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[ suggestion ] Additional charcter build slots

stylishonestylishone Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
edited January 2015 in General Discussion (PC)
Hey,
i would like to have the option to get additional character build slots for my characters.
Swapping between them from PvP to PvE build, or from 1 to another paragon path would be fun and make things a lot easier.
Even if they would be needed to be purchased from the zen market like the character slots.
:)
Post edited by stylishone on

Comments

  • dfncedfnce Member, NW M9 Playtest Posts: 509 Arc User
    edited January 2015
    +1000

    It would be great feature, having use different skill sets depending on situation... well at least some classes can :)
    It is missed opportunity for the game where every progressing/convienience aspect can be improved with zen.
    Additional loadouts in Defiance are cash shop item. There are 2 free loadouts. Each loadout has own slots with gear/weapons/perks/buffs.
    EX-DL-BtS / ITF-KC-KB / BF-HD-IBS / FtF-IT-ST-Dis / CA-GW-PG
    "When no appropriate rule applies, make one up."
    — (The unwritten rule)


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  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited January 2015
    great idea but i doubt theyll do it, ppl have been asking for dual spec and/or skill bar setup since beta...

    but that shouldnt be instant swap any time, smth with long animation like invoking and only out of combat
    magenubbie wrote: »
    Never. Gear/power swaps fine, provided you have invested points in said powers and own the gear. Perks/feats/boons/paragon? Once they allow those to be changed on the spot at will, that's the day I quit playing. We're not gods. This is Faerun, not some sandbox game. Here we accept that we can't excel at everything and we live with the weaknesses the gods hand us.

    so if i want to pvp and pve on my gwf i either have to spend 20mil+ ad gearing another character and grind all the boons or waste time and 100k ad switching every time... riiiiiight maybe they should remove feat reset and respec ? and when you die your character is deleted ?

    before artifacts it was possible to have to just use another character, now asking for that is bs since artifacts cost insane amount of ad to refine

    aaaaand i p__s on gods
    Paladin Master Race
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  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited January 2015
    magenubbie wrote: »
    No, you'll spec for PvP like you do now and get some BI gear enabling you to do both. That's what BI gear is for. Otherwise, yes. MMOs are about choices. IF you want a specialist, be it PvP or PvE, you create a character for the purpose, just like any other game that's not a sandbox or WoW. Expecting the ability to switch from maxed out PvE <insert class> to maxed out PvP <insert class> (not counting the extra enchants required to get your 25k GS in order to get your PvP license) at will is nothing short of ridiculous.

    we already can do that at 100k a piece, switch would just make it more easy

    pvp without switching ? cause it would be so fun pvping as a destro gwf with 14 con, get real

    most ppl cant gear even 1 character close to bis, you want them to have 2... riiight
    Paladin Master Race
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  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited January 2015
    Typical WoW - herd mentality. This is not WoW, it is D&D! There is a reason why respeccing costs ~150k and 80k for feats etc. The reason is, that it is not really intended to constantly switch back and forth. D&D is about making choices.

  • tomiotartomiotar Member, NW M9 Playtest Posts: 227 Arc User
    edited January 2015
    I guess he is a Rift player. Being able to switch gear or skills tabs fast is one thing, but being able to change paragon and the powers a toon has learned in one click it just dont belong to this game and i hope it never arrive here. There is just too many people in here that have no clue about the essence of role plays if they ask for something like that.
  • w00trandomsnoobiw00trandomsnoobi Member, NW M9 Playtest Posts: 387 Arc User
    edited January 2015
    I wholeheartedly support the idea of quickly switching between power sets. They should be swappable in combat (so you could switch powers for Tiamat even with persistent devils chasing you), but the powers should go on cooldown. Swapping by the campfire would be without cooldown.

    Ideally there would be at least two free powersets with the option to purchase more with zen.
  • henry404henry404 Member Posts: 690 Arc User
    edited January 2015
    I'd fully support having two skill bars that you could switch between, but only when not in combat and subject to a sensible cooldown.
    The most typical use for this would be for boss fights, Tiamat and that sort of thing, maybe switching from AoE to single target, or from heal to debuff.
    My CW main already manually changes a couple of skills for a select few of the harder bosses.

    I would not support the ability to be able to switch between two complete builds, involving feats, boons, powers, and/or gear. I like it that we are forced to make decisions when levelling and that respeccing them is costly and thus only an occasional activity.

    I don't see the need for more than two skill bars.
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited January 2015
    Typical WoW - herd mentality. This is not WoW, it is D&D! There is a reason why respeccing costs ~150k and 80k for feats etc. The reason is, that it is not really intended to constantly switch back and forth. D&D is about making choices.

    this is not D&D, its a mmorpg based on forgotten realms lore
    tomiotar wrote: »
    There is just too many people in here that have no clue about the essence of role plays if they ask for something like that.

    the only role i play is getting my insert_whatever_i_use_to_kill_stuff in the targets face, and changing skills/feats/etc. as necessary doesnt conflict it

    its not like you would be forced to use it even if they implemented it
    Paladin Master Race
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  • stylishonestylishone Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited January 2015
    If anyone played City of Heroes they know different builds on the same toon works.
    we had 3 at each toon there.
    I would suggest to add the this option after u r lv 60 ( or 70, soon ).
    It means new (hopefully free) build slot(s) could be added as a mission reward after completion of a special mission. (Or after a purchase from the zen market.)
    It would work like a second or 3rd choosable tab.
    Like if u change chat ur channel tab.
    just not at chat channels window.

    At the main characters window. I am pretty sure it would need a short cooldown time after u changed build till u can do that again, might be like 10 or 15 min i think.

    That new built slot(s) would be like a character naked character after using a full respec with all points and boons (only what u alrdy got till then) there, but none spend.
    You would need to choose a paragon path and spend power, abillity, feat and boon points again.

    Sure would it be nice to beeing able to reroll the abillty score there too. But i dont think that would be added.

    Anyway, even if the new build slot does no abillity scrore reroll include, it would give us the possibillity to use the same character with 1 build made (abillity, feats and powers, boons) and equipped with armor and slotting for PvE.
    The other build made for PvP with fitting choices of armor, slotting, etc.regarding that.

    If u r no PvP player, u can use 1 build for example at a CW for Master of Flame, the other for Spellstorm.
    At GWF 1 build Swormaster and the other one Iron Vonguard.
    Or what ever else u want to do with it....u just cant be at1 build a CW the other a SW, thats clear. Also u cant use a different race each build..

    We have lots of options to make different builds at every class and race.
    But i dont want to need to make a knew one for everything.

    Other thing is, if u have a good character that u like, u might wanna keep playing on with it like it is at one side. But also u might wanna try out somthing else with it, without always needing to respec it.

    Or if u r not sure with a toon how to go on th best way for u, at the 2nd build u can try stuff out but keep the main build untouched till u r sure u doint ruin it.
    Then maybe, to have to respec it back again.

    In the end, everyone has to decide for himself if, or what he/she would do with a 2nd or 3rd character build slot option.... (or if he wanna get 1 if its not free).

    I do know what would do with it and i personaly would love to see them to add that. In the near future.

    Now its up to u all guys (the community), if it will ever happen.
    If lots of u do like it and reply to this threat a zillion times to make it big.

    Go and break the devs nerves with asking them again and again at Forums , Twitch, Fb, InGame, etc about additional character build slots.
    They will add it one day :D If many of u r just making enough noise..

    I just could start it and see if u like it and whats gonna happen.

    Fullfilled my duty, laters guys ;)
  • stylishonestylishone Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited January 2015
    sry 4 the misstypes....just imagine i wrote all correct :)
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  • dragosani84dragosani84 Member, Neverwinter Beta Users Posts: 84
    edited January 2015
    Personally I don't like the idea which is why I have multiple characters of the same class. I have two CW's just so I can use different paragon paths, the same with my HR. One's an archer and the other is for pvp. I just don't like that idea very much and it would just make everyone too godly and take away from choosing our abilities and feats with care. I mean as it is you can always respec. Now I wouldn't mind having a separate slot so you can reconfigure the abilities you already own. As long as you have purchased the abilities on your character then it'd be okay to be able to switch out armor, weapons and feats but being able to choose another paragon on the fly seems like a bad idea.

    I do wish they'd allow us to reroll our stats with a respec though. I have some characters I made when the game first came out and I chose the wrong stats, like I'd rather my HR have a bit more con than he does and don't mind purchasing a separate respec token for that if they ever do change it.
  • stylishonestylishone Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited January 2015
    burkaanc wrote: »
    we already can do that at 100k a piece, switch would just make it more easy

    pvp without switching ? cause it would be so fun pvping as a destro gwf with 14 con, get real

    most ppl cant gear even 1 character close to bis, you want them to have 2... riiight

    whatmage nubbie said, theonly prob is the expense of enchants and the refining of artifact gear and artifacts

    But for that i also agree with him, swap the enchants ,if u have to....( or for what else is the gold in NV if use...??! ) the gear and artifacts are bound to character since its not another toon , just another build. u can swap them for free. If u have too....;D

    (Btw i have 10 full geared lv 60s with all around 16k to 18k (depending class and build) with all enchants taken off. Wasnt hard to do that since beta ........and yes, i have a real life apart from NV :D)
  • cybercyanidecybercyanide Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 66
    edited January 2015
    They could address this (and "balance" issues) by reworking powers in such a manner that they would do different things in PvE and PvP. You might say "But Boons etc...I want a build for this or that..." but let's face it, you choose where you want to be effective. If you PvE, configure your build towards that area, and likewise for PvP.
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