So, up for discussion, what enchantments do you think work best for GWF's? I now have enough soulforge shards that once I get a ward I'll put that on my armor and my weapon has the one that sucks life... can't recall it's name. But I've finally got several lvl 6 and 7 enchants and just wondering which flavors you all prefer.
Do you go for critical damage or power? How do those stats help us?
And, I hate utility slots... what do you put in yours? I tend to go with the 5% gold gain or movement.
Curious to know your thoughts.
Thnx.
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for offense slot pick silvery for recovery (lower cooldown on encounters and dailys) for your weapon enchantment id get plague fire, add that to your aoe attacks and youll be dropping entire mobs defenses for the whole team.
edit: definitely dark for utility, movement speed is indispensable.
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dotharMember, Neverwinter Beta UsersPosts: 1Arc User
for offense slot pick silvery for recovery (lower cooldown on encounters and dailys) for your weapon enchantment id get plague fire, add that to your aoe attacks and youll be dropping entire mobs defenses for the whole team.
edit: definitely dark for utility, movement speed is indispensable.
Vorpal for weapon
Soulforge for Armor
Offensive
Azure/Darks
Crit or Armor Pen... Crit at least 3500-5000 and armor 2000-3000
Defensive
Radiant/Azure
Hp are always good, Defense should at least be 2500-3500
Utility
Dark/Dragon Horde
On a side note life steal should also be close to 5-10%
Radiants, Radiants, Radiants, and the occasional dark. And then more Radiants. HP can't be migitated, but everything else defensive can, and you'll get more than enough crit with gear as a GWF. Just radiants and darks.
Comments
edit: definitely dark for utility, movement speed is indispensable.
Vorpal for weapon
Soulforge for Armor
Offensive
Azure/Darks
Crit or Armor Pen... Crit at least 3500-5000 and armor 2000-3000
Defensive
Radiant/Azure
Hp are always good, Defense should at least be 2500-3500
Utility
Dark/Dragon Horde
On a side note life steal should also be close to 5-10%
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