Xb1 version launches with Tyranny of the Dragons, Module 4. Anything that was true in that Module for PC will be true for the Xbox version on launch, supposedly.
Xb1 version launches with Tyranny of the Dragons, Module 4. Anything that was true in that Module for PC will be true for the Xbox version on launch, supposedly.
So... that means PVPers will all be playing HR's then... and then leveling TR's on the side for next module.... Great...
So... that means PVPers will all be playing HR's then... and then leveling TR's on the side for next module.... Great...
Probably, to those that have played the PC version at least. When I told a number of my friends on Xbox about Neverwinter signups on Jan 15th, none of them had ever heard of the game before. They obviously won't know what the best/worst classes are for each module.
I'm betting only like 5-10% of the Xb1 major players will have ever even heard of, much less played, the PC version. I won't think itt'll be a big problem.
Given that they are on a completely different server and code base, I don't see why the devs can't keep the xbox version with PC Live class balance, but hold back the module content untill it gets ported. Of course that breaks with the major changes in mod6, but after that, they could certainly keep class balance current, as it's really is just database changes (mostly) with minor code ports.
Min / Maxxers can dominate PvP and it won't impact my fun. I was notoriously bad at PvP, but it was enjoyable for the most part - except those 250-40 type beatings where 3 people rage quit, but those were relatively few. I got all my points to get the decent PvP gear while never really being good at it, but I queued up more than a lot of people I knew. "You're in PvP again?!" 'yup! and I got 4 kills as a cleric this time.. BOOYA!!"
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So... that means PVPers will all be playing HR's then... and then leveling TR's on the side for next module.... Great...
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Probably, to those that have played the PC version at least. When I told a number of my friends on Xbox about Neverwinter signups on Jan 15th, none of them had ever heard of the game before. They obviously won't know what the best/worst classes are for each module.
I'm betting only like 5-10% of the Xb1 major players will have ever even heard of, much less played, the PC version. I won't think itt'll be a big problem.
EDIT: can to can't O.o + grammar
Its the little things!
I made that thread just for that purpose. It has screenshots of how the controls/interface works on XB1, applies to all classes.