's worth. Apart from some people who insist that broken mechanics representing a challenge is a good thing, I believe that its fair to say, regardless of how you feel about the scaling, this entire module was very badly executed and needed a lot more time before it was released....
  • There's a joke about the 4e Demigod Epic Destiny in this somewhere... That being said, Neverwinter has always held itself out as a solo friendly game (for example the mini dungeons in Dread Ring were always soloable and always intended to be such). Dungeons were group content, yes, but after a point, yes, *some* of them…
  • Wait...you seriously have about 9 years of VIP?
  • As the old saying goes: "99 little bugs in the code, 99 little bugs, you take one down, patch it around 127 little bugs in the code!" And that can happen to a competent, motivated team with adequate resources and a lead Dev not high on the smell of his own hamster fluff. Now imagine it with Cryptic Devs...
  • Because Cryptic is unwilling to give the time and resources necessary to create actual level 80 endgame content. So they're just lazily scaling in an attempt to artificially create "more" endgame content. But in true form that, as a Caturday Survivor that wears that label proudly, they botched it horribly. It's a testament…
  • Sir, are you daring to suggest, perhaps that the Devs actually bother to get a feeling for context from the perspective of a player? That would, gasp, shock, horror, require them to play their own broken game on a regular basis....
  • Why are we having a hamster measuring contest about whose D&D experience as a whole is older than the other? The ultimate point is, that while there's scaling in D&D, its a case of Monsters being *scaled up*, not players scaled down. At no point in time did Gygax and Co. or anyone at TSR make it a mainstream rule to…
  • As a guy who owns all 3 Dark Souls and has played them multiple times to full completion. Do *not* under any circumstances, insult Dark Souls by comparing it to Mod 16. Dark Souls is a crushingly difficult game. But it's fair in its difficulty, and rewards clever play, tactical positioning, and gives the player a true…
  • Speaking as a DM myself, yes, there is scaling. But not scaling like this. I don't scale my players down from level 15 to level 5 when they enter a town and tell them that all of their +4 gear is now +1 because...reasons.... Nor do I then expect them to then successfully fight level 10 enemies on equal footing because they…
  • Because that would have been the logical thing to do. And Cryptic at this point has gotten so badly into the habit of throwing the babies out with the bathwater that there's a large group of infants forming an underground society in the sewer system...
  • Not my point. I enjoy the game because I am with them. They make it fun *despite* the best efforts of the Devs to render years of hard work and investments utterly worthless. In summary, its the same reason that having a multiplayer can make an awful game tolerable with friends. Because then we get to laugh about getting…
  • I maintain my opinion that if they don't change their ways and very soon, in 10 years time, NWO will be held up as a cautionary tale to other MMO developers and publishers of "this is what happens when your Devs team ignores customer feedback, destroys their sense of progression, and demands that the player base will…
  • Yes. I believe that's called the "Lostamouth Conundrum." :p
  • "Okay, sir. And what about the other 99.9999999999999999999% of the game?"
  • Obligations to guildmates and friends. Easy enough answer. Who have managed to make this game at times fun despite the best efforts of Cryptic to never fix their HAMSTER...
  • You mean the teaspoon shallow PVP with 1 game mode, 2 or 3 maps, and which hasn't evolved or ever really been balanced, like ever, and was clearly little more than a tacked on afterthought that 99.9% of the player base never cared for, wanted, or paid attention to... Sweet Ao in a hamster suit tap dancing upon a…
  • Since the forum won't let me quote people, for some reason, to the individual who is claiming that the "new" content is the old dungons, Mr. Barbie, I have this to say: Or they could just do what every other MMO does and release actual, new, bloody, content. I don't want to take a long, methodical plod through FBI, lose my…
  • It wasn't always this way, my friend...up until 3 weeks ago, Neverwinter was famed for being a pretty solo-friendly MMO with fast paced, intense combat... Now...not so much. I will offer this word of advice: do not, if ever possible, overlevel. The scaling is completely screwed up in the new module and you will be actively…