The number of server disconnects has skyrocketed since the mod release. But... here is what is odd...
It doesnt just affect one person in the party. It disco's the hole party. Perhaps it gets everyone in that instance, or zone.. I am not sure. But it isnt server wide to be sure... and it isnt local to the user client.
Also.. upon return... the party members end up NOT in the same place they were when the disconnect occurred... and in some cases we have lost quest objectives we had already completed. (example... we had 27 air archons killed prior to disco... on return, we had 7).
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