After re-reading the WMA redit with the grand poobah for NW, hes said that PVE is ment to be easy and the real endgame is PvP.
In fact he said that baised on PvP is huge hit in other place's on the big blue ball than just USA.
So i got to thinking about that alot and in away hes right. In the end after you done all there is 100x, where do you go?
PvP!
It is the 'Real End Game' .. Its where all the GODZ go.. rest too easy.
So i thought to ask how others feel about it.
Are we ready yet?
Comments
So endgame in mod5 was tiamat, over and over agian. The developers are most certainly not aiming for us to have an endgame in Neverwinter and the players seem perfectly happy with that.
PvP is for the hardcore crowd that have legendaries and rank 10s and etc
While PVE can never be truely as difficult as PVP, that doesnt mean they cannot tune end game stuff to be more difficult. Instead of those mobs dropping new higher items etc, they could drop very high refinement items that could be used for alts etc without ever making that fight any less difficult. This would give top end players a challenge and something to work for while never making the content obsolete. I am honestly not sure why more games do not follow this pattern. The few I have played were always the most fun.
it used to be haaawt in beta/module 1/module 2 .
Guardian Fighter main. I will never switch to Paladin even if we're a dying breed. GF for ever!
Main alts: Great Weapon Fighter, Control Wizard.
The term "high level content" sounds more logical. When placed in that context, PVP is not the only high level content in the game. Some prefer dungeon delves, some run Tiamat ad nauseam.
So PVP is a form of high level content, it just should not be inferred to be the only form of high level content. That's a matter of player choice and preference, and the bar of success in those endeavors is equally a matter of such choice.
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
Two dev teams into NWs life, TPTB may want PvP for endgame, but they're spitting into the wind. Endgame PvP is certainly less time intensive on programmers and easy to monetize, but most people play NW because it's D&D. D&D is intrinsically PvE. Parties of adventurers against the world. This is Neverwinter's strength. PvP is not Neverwinter.
When I PvP, I choose games specializing in PvP.
The end game of neverwinter consists not just of PvP. It consists of PvE replayability, Foundry, and PvP. Not one in any particular preference over the other.
Furthermore, the "other places" he was referring to was stated as being the Russian Server, where he also mentioned that the PvP population on the International Server (Dragon) is small, while it is large on the Russian Server (Drider). So he was referring to the Russian Server as being what is driving PvP content into the game, which will such development will come into the International Server based on it's desire over in Russia.
Your original post is leaving out so many details of what he actually said, which to me, makes it look like you're trying to be purposely misleading.
Here's the actual AMA if anyone would like to read what he actually said.
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There's always so much to do there's never really an "end". Every "end" is merely a beginning to something else.
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Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com