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mod 6=2 HUGE things 4 big things 1 medium thing 1 totaly strange and unexpected thing

zeusomzeusom Member, NW M9 Playtest Posts: 810 Arc User
So now that parts of Mod6 are out on preview, back to this post from December 2014:

2 HUGE things
4 big things
1 medium thing
1 totaly strange and unexpected thing

http://nw-forum.perfectworld.com/showthread.php?812451-mod-6-2-HUGE-things-4-big-things-1-medium-thing-1-totaly-strange-and-unexpected-thing&highlight=HUGE

I guess the Level cap increase and the Oathbound Paladin are the two Huge things.
What are the others?
Sopi (aka Haxbox) SW [Synergy]
Sopi SW Youtube channel pvp brickabrack

Post edited by zeusom on

Comments

  • ayrouxayroux Member Posts: 4,271 Arc User
    edited February 2015
    Lets see, we KNOW:

    1) Linear Stat Change
    2) Oath Pally
    3) Level Cap increase
    4) 3 new "t1" lvl 70 dungeons and 3 new "t2" lvl 70 dungeons (NOT the existing ones but NEW ones)
    5) GG will be "less zerg"
    6) Premade Que is being worked on for PVP.

    Not sure where all that lines up, ill let other guess what is what.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited February 2015
    4 big things is likely 4 new (recycled-new) zones, one for each element.

    Edit: legendary companions could be a medium thing
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  • thehumancodexthehumancodex Member Posts: 196 Arc User
    edited February 2015
    ...............
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited February 2015
    unexpected might be removal of life steal from game
    Paladin Master Race
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited February 2015
    one of the things is an interaction of some type between pvp and pve.
  • thehumancodexthehumancodex Member Posts: 196 Arc User
    edited February 2015
    ..............
  • koalazebra1koalazebra1 Member Posts: 1,173 Bounty Hunter
    edited February 2015
    2 huge things = level cap raised to 70 and Paladin class being released.
  • thehumancodexthehumancodex Member Posts: 196 Arc User
    edited February 2015
    ..............
  • charononuscharononus Member Posts: 5,715 Arc User
    edited February 2015
    Enchants and artifacts have more ranks, more grinding for rp, that's huge and exciting right? :mad:
  • vadimt83vadimt83 Member Posts: 259 Arc User
    edited February 2015
    ayroux wrote: »
    Lets see, we KNOW:

    1) Linear Stat Change
    2) Oath Pally
    3) Level Cap increase
    4) 3 new "t1" lvl 70 dungeons and 3 new "t2" lvl 70 dungeons (NOT the existing ones but NEW ones)
    5) GG will be "less zerg"
    6) Premade Que is being worked on for PVP.

    Not sure where all that lines up, ill let other guess what is what.
    How you know there will be new dungeons?
  • ayrouxayroux Member Posts: 4,271 Arc User
    edited February 2015
    vadimt83 wrote: »
    How you know there will be new dungeons?

    DEV stream about the Pally, near the end they do some Q&A.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited February 2015
    How is the new Paladin class a huge thing? We have been getting new classes for quite a while now. To me huge warrants a bit more than just getting a new class which we know that we are bound to get at some point anyways.

    a new class is a huge thing because there is huge work behind it regardless how much you may enjoy to play it or not.
  • rgladiatorgladiato Member, NW M9 Playtest Posts: 313 Arc User
    edited February 2015
    Well I'm planning on staying with this game for mod 6 so that's a huge thing!
    Nixon the TR
    Give a man a fire and he's warm for the day. But set fire to him and he's warm for the rest of his life.
    o1iHDN0.png?1
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited February 2015
    ayroux wrote: »
    DEV stream about the Pally, near the end they do some Q&A.

    3 at launch and other 3 during the year
  • vteasyvteasy Member Posts: 708 Arc User
    edited February 2015
    ayroux wrote: »
    Lets see, we KNOW:

    1) Linear Stat Change
    2) Oath Pally
    3) Level Cap increase
    4) 3 new "t1" lvl 70 dungeons and 3 new "t2" lvl 70 dungeons (NOT the existing ones but NEW ones)
    5) GG will be "less zerg"
    6) Premade Que is being worked on for PVP.

    Not sure where all that lines up, ill let other guess what is what.

    I heard them say 3 old t2 will be revamped (made shorter). Where did you hear 3 brand new t2? I am curious because if we are getting brand new dung, i would assume they are t3 not t2
  • zeusomzeusom Member, NW M9 Playtest Posts: 810 Arc User
    edited February 2015
    My guesses in December 2014 post:
    zeusom wrote: »

    HUGE THING 1 - New Druid Class Correct THING, WRONG CLASS
    HUGE THING 2 - Level Cap Increase CORRECT
    BIG THING 1 - Change to RP system More RP drops, but system the same so far
    BIG THING 2 - New Profession Wrong, but professions increased to Level 25
    BIG THING 3 - New PvP/Queue System CORRECT
    BIG THING 4 - New Dungeon Tier CORRECT
    MEDIUM THING - Major foundry update Unknown (Foundry is MiA right now)
    STRANGE/WEIRD THING - No idea. What is it, we all still want to know!

    Called it! Will check back with M6 release see how answered fared.

    Not bad.
    Sopi (aka Haxbox) SW [Synergy]
    Sopi SW Youtube channel pvp brickabrack

  • koalazebra1koalazebra1 Member Posts: 1,173 Bounty Hunter
    edited February 2015
    STRANGE/WEIRD THING could be the stat change
  • adnazaradnazar Member, Neverwinter Beta Users Posts: 6 Arc User
    edited February 2015
    M6 "new content" is build from recycled maps and recycled, and on top shortened, T2 dungeons ? omg...if this is true, a big, big fear of boredom comes over me...

    And i thought after the "Solo-Campaign" of the dragon-cult it could not get worse
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited February 2015
    It occurs to me that the return of Minsc and Boo is probably the strange and unexpected thing. It was certainly not something I ever expected.
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  • charononuscharononus Member Posts: 5,715 Arc User
    edited February 2015
    It occurs to me that the return of Minsc and Boo is probably the strange and unexpected thing. It was certainly not something I ever expected.

    Just don't ask where Boo was hiding.
    Minsc: Don't ask questions better left to aged sages. Boo is so quick and evasive and there is ever so much of Minsc to search, there is no hope of getting us apart!
  • eldartheldarth Member Posts: 4,494 Arc User
    edited February 2015
    rayrdan wrote: »
    a new class is a huge thing because there is huge work behind it regardless how much you may enjoy to play it or not.

    Huge work behind it??? LOL. Reused "fighter" animations, some new armor textures/colors, a few particle effects.
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited February 2015
    If we get anything that adds parity to pvp, I will be happy with just that.
  • kss1985kss1985 Member Posts: 118 Arc User
    edited February 2015
    ayroux wrote: »
    Lets see, we KNOW:
    4) 3 new "t1" lvl 70 dungeons and 3 new "t2" lvl 70 dungeons (NOT the existing ones but NEW ones)

    do we have the confirmation of the new dungeons?
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited February 2015
    eldarth wrote: »
    Huge work behind it??? LOL. Reused "fighter" animations, some new armor textures/colors, a few particle effects.
    well thats will be the trend i think...
    hr and sw were ready in beta
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