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Bug: "Growing" encounters revert to preset costumes

bardaaronbardaaron Member Posts: 545 Bounty Hunter
edited April 2015 in The Foundry
There are some encounters in the game with the ability to increase their size and strength, such as the Foulspawn Berserker and the Cult of the Dragon Black Dragonwing. In the foundry all encounters and NPCs can be given new costumes, but if I attempt to give either of these encounters a new costume; that costume goes away when they grow and the illusion is shattered.
[SIGPIC][/SIGPIC]
Post edited by bardaaron on

Comments

  • eldartheldarth Member Posts: 4,494 Arc User
    edited February 2015
    Added.
    bardaaron wrote: »
    There are some encounters in the game with the ability to increase their size and strength,

    Can you tell what combat/spell effect it is for them when they buff up?
    Combat log should show a certain one-time effect. If you can find what that is for each it could pinpoint the exact mechanism the developers could investigate in order to ignore fixing it.
  • bardaaronbardaaron Member Posts: 545 Bounty Hunter
    edited February 2015
    I will see if I can isolate it.
    [SIGPIC][/SIGPIC]
  • bardaaronbardaaron Member Posts: 545 Bounty Hunter
    edited February 2015
    Can't seem to find it, as all I can find in the combat log is how much damage anyone did to anyone. It doesn't seem to list what moves they are using. Or maybe I am looking in the wrong log...
    [SIGPIC][/SIGPIC]
  • nehemiah217nehemiah217 Member Posts: 181 Arc User
    edited March 2015
    eldarth wrote: »
    it could pinpoint the exact mechanism the developers could investigate in order to ignore fixing it.

    I almost didn't catch that....

    ;-)
  • valcontar73valcontar73 Member Posts: 337 Arc User
    edited April 2015
    I have a quest with some werewolfs, they are costumized as human warriors, but I want that they revert to preset costumes when werewolf animation turns on, because they are werewolfs in the quest. So it works as intended for me.

    So be careful with that, this may be a bug depending on your point of view.
    NWS-DLXTNXRF2 - Angeline von Stein
    NWS-DOVA9JIJV - The Lost Seneschal
    NW-DT3221YUY - The Wildcross Bride

    Foundry Grand Master.
  • maegmaagmaegmaag Member Posts: 332 Arc User
    edited April 2015
    Thats it, point of view. Its not only "size change" but in fact "shape change". It wont change as twould take per mob adjustements. Simple solution would be some "armor fall off" animation/physics fx added, not gonna happen either (i bet).
    dAuGVxU.png
    A bit nosy NW-DKG7E99X6
    "Hardcore" exploration journey and dungeon crawl. Read its description prior to trying it.
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited April 2015
    Huh. Foulspawn berserker has worked fine for me in the past. The others I know have always reverted to previous costumes though.
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
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