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i am excited with new dungeons diffculty but need some fixes.

mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
Well i have tested gray wolf den and temple of the spider.IN gray wolf den we didnt pass the first boss had some issues the animation cast of the mobs and the boss was too late to avoid it.First we died then we saw the animation.
About control i noticed as control wizard arcane singularity doesnt work lift monsters on the air but doesnt gather them all together mobs stay to the same position.Also seems mobs got more control resistance? MY controls dont last longer compare to previous module.
Monsters can drop you to very low life or can one shot you that is ok for me since my pt didnt have a guardian fighter that is correct for me.Is time dungeons to need a tank(guardian figther) to able to complete a dungeon like other mmo i have played.WE had and cleric to pt but is not enough you need and cleric and guardian fighter finally and teamwork.YOU go alone you die no need change to this that should be from start.

About the loot is gonna be like this random drop to inventory individual?i have noticed we got different loots each of us.
Post edited by mamalion1234 on

Comments

  • drakcertdrakcert Member Posts: 62 Arc User
    edited March 2015
    Reminds me of the module 1 was beautiful temple of spiders without tank was impossible and Cn, was a challenge.

    Reminds me of the module 1 was beautiful temple of spiders without tank was impossible and Cn, was a challenge.
    Cn need 2 good cw
    Temple of spiders A good tank
    etc.
    They were good times.
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