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Matchmaking

warlockvalwarlockval Member Posts: 3 Arc User
edited May 2015 in PvP Discussion
Why would a Casual 2.5k IL player such as myself be matched up with a whole bunch of premade pvp parties with transcendent enchants and rank 12's, and full burning sets? Is there any matchmaking in this game? or is it just random? We won zero matched out of 7. One match, we did not even score 1 point. We were camped at the spawn point. There was an incincable DC and Pally, both with Trans Negations, and 2 TR's that 1shot me... Please instate some sort of matchmaking... I am tired of the terrible PVE Experience, as the dungeons are not completable with blue gear and casual enchants, and pvp is proving to be just as bad... Anyone else having this issue?
Post edited by warlockval on

Comments

  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited May 2015
    Simply put, this is happening because no-one except for a few uninformed (like yourself) and pvp guilds are queuing for domination. 5v5 is pretty much dead except for the two factors I just pointed out. Matchmaking being the way it has and always has been, does not function as it should, which means you will see this type of disparity between teams. GG used to be more fun before the elitist jerks stepped in with their broken mechanics. It won't be long before us casuals have no place to turn for pvp.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • obsydian666obsydian666 Member Posts: 329 Arc User
    edited May 2015
    This topic has been touched many times, and it is still this same. Matchmaking was always broken through all modules, this isn't new situation...oh even worsed...it is shameful standard ;)

    Catch d(^.^)b https://www.youtube.com/watch?v=pJMB9tEx3ck&spfreload=10
  • matthiasthehun76matthiasthehun76 Member, NW M9 Playtest Posts: 1,184 Arc User
    edited May 2015
    lirithiel wrote: »
    Simply put, this is happening because no-one except for a few uninformed (like yourself) and pvp guilds are queuing for domination. 5v5 is pretty much dead except for the two factors I just pointed out. Matchmaking being the way it has and always has been, does not function as it should, which means you will see this type of disparity between teams. GG used to be more fun before the elitist jerks stepped in with their broken mechanics. It won't be long before us casuals have no place to turn for pvp.

    Spot on mate!

    I did an experiment for few days on PVP and all i can say, i second all your words. Domination is dead for a PUG/average player. Only premades and mass exploiters.

    GG PVP is a bit more "fun", but it's getting to look like a twin to Domination. I have to jump out many times, until i find a group, where the balance is somewhat present or the elitist jerks-, as you correctly named them- are not overwhelmingly in numbers and don't use all the bugged artifacts, powers and god mode exploits.

    I have 2 toons set up to PVP and they have PVP gear too, but they seem to be much less usable day by day.

    ELO system and in game Admin, only two solutions or the monitoring software i am trying to advocate through out forums, otherwise GG PVP is dead also.

    Actually a shame, cause this game has got the best action system, i have ever seen.
    The real honest man is honest from conviction of what is right, not from policy.
    Robert E. Lee

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  • mirrorballsmirrorballs Member Posts: 877 Bounty Hunter
    edited May 2015
    In that sense, kudos to Midnight Express at yesterday's matches.

    The members of ME in that match did what every premade should have been doing since a long time ago: they had went through a couple of matches and realized that they were the only premades during that time. So after those matches, they broke up the group and all queued individually. Immediately the matches became better for the next hour or so.

    Individual acts and efforts to consciously balance the matches does have some effect. In my book, f you really want to be acknowledged as superior, high-grade players, IMO you first gotta act like one. It doesn't take a brain surgeon to figure out a handful of people just wanting their own fun, whether or not intentional, can still make PvP nothing but a griefing session for all the rest for hours, so long as they keep queueing as premades. Every premade knows this. But this time, those guys, for the first time I've seen in NW, made the right choice and showed class.

    Whatever qualms I've had with them before, its gone. Making right choices like that, giving up their own personal desire to run as a team, giving up an almost ensured victory, and all individually queueing, fighting each other if necessary -- so everyone can have a better time, that's classy. Whatever its worth, that's got my respect.

    Good show Midnight Express.
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited May 2015
    In that sense, kudos to Midnight Express at yesterday's matches.

    The members of ME in that match did what every premade should have been doing since a long time ago: they had went through a couple of matches and realized that they were the only premades during that time. So after those matches, they broke up the group and all queued individually. Immediately the matches became better for the next hour or so.

    Individual acts and efforts to consciously balance the matches does have some effect. In my book, f you really want to be acknowledged as superior, high-grade players, IMO you first gotta act like one. It doesn't take a brain surgeon to figure out a handful of people just wanting their own fun, whether or not intentional, can still make PvP nothing but a griefing session for all the rest for hours, so long as they keep queueing as premades. Every premade knows this. But this time, those guys, for the first time I've seen in NW, made the right choice and showed class.

    Whatever qualms I've had with them before, its gone. Making right choices like that, giving up their own personal desire to run as a team, giving up an almost ensured victory, and all individually queueing, fighting each other if necessary -- so everyone can have a better time, that's classy. Whatever its worth, that's got my respect.

    Good show Midnight Express.

    I've seen quite a few PvP guilds do this in both GG and Dom. It is one of the reasons I roll my eyes when people say the PvP guilds are evil leetists down yo the last guilds.
  • halstenberghalstenberg Member Posts: 20 Arc User
    edited May 2015
    In that sense, kudos to Midnight Express at yesterday's matches.

    The members of ME in that match did what every premade should have been doing since a long time ago: they had went through a couple of matches and realized that they were the only premades during that time. So after those matches, they broke up the group and all queued individually. Immediately the matches became better for the next hour or so.

    Individual acts and efforts to consciously balance the matches does have some effect. In my book, f you really want to be acknowledged as superior, high-grade players, IMO you first gotta act like one. It doesn't take a brain surgeon to figure out a handful of people just wanting their own fun, whether or not intentional, can still make PvP nothing but a griefing session for all the rest for hours, so long as they keep queueing as premades. Every premade knows this. But this time, those guys, for the first time I've seen in NW, made the right choice and showed class.

    Whatever qualms I've had with them before, its gone. Making right choices like that, giving up their own personal desire to run as a team, giving up an almost ensured victory, and all individually queueing, fighting each other if necessary -- so everyone can have a better time, that's classy. Whatever its worth, that's got my respect.

    Good show Midnight Express.

    Also a great example why the competitive Leaderboard queue should be a solo one.
  • pherrowpherrow Member, NW M9 Playtest Posts: 421 Arc User
    edited May 2015
    Good show Midnight Express.

    I guess I should add to this since many folks believe pvp guilds and their members to all be some variance of evil....

    Had a competitive GG match about a week ago, I guess. Quite a few members from ME on the opposing team. Immediately after, I received a tell from one of it's members "Seraph". After and exchange of kind words he left with (and I'm paraphrasing) "remember, take it easy on the pugs out there". Seemed to be a class act and I'm sure he is contagious to the ones he runs with. He obviously cares about the quality of life out on the pvp field so, kudos to him.
  • vinceent1vinceent1 Member, NW M9 Playtest Posts: 1,264 Arc User
    edited May 2015
    good to read, overall i wish premade at GG disabled, because its not possible for pug team coordinate on BIG MAP to win over premade. is matchmaking work only at arena or at GG too?
  • martianmnhuntermartianmnhunter Member, NW M9 Playtest Posts: 236 Arc User
    edited May 2015
    1. Solo queue should put you with other solo queuers.
    2. 1 class per team (no double TR, DC, Pallys), it will flush out the balance issues.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited May 2015
    Besides the whole premade thing, I understand how much fun it can be to play as a team, but when said team horribly out-gears and out-plays the weaker pugs it lessens the enjoyment factor, mostly for the ones getting stomped. I welcome ME's move to make pvp more fun for everyone. Over the past few days I have noticed a lot of players from pvp guilds solo queuing, I like going up against them when they don't have a posse to roflstomp you. I like to party up with 2 people/friends at most. Anything more is overkill.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    edited May 2015
    Personally I prefer solo queuing, mainly because entering the game as a premade, usually kills the game within the first few minutes (usually within 5 minutes...) its a lot lesser fun :(
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  • piejalpiejal Member, NW M9 Playtest Posts: 403 Arc User
    edited May 2015
    personally i think matchmaking not gonna happen
    it's bad for marketing..
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  • mafesiomafesio Member Posts: 108 Arc User
    edited May 2015
    The penalty is very counter productive to what the community would like. In theory it sounds like a good plan but it has some serious disadvantages to the game as a whole, both PVP and PVE. I don't know how many times I was have been in a pvp match and was praying for it to go 3v5 either my team or theirs so I could get the hell out and not just stand there for 20 mins.

    Another person mentioned that it's the fault of the premades and in part, with the matchmaking the way it is, they are right. It would be nothing for a premade to unequip a $1000 worth of gear each, it cost nothing and would even the match to pug level. Easy to see the other team 5v1 one of the premade team member and can't kill them that it has nothing to do with skill there and should be a sign that it is an unfair fight. Nothing to take a few mythics. But I can understand it's a bother and really shouldn't be the users problem to even out the match. The premades splitting up and solo queing is a noble change, but really, that only means that the pug group that get's that solo que from the premade is going to be carried by someone who's gear is worth more then the 4 pugs put together. I don't find that very fun either.

    If your a pug just trying to get glory and seals and the match is not even fun enough to stay and finish then who cares, let them cherry pick their matches, not like the premade is going to care, the seals and glory don't do much for them and I"m sure their not worried about the daily AD reward, so let the match end with no penalty. It's not fun for anyone just sitting around waiting for the match to end. At the very least the penalty should not be against PVE ques, that's just bull****.

    At this point it is probably impossible for cryptic, even if they wanted to at this point, to implement a decent matchmaking. The pvp community is completely decimated. It would take an hour at the least to get a match. This again is because without any real matchmaking, pvp is a test of gear not skill, and the chances of a pug, doing his/her first matches in pvp are going to be put up against 3-4k opponents. Unless your mentally challenged you will quickly see that the nice fancy pvp gear in the trade of blades is a dream unless your fork over some serious dough for artifacts and artifact equipment, refine it to mythic, buy the best pvp gear you can get in the AH and pray the pugs you que with did the same thing, but wait, if you went though all that, you would most likely join a pvp guild to do premades if your that die hard, which very few are. A few matches at 70 and now they are the ones that say in the forums "I dont do PVP", well there is not alot of PVE content to be played these days and PVP is half the game, if you don't PVP it's because it was a miserable experience.

    Exploiters are most likely the poor players that could never afford to buy BIS, liked neverwinter PVP and were determined to win against the odds, no money to buy BIS in a pvp system that does not have matchmaking and the will to win leaves few options, exploiting being the easiest which bleeds over to PVE. Until there is reliable matchmaking and the community to support it, it should be removed completely, let people pick thir matches until there is a larger PVP community, before the leaver penalty, if you qued, it took literally 2 mins tops for it to pop, might have been the same 50 people leaving matches and requeing with different variations but obviously it worked if everyone was doing it all day.
  • asterotgasterotg Member Posts: 1,742 Arc User
    edited May 2015
    IMO there is no matchmaking atm. I (3.6k+ IL) get paired with/ against ppl from under 1k to 4.5k+ IL. I que solo and prefer to do dom, bc there you at last have a chance to carry a team of PuGs.

    If someone leaves an undecided match, ques for ADs and stands in the base he wastes the time of the 4 ppl qued with him. Last match we had a lead of 400 pts, when our DC decided to go AFK, two of the other players decided to stick to the third and the enemy SW started to abuse HB openly. We lost.

    The same ppl who rant about unhonourable 2v1 fights kill you seconds later 1v5. I will not gear down in an uneven match bc even in this matches chances are, that my mates are running with 4 ppl to home and I have to fight 1v2-4.

    If we outgear ppl one in 10 writes 'GG' o asks for a 1v1. I wont attack him anymore, if he does not. If some of the other team leave the match and one of them leaves the base alone, I wont attack, but chances are, he will. A player leaves base and gets attacked by one of my mates. I stand idle, he attacks me. What does he expect, that he is allowed to kill me bc I outgear him or bc we have superior numbers?

    Some Mods ago, you were able to tab out of an ended game and continue the fight. I had many agreed upon fights with enemy players, trying different setups to optimize for 1v1 fights. An EoA player abused this to kill a friend. My friend complained to him, that he would do a 1v1, but to attack while he could no react is bad style. The other player mocked and insulted him. My friend made a screen shot, went to the EoA TS, talked to some players there, posted the screenshot and the abuser got kicked from EoA. The behavior in PvP declined since then, but my expirience is, that chances for a good fight are better, if you join a semipremade v premade que, than in a PuG match.

    A premade would win against a similar geard PuG team 9 of 10 fights, bc they play for the team, know tactics, coordinate and dont play to leech kills/ points. I dont like getting stomped by premades, but for every fight I lost against premades outgearing my team I lost 5 fights bc my teammates either a)left, b) went AFK, c) qued with leveling gear or d) played as if they would play PvP for the first tme in their life.
    Chars: CW, DC, GF, GWF, HR and TR.
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