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shaders? (past week I think)

b0rkch0pb0rkch0p Member Posts: 403 Arc User
edited May 2015 in General Discussion (PC)
I saw in the patch notes a fix with shaders.. so not sure if this is the same thing.. but I've been dealing with it all week.. and just again today.. logged in.. had to wait for it to render .. then logged out and back in and same thing.

Video Card is a GF980 And I have a ~110-150Mbit connection depending on if comcast likes me.

screenshot_2015-04-24-16-47-06.jpg
screenshot_2015-04-24-16-53-26.jpg

thanks!
Post edited by b0rkch0p on

Comments

  • nallifnallif Member Posts: 0 Arc User
    edited April 2015
    Some people have said the solution is to turn down the character and world detail to under 50%. I have not tested it, but after mod 6, my details were set to about 75%, and I have not seen any problems. I have a 970 and saw the same thing in mod 5 as you've posted here.
  • b0rkch0pb0rkch0p Member Posts: 403 Arc User
    edited April 2015
    pressing esc.. and esc again instantly fixes it.. random
  • b0rkch0pb0rkch0p Member Posts: 403 Arc User
    edited May 2015
    This is still happening.. and just now every toon I had to do the esc esc esc to even see the screen.. what gives? I refuse to "turn down quality" Seeing as I've been playing this with max settings for months.. but ever since the third week in April.. this has been happening..

    I have tried the Fast patch / on demand patching.. ticking on and off.. downloading 3gig worth of stuff.. but it has been over a week.. what else could this be?

    when I hit esc esc esc.. it instantly reverts to normal. my next attempt will be uninstall reinstall.. but not tonight. if I'm the only one this is happening to.. well.. then it's obv the install is b0rked.. just my luck ;)
  • yokki1yokki1 Member Posts: 451 Arc User
    edited May 2015
    you are not the only one this happens too.
  • lowenduslowendus Member, NW M9 Playtest Posts: 322 Arc User
    edited May 2015
    b0rkch0p wrote: »
    pressing esc.. and esc again instantly fixes it.. random

    Yep. I'm getting this shader bs even before mod 6.
    And with all settings maxed

    That's the solution I've found to be working.

    It's just annoying when you have to do that at the start of a boss fight in dungeons etc.

    Can you guys share the GFX card you're using ?

    Mine's a Ge Force GTX 760.

    Maybe if we figure out if it's an NVIDIA specific problem we can work sth out.
  • cayappcayapp Member Posts: 826 Arc User
    edited May 2015
    No it is not an Nvidia problem. I have had this pre mod 6 and into mod 6. I have used AMD HD 7770 Crossfired, Single card and now my new R9 290X and still get it randomly. I have my theories and thoughts however I might get in trouble if I state them here, but it has to do with the game engine not your hardware.

    As you can see I have used vastly different GPUS and still get it.
  • lowenduslowendus Member, NW M9 Playtest Posts: 322 Arc User
    edited May 2015
    cayapp wrote: »
    No it is not an Nvidia problem. I have had this pre mod 6 and into mod 6. I have used AMD HD 7770 Crossfired, Single card and now my new R9 290X and still get it randomly. I have my theories and thoughts however I might get in trouble if I state them here, but it has to do with the game engine not your hardware.

    As you can see I have used vastly different GPUS and still get it.

    Hmmm, you're right.

    Then yes. Only logical assumption is the Game Engine indeed.


    I've disabled post processing atm and it seems to give me this glitch less frequently.

    As far as I can understand it's something with texture filtering.

    I see this mostly on stuff that should be transparent and they appear as glowing boxes. (trees, brush, particles etc)
  • ph33rm3ph33rm3 Member Posts: 549 Arc User
    edited May 2015
    lowendus wrote: »
    Hmmm, you're right.

    Then yes. Only logical assumption is the Game Engine indeed.


    I've disabled post processing atm and it seems to give me this glitch less frequently.

    As far as I can understand it's something with texture filtering.

    I see this mostly on stuff that should be transparent and they appear as glowing boxes. (trees, brush, particles etc)



    Yeah this is really annoying. Especially when it happens in a dungeon in the middle of a fight> I hit ESC, it doesn't work, I miss my dodge and I'm dead.


    P.S.

    I have 5 PCs on my home LAN. Every one of them suffers with this problem. Two have ATI cards, the other 3 have Nvidia. The Nvidia cards definitely suffer from this MUCH worse than the ATI.
  • b0rkch0pb0rkch0p Member Posts: 403 Arc User
    edited May 2015
    NV 980 here.. bought for the soul purpose of this game.. over kill I know.. but has never let down.. and now.. well.. this thread
  • cayappcayapp Member Posts: 826 Arc User
    edited May 2015
    Anyhow the game engine is 10+ years old...it is the same engine that Cryptic has used since they originally developed it way back when. It is a proprietary engine they developed for their in house use.

    http://neverwinter.wikia.com/wiki/Cryptic_Studios

    "Cryptic utilizes a proprietary engine that contains all the tools needed to efficiently build and operate massive online games. Developed in house, the engine continues to be upgraded and adjusted by its original creators to improve the engine's versatility and functionality. In addition, efficient content generation tools have been incorporated to streamline the development process, allowing real-time testing of art assets within the game environment."

    Anyhow just saying...it would also be my guess as to why we get DX11 errors and crashes...the game engine.
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