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Could someone sum up the things to do in the game these days?

reposterzreposterz Member Posts: 293 Arc User
edited May 2015 in Player Feedback (PC)
Hi guys, I stopped playing Neverwinter for a while since Module 5 to play other Online games. My question is what exactly happened in Module 6? Because a lot of changes to items and system took place and I am confused as to the objectives and activities that I can do now. I played a bit and leveled my Devoted Cleric to level 63. I have a level 44+ Scourge Warlock which I dare not use due to lack of Dungeons to complete as I noticed they have been removed and cannot be placed in queue.

I would appreciate if someone could tell me if anything went wrong, and give me a guide in terms of one post or a few to talk me through and help me understand what happened and what I can do now in the game for completion and fun purposes, without seriously over grinding.
Post edited by reposterz on

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  • demonmongerdemonmonger Member, NW M9 Playtest Posts: 3,350 Arc User
    edited May 2015
    reposterz wrote: »
    Hi guys, I stopped playing Neverwinter for a while since Module 5 to play other Online games. My question is what exactly happened in Module 6? Because a lot of changes to items and system took place and I am confused as to the objectives and activities that I can do now. I played a bit and leveled my Devoted Cleric to level 63. I have a level 44+ Scourge Warlock which I dare not use due to lack of Dungeons to complete as I noticed they have been removed and cannot be placed in queue.

    I would appreciate if someone could tell me if anything went wrong, and give me a guide in terms of one post or a few to talk me through and help me understand what happened and what I can do now in the game for completion and fun purposes, without seriously over grinding.

    First and foremost, stick to one character.
    If you have been away and return no doubt about it you will feel overwhelmed with stuff to do.

    If you have not obtained boons from previous areas purchase the campaign booster packs to catch up.

    You can level up quickly in the drowned shore and other new areas once you are ready for them lvl60+.

    We have new artifact items, check collections to see all that was added to the list.

    Find a good group that can fill you in on tactics to kill different bosses and monsters.

    It is often easier to survive the new zones if you can get the lvl 70 pvp gear before attempting to complete them.
    SAVE all your glory and gym coins to buy your pvp gear!

    Enjoy the rat race!
    [SIGPIC][/SIGPIC]
    I hate paying taxes! Why must I pay thousands of dollars in taxes when everything I buy is taxed anyways!
  • reposterzreposterz Member Posts: 293 Arc User
    edited May 2015
    Ok Cool, I like the sticking to one character concept, but is it right to say that module 6 is not fully operational yet for low levels below 60? I say this cause dungeons are missing so yeah probably we have to use the high level characters from before module 6 to have some fun.
  • dingoballzdingoballz Member Posts: 148 Arc User
    edited May 2015
    reposterz wrote: »
    Ok Cool, I like the sticking to one character concept, but is it right to say that module 6 is not fully operational yet for low levels below 60? I say this cause dungeons are missing so yeah probably we have to use the high level characters from before module 6 to have some fun.

    There is no fun after level 60 ,only a ungodly boring grind in old rehashed areas with rehashed mobs that are adjusted to the moon with 1 shot kill ability's and lo, lo, lo experience from said quests. Then after you do this you get to go back to places that as a level 60 you were at before this release. To be able to do the "SAME" things you could do before this release with nothing new in the end.
    "What is the sense of living the life you're given if all you ever do is stand in one place?" Lord Huron
  • syrickwolfsyrickwolf Member Posts: 102
    edited May 2015
    dingoballz wrote: »
    There is no fun after level 60 ,only a ungodly boring grind in old rehashed areas with rehashed mobs that are adjusted to the moon with 1 shot kill ability's and lo, lo, lo experience from said quests. Then after you do this you get to go back to places that as a level 60 you were at before this release. To be able to do the "SAME" things you could do before this release with nothing new in the end.

    and get same rewards as level 60 which cannot be fed into 70 artifacts.
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