i played game on test shard and this is some things ppl should know before respacing tomorow :
1.everyone should take tanking t4 and t5 boons instead of damage it helps a lot in solo playing while u wont notice once in a min proc of damage boons
2.u should take all skills which can reduce damage of mobs or improve damage resist of u or team mates
3.good control is better then high dps in new dungeons and solo playing so if have some good control skills or feat trees u should take it
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demonmongerMember, NW M9 PlaytestPosts: 3,350Arc User
i played game on test shard and this is some things ppl should know before respacing tomorow :
1.everyone should take tanking t4 and t5 boons instead of damage it helps a lot in solo playing while u wont notice once in a min proc of damage boons
2.u should take all skills which can reduce damage of mobs or improve damage resist of u or team mates
3.good control is better then high dps in new dungeons and solo playing so if have some good control skills or feat trees u should take it
Wise words
However, your words are class specific.
Thanks for the warning. (I tested mod 6 and I know what I want)
[SIGPIC][/SIGPIC]
I hate paying taxes! Why must I pay thousands of dollars in taxes when everything I buy is taxed anyways!
Its also worth saying that old stand-by feats like toughness wont be as useful as before. The HP bonus wont mean much with all the new HP gear and it wont even help pad the new gear score.
Its also worth saying that old stand-by feats like toughness wont be as useful as before. The HP bonus wont mean much with all the new HP gear and it wont even help pad the new gear score.
That needs to be explained... when I´m right the +9% HP from toughness in M6 gives much more HP compared to M5.
40k HP in M5 +Thoughness = about +3.6k HP
100k HP in M6 +Thoughness = about +9k HP
Sure... at L70 you will have like zero def and the +9k HP will be vanishing in a blink of an eye... but... what´s you advice instead?
Putting in 2-3 points from Thougness into the AP feat?!
HP is the main def-stat - due to the "bad" diminishing returns of def and dfl.
I tested the run from 60 to 70 two times... last time after last preview patch.
First run was really toooo easy.
The last run went from very easy over medium challenging to HAMSTER hard - all with the "old" equip and "good old" DPS-pwr-spec.
To me its really simple - Kill or be killed, Offence is the best Defence... and imma stick to the off-feats.
But I really agree to the controlling point - although I don´t see good control skills for the L70 challenge at other classes than the cw and op.
The HP gain from toughness is on your base Health. It is not factored into HP gained by enchants or armor. So it will give no extra boost when used with the new gear with the larger health totals.
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Wise words
However, your words are class specific.
Thanks for the warning. (I tested mod 6 and I know what I want)
it is for everyone i would hate see ppl respacing back to old and then having problems in new dungeons and solo playing in campaigns
That needs to be explained... when I´m right the +9% HP from toughness in M6 gives much more HP compared to M5.
40k HP in M5 +Thoughness = about +3.6k HP
100k HP in M6 +Thoughness = about +9k HP
Sure... at L70 you will have like zero def and the +9k HP will be vanishing in a blink of an eye... but... what´s you advice instead?
Putting in 2-3 points from Thougness into the AP feat?!
HP is the main def-stat - due to the "bad" diminishing returns of def and dfl.
I tested the run from 60 to 70 two times... last time after last preview patch.
First run was really toooo easy.
The last run went from very easy over medium challenging to HAMSTER hard - all with the "old" equip and "good old" DPS-pwr-spec.
To me its really simple - Kill or be killed, Offence is the best Defence... and imma stick to the off-feats.
But I really agree to the controlling point - although I don´t see good control skills for the L70 challenge at other classes than the cw and op.