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End game PVE Gear set up?

greensaigreensai Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 39
edited November 2014 in The Wilds
Same question as asked before but with new gear out decided to ask again.

Each playstyle will use slightly different tweaks in certain stats, but this time wanted to know others opinions when it came to end gear PVE, specifically for the Taimate fight coming up.

Full set of Draconic gear is really cheap right now in AH, and alot of us already either have full sets of Royal Guard, or wardens or black ice, or a combination of these.

What will most of you use for your PVE set up? I currently have a 4 piece set of Grand Warden, Neck and Rings from TOS.

I saw some 16-17k GS hunters with 2 piece Dread legion and Grand Wardens, and rings from ELOL.


Is there any recognized top level PVE hunters we can just look at their set up via gateway? I know its easy to find top level PVP hunters via leaderboards, but how is PVE hunter judged? By reputation maybe?
Post edited by greensai on

Comments

  • stah01stah01 Member Posts: 540 Arc User
    edited November 2014
    Problem is PVE is so easy that alot of gear is adequate.

    Old T2 gear is still good in those regards and the active bonuses are really nice. If I only PVE'd I would probably be looking at the new infernal armor. Black ice is nice for overloads. So many good choices for armor. You could even go Profound Archer set, has really good stats.

    I do think the shores 3 piece set is one of the best without going into the new artifact sets. If you are looking to go artifact Black ice beholder set looks nice.

    If you cant do the artifact weapons I think the draconic bow/axe set is pretty <font color="orange">HAMSTER</font>. Nice stats and HP.

    This probably didnt help at all =P
    GShBCGl.jpg
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited November 2014
    One of my guildies tried out full Black Ice with Vorpal and red glyphs and I see is back to using Royal Guard and Plaguefire.

    The DL/GW split set is what powermongering HRs go for, no?

    I don't really even know what "top level PvE" means. There's a lot of ground between "good enough not to wipe" and "clears CN solo", and that doesn't necessarily have everything to do with gear.

    My "good enough" HR is still doing the RG/PF thing.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • kaedennnkaedennn Member, NW M9 Playtest Posts: 361 Arc User
    edited November 2014
    One of my guildies tried out full Black Ice with Vorpal and red glyphs and I see is back to using Royal Guard and Plaguefire.

    The DL/GW split set is what powermongering HRs go for, no?

    I don't really even know what "top level PvE" means. There's a lot of ground between "good enough not to wipe" and "clears CN solo", and that doesn't necessarily have everything to do with gear.

    My "good enough" HR is still doing the RG/PF thing.

    Players in this game are just too lazy and get used to guides about everything and copy others .

    If it was in my hand , i would have remove the inspecion option for good , so players figue out their own build/stuff ...

    There is no such a high end set up , there is only the reality that the one who play with the right set up is actif and smart than you :)
  • millenniumogmillenniumog Member Posts: 38
    edited November 2014
    My current set up is full Royal Guard, i just love the 4 piece proc too much. I do sometimes switch to full Draconic to have fun with glyphs or for RP reasons. Current armor enchants are either Briartwine or Barkshield and weapon enchants are either Lightning or Plague Fire. I'm not even really interested in the Draconic Templar right now though.
  • xeezertxeezert Member, NW M9 Playtest Posts: 29 Arc User
    edited November 2014
    One of my guildies tried out full Black Ice with Vorpal and red glyphs and I see is back to using Royal Guard and Plaguefire.

    The DL/GW split set is what powermongering HRs go for, no?

    I don't really even know what "top level PvE" means. There's a lot of ground between "good enough not to wipe" and "clears CN solo", and that doesn't necessarily have everything to do with gear.

    My "good enough" HR is still doing the RG/PF thing.

    I suspect you're referring to me? :D

    My main issue with my HR is squishiness so I gave corrupt BI a go since it made a huuuge difference on my GWF's survivability and the stats lined up perfectly but I found myself dying more even tho my DPS more or less remained the same which made it not good enough to justify the constant empowerment needs of BI. Using the plague until I can get my vorpal to perfect then it will be moar testings. I do miss those 100k + aimed shot crits that I could pretty much set my watch to tho.

    Frankly I feel the RG set bonus is just too good if you're one of those HRs that likes to pew-pew/tab/stab-stab/tab/pew-pew etc. which I most certainly am. And no crit on Draconic makes it complete garbage to me (SW/archer) but to each their own.

    I really think playstyle and build determine what gear works best and playstyle helps define and tweak your build once you know the ins and outs of what you're comfortable with.
    Dragons are ruining my life.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited November 2014
    xeezert wrote: »
    I suspect you're referring to me? :D


    Hi, yes!

    I really dig the synergy of PF ticks with RG, although I'm personally working on armor pen down while building up power. Managing enchants across my account is sometimes a lot of work.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • vadimt83vadimt83 Member Posts: 259 Arc User
    edited November 2014
    It all depends on playstyle but its hard to go wrong.

    draconic templar - looks on paper like the new BiS for combat or some trapper builds. stat wise good for archers also, just the set bonus is meh. Also, don't forget the glyphs.
    draconic - poor mans choice of the above set but you can get it now, and easily.
    corrupted BI - very good option, especially for archers and you can use glyphs. cons: you need BI supply to keep it charged and its hard to get the whole set (gloves drops are abysmal). I personally use this set but once my BI reserves run out - I'll switch to draconic templar.
    purified BI - very defensive. pvp combat builds may find it useful but I'll pass.
    DL - good option for archers. Good mix of offensive stats, and the set it bonus is a root that ignores the root mechanics. This is the only good root option you have unless yore a trapper. con: no glyphs.
    Illi - good for trappers. Gives you another root option. cons: no power, you'll have to stack it using other gear. no glyphs.
    RG - if you switch stances a lot you'll love it, even if you're not a trapper. somewhat lower stats and no glyphs.
    GW - stats are better than RG and if your damage comes mainly from encounters (ie RoA), its a good option. If your damage comes from at-wills, pass on this set.
    Forest Lord - yes, this set still exists and yes its useless.
    2 DL + 2 GW - squeeze the max out of your stats but no 4 set bonus. Some people like this, I prefer cool set bonuses.

    honorable mention:
    Profound combatant - good for combat builds even if you don't pvp.

    So well yeah, nothing conclusive here xD.
  • query523query523 Member Posts: 1,515 Arc User
    edited November 2014
    Personally I think a good offense is the best defence so far as PVE goes. For most builds I prefer the RG for the set bonus. The exception being trapper (which is what I am currently playing with). a trapper can, without the RG bonus, perma-cycle encounters all day long without much effort. Gw becomes less desireable because it gives a bonus to at-wills which you are almost never using. So specifically for Trappers I'd tend toward BI or DL. Currently I am in DL but am considering 1/2 and 1/2 with DT so I can add glyphs. The major downside I can see is the loss of some ArPen which I would have to pick up elsewhere and you get half of it back from the 2-peice set when I get the artifact weapon. So I think DL with DT arms and head likely. lose a little poser and about 250 ArPen (with arti off-hand) in exchange for glyphs and about 1oo odd stats, the DL set bonus is only mildly interesting anyway. Maybe 2 ArPen kits on the DT gear and I'd be right about 24% again.
  • gabrieldourdengabrieldourden Member, NW M9 Playtest Posts: 1,212 Arc User
    edited November 2014
    I think that for Archers Royal Guard is still the best choice. I now switched to Trapper and don`t need it anymore. As query523 says I can cycle encounters seamlessly and BI corrupt is even better than Royal, as you get more recovery that helps you to reduce any potential time gap in your encounter rotation.
    I´m now going for full party support with Constrincting/Hindering/Fox´s Cunning, Plaguefire, Aspect of the Pack and in future the Templar Draconic set to reduce enemy damage and the Lathander´s set for some extra healing when things go bad.
    I currently slot 2 Greater Red Glyphs to offset the low Arpen. Will probably go for Arpen Kits when I´ll get my Templar armor.
    Damage is lower than with an Archer, but dungeons/skirmishes are smoother for the party (high DPS guildies love it because it gives them more time to place their nukes).Still have to work out a proper single-boss rotation though. If somebody has suggestions I´ll be glad to listen. Don´t care about DPS much so even DPS/support rotations would be welcome.
    Le-Shan: HR level 80 (main)
    Born of Black Wind: SW Level 80
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited November 2014
    My PF Combat HR uses the 4p RG set with GPF enchant, I have no interest in trying out any other sets as I feel it is a perfect set-up despite the lack of crit.

    My SW Archer now runs with the 4p DL set with Vorpal enchant - the bonus isn't great but the stat weight I find really good. Originally I used RG with GPF and then CBI but the constant replenishing of the latter turned me off it. I do a little less damage now than with the CBI set but my output is more consistent.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • levdbronsteinlevdbronstein Member Posts: 67 Arc User
    edited November 2014
    I'm a PF trapper and I use a 2/2 combo of Iliyanbruen/Draconic. I tried out a crit overkill (base 2183) Iliy/GW combo, but, despite low power, I preferred the balanced boosts the Iliy/Drac combo gives to key stats like crit, AP, recovery, defence and deflect. I thought about switching to RG, but since the rework to SotF I haven’t bothered; I can cycle through encounters without being forced to use dailies to fill the gap.

    I'd love to be able to use the full Iliyanbruen set (aesthetically it looks the best, detailed but not cartoonish), since in theory it would work well with ancient/thorned roots. But there are three problems. First, the bloody 4-set bonus doesn't work. I've tried every encounter power: none trigger roots that don't already do so (hindering, constricted, etc). Two, even if it did work, a customer-support person told me that there are very few (ie 5 mixed melee/ranged that don't already trigger roots) direct-damage HR encounter powers. Third, even if it worked and there were actual options to trigger the set power, there is a ridiculous 40-second cooldown (Apologies for *****ing about this yet again).

    For pvp I use profound combatant (love the speed). I hold my own against all classes (though I admit I find GWF cc immunity super annoying), but I won't claim to be a pvp ninja. I'll switch to drow when (if) it comes out.
  • gabrieldourdengabrieldourden Member, NW M9 Playtest Posts: 1,212 Arc User
    edited November 2014
    I love to see how 100 rangers have 100 different builds. No cookie cutter builds for rangers.
    Le-Shan: HR level 80 (main)
    Born of Black Wind: SW Level 80
  • vinceent1vinceent1 Member, NW M9 Playtest Posts: 1,264 Arc User
    edited November 2014
    yeah, cant wait for upgrade my profound set to drow. deflect regen and movement is too much good for my vorpal archer to get another set. especially to be viable pve and pvp both
  • millenniumogmillenniumog Member Posts: 38
    edited November 2014
    Well after taking a look at the new Draconic Templar gear the stats aren't that bad although I don't care much for the 2 or 4 piece set bonus.

    My stats that would drop would be power-267, ArmPen-1291, Deflect-52, Regen-378

    Stats that would improve would be Defense+67, Crit+1746, Recovery+811, HP+3670

    Overall the changes are minimal except maybe for crit and HP. Can probably round out some other stats with armor reinforcement kits and procs from Glyphs. May actually be something I'll go for just to mix it up, hopefully the set looks cool too.
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