... What? Unless you entangling, freeze and then never stop holding down ROF (Which is probably what you're doing and I'm not saying you're bad but most CWs do that) Three seconds is nothing.... Maybe entangling, freeze, icy rays, chill strike and then freeze again and you'll be on a roll.... Tbh 3 seconds is nothing, just space out your encounter using and don't blow it all at once, try waiting until one CC is done then start another.
The reason GFs aren't getting the same thing may be because they can't hold down an at will and proc 50 different damagers in 3 seconds, But I wouldn't know
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jeffro9000Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 121Bounty Hunter
The reason GFs aren't getting the same thing may be because they can't hold down an at will and proc 50 different damagers in 3 seconds, But I wouldn't know
Agreed. First GF's have to slot glyphs (2 key presses) then they have to queue (1 key press) then they need to push Knights Valor (another key press).
Seriously though, my only problem with this change is that it is a huge nerf to the oppressor tree. The renegade is already trash by comparison to the other 2 trees. That leaves no choice but thaum and that is kinda boring.
Knew this was going to happen. Way too many GFs complained about chill going through their block. Now there is literally nothing a CW can do against a GF except run away once that GF is aware that they're there.
Knew this was going to happen. Way too many GFs complained about chill going through their block. Now there is literally nothing a CW can do against a GF except run away once that GF is aware that they're there.
Just pretend they're last Mod GWFs.... You guys are used to it commmmmmooooon
Just pretend they're last Mod GWFs.... You guys are used to it commmmmmooooon
trolololololol
I barely even play my CW and have only done about a half dozen PvP matches with it since M4 came out but, you gotta admit that this change does essentially make CWs free kills for GFs.
Killed the oppressor tree. Didn't say there weren't work around, Did suggest those depending on just chill make plans to adjust and not get caught by surprise tomorrow.
CW is still very much capable compared to mod 3
Those enjoying my "tears" might better understand CW's a bit better.
Those claiming it is press rof and proc 30 attacks haven't played one running spell storm or they would know the truth. Focus on that if you must, it isn't your real problem and if you don't know what it is, then you can't come crying for a real hurtful nerf.
All this hate against gf players. So I'm guessing all you cw enjoyed permanently freezing us, where no gf, no matter how skilled or how strong could not even move for the whole fight ? the ONE thing when could do was bull charge and if the cw was out of range then we have to sit still until we die....very fair.
Also not sure why its a surprise since we was told guard gave us cc immunity but it was bugged and didn't so its just being fixed. Instead of not wanting to lose and wanting to kill gf players easily, maybe want balance so gf and cw have equal chance against each other. We will see if gf becomes way better than cw and then hopefully balance will come but atm cw is better than gf by far.
Also I have complained about the dragon glyphs many times, I'm a gf and I never use them and never will, they are clearly OP. And gf doesn't have many prones, we have 2 max from bull charge and then daily.
Also I have complained about the dragon glyphs many times, I'm a gf and I never use them and never will, they are clearly OP. And gf doesn't have many prones, we have 2 max from bull charge and then daily.
And so you justify buffing your class even more, by saying you refuse to use an item everyone is using anyway?
the thing is, besides HR's (boars charge) GF's are the only class that can still prone
They have minuscule cooldowns on gap closers like lunging strike which i've been crit for 15k (im a BiS PvP cw with 50k hp, 20% tenacity 30% DR) and the highest bulls charge dealt to me without knight's challenge is 23k, also, not to mention griffon's wrath, which you can spam so fast you can hit your target with all 3 hits without them being able to dodge/move or escape it in anyway.
GF's still have threatening rush (which still breaks out of icy rays). If they are specc'd right, you can have a infinite block time, and if you do not want to play as a Damage Dealing/proning class, you can slot in KV and go with a reflect build so everyone, including you takes 50% less damage, and people (even BiS HR's and CW's) kill themselves on reflect.
CW's freeze may destroy GF's in nooby pvp, but for the high end pvp community which you all should be trying to reach one day, GF's already destroy CW's and the only thing CW's can do against their Permanent blocking and damage reflect, is to get those occasional freezes off which in turns cancels KV, without Freezing through block ( which takes 5s anyway and now with the 3s freeze immunity ) No class will have a chance against a properly geared GF.
Killed the oppressor tree. Didn't say there weren't work around, Did suggest those depending on just chill make plans to adjust and not get caught by surprise tomorrow.
CW is still very much capable compared to mod 3
Those enjoying my "tears" might better understand CW's a bit better.
Those claiming it is press rof and proc 30 attacks haven't played one running spell storm or they would know the truth. Focus on that if you must, it isn't your real problem and if you don't know what it is, then you can't come crying for a real hurtful nerf.
Bwahahaha
I was exaggerating when I said 30. Hit ROF proc chill, creeping frost, eye of the storm, storm spell, assailant, snap freeze, and bitter cold, edited cos I forgot about Warped Magic.
Duudeeee I'm just trolling chill. Not asking for nerfs I'm just saying that you sound pretty whiny.For example, clerics only have 1 useful path for PvE and 1 useful path for PvP (Or something along those lines) Same for HR (GWFs have 2) (Not sure about GFs) and TRs.... But they do extremely well in that specific path. You're living in a game where they don't care about diversity, as long as 1 path puts it in balance with the other classes they don't give a **** about how the other paths are.
I really don't think so. I kill most people way faster than I can freeze them twice. Icy root-entangling force-rof spam with a freeze is enough to kill most people.
Forget it man, You do your thing, I'll do mine. Not worth arguing over. Trust me I won't make the mistake of posting anything further about it unless It is so innocuous that no one really cares in the first place.
Have a great day and good luck in your future endeavors.
I really don't think so. I kill most people way faster than I can freeze them twice. Icy root-entangling force-rof spam with a freeze is enough to kill most people.
The nerf was more for PVE really.
Once Storm Spell is fixed on top of this chill stack nerf.
All of what these annoying puny CW's got left is Shield buff. That's it.
Talk about a false surprise lmao. It's like giving a child a toy he likes, then violently taking it off him lololol.
And so you justify buffing your class even more, by saying you refuse to use an item everyone is using anyway?
the thing is, besides HR's (boars charge) GF's are the only class that can still prone
They have minuscule cooldowns on gap closers like lunging strike which i've been crit for 15k (im a BiS PvP cw with 50k hp, 20% tenacity 30% DR) and the highest bulls charge dealt to me without knight's challenge is 23k, also, not to mention griffon's wrath, which you can spam so fast you can hit your target with all 3 hits without them being able to dodge/move or escape it in anyway.
GF's still have threatening rush (which still breaks out of icy rays). If they are specc'd right, you can have a infinite block time, and if you do not want to play as a Damage Dealing/proning class, you can slot in KV and go with a reflect build so everyone, including you takes 50% less damage, and people (even BiS HR's and CW's) kill themselves on reflect.
CW's freeze may destroy GF's in nooby pvp, but for the high end pvp community which you all should be trying to reach one day, GF's already destroy CW's and the only thing CW's can do against their Permanent blocking and damage reflect, is to get those occasional freezes off which in turns cancels KV, without Freezing through block ( which takes 6s anyway and now with the 3s freeze immunity ) No class will have a chance against a properly geared GF.
+1 for this. GF will be absolute monsters now, they only was to stop them was to actually freeze through block. Even with that they instantly had more block up, supremacy of steel etc etc. Now they will be impossible. Thanks for breaking PvP yet again
You had it right the first time, after tenacity patch. PvP was actually balanced, somewhat. For one month, until mod3 came along. And now in mod4. Players die in one rotation again, like they did before tenacity patch. Wasent that the whole point with tenacity? Well GG cryptic. CWs once again (at high level) dont stand a chance against hr, gwf and GF. Im guessing the TR rework will make them kill CWs easily so they wont be the only class who cant one shot CWs.
Its not our fault you made PUG level CW steamroll everything. And you ended the skill cap with the procc damages at pug level. A monkey can play a CW now, and in pug level matches that will probably own. But on high level pvp its over, game over. There is nothing a skilled CW can bring to the table anymore without the procc damage. Thanks. No different builds, no nothing. Everyone is running the same build <font color="orange">HAMSTER</font> now, because its the only build doing any damage.
I really don't think so. I kill most people way faster than I can freeze them twice. Icy root-entangling force-rof spam with a freeze is enough to kill most people.
The nerf was more for PVE really.
yes, for pvp this 3s immunity changes practically nothing, the important thing is the removal of chillstacks on GF block, like fixing the root of icy rays on block is fine but you can still threatening rush out of it (which is a bug), also it takes about 5-6s to freeze a character and freeze is still bugged in the regards it breaks way sooner then it should, in addition, with the changes on how block actually works, there is a way to permanently have block up without consuming the timer so without the chill effect going through anymore, nothing will be able to break a GF's block
yes, for pvp this 3s immunity changes practically nothing, the important thing is the removal of chillstacks on GF block, like fixing the root of icy rays on block is fine but you can still threatening rush out of it (which is a bug), also it takes about 5-6s to freeze a character and freeze is still bugged in the regards it breaks way sooner then it should, in addition, with the changes on how block actually works, there is a way to permanently have block up without consuming the timer so without the chill effect going through anymore, nothing will be able to break a GF's block
I think that's actually a pretty serious issue. I think the time on block needs to be reassessed if nothing can break it now.
Besides just being really strong all around, I don't know how a CW can fight one 1v1 with the practically permanent block GFs all seem to have.
I think that's actually a pretty serious issue. I think the time on block needs to be reassessed if nothing can break it now.
Besides just being really strong all around, I don't know how a CW can fight one 1v1 with the practically permanent block GFs are seem to have.
I can 100% guarantee you that with this change, it is officially impossible to kill a GF (that knows what he is doing) 1v1 as a CW or HR i would bet my account on it.
I can 100% guarantee you that with this change, it is officially impossible to kill a GF (that knows what he is doing) 1v1 as a CW or HR i would bet my account on it.
pfft that does nothing VS a KV reflect build, you will kill yourself before you get a GF down below 90%hp
Trueeeee. I knew they could 1 rotation people but someone on this forum decided to tell me that I was an under geared **** with 20k HP.... Guess we'll see
Comments
The reason GFs aren't getting the same thing may be because they can't hold down an at will and proc 50 different damagers in 3 seconds, But I wouldn't know
Agreed. First GF's have to slot glyphs (2 key presses) then they have to queue (1 key press) then they need to push Knights Valor (another key press).
Seriously though, my only problem with this change is that it is a huge nerf to the oppressor tree. The renegade is already trash by comparison to the other 2 trees. That leaves no choice but thaum and that is kinda boring.
Jeffrina Jones, GWF
Jeffrodo, CW
Jeffrogue, Rog
Jelfro, GF
Jeffrogolas Do'Urden, HR
Jeffrodo Jaggins, SW
Knew this was going to happen. Way too many GFs complained about chill going through their block. Now there is literally nothing a CW can do against a GF except run away once that GF is aware that they're there.
Just pretend they're last Mod GWFs.... You guys are used to it commmmmmooooon
trolololololol
I barely even play my CW and have only done about a half dozen PvP matches with it since M4 came out but, you gotta admit that this change does essentially make CWs free kills for GFs.
CW is still very much capable compared to mod 3
Those enjoying my "tears" might better understand CW's a bit better.
Those claiming it is press rof and proc 30 attacks haven't played one running spell storm or they would know the truth. Focus on that if you must, it isn't your real problem and if you don't know what it is, then you can't come crying for a real hurtful nerf.
Bwahahaha
Also not sure why its a surprise since we was told guard gave us cc immunity but it was bugged and didn't so its just being fixed. Instead of not wanting to lose and wanting to kill gf players easily, maybe want balance so gf and cw have equal chance against each other. We will see if gf becomes way better than cw and then hopefully balance will come but atm cw is better than gf by far.
Also I have complained about the dragon glyphs many times, I'm a gf and I never use them and never will, they are clearly OP. And gf doesn't have many prones, we have 2 max from bull charge and then daily.
[SIGPIC][/SIGPIC]
And so you justify buffing your class even more, by saying you refuse to use an item everyone is using anyway?
the thing is, besides HR's (boars charge) GF's are the only class that can still prone
They have minuscule cooldowns on gap closers like lunging strike which i've been crit for 15k (im a BiS PvP cw with 50k hp, 20% tenacity 30% DR) and the highest bulls charge dealt to me without knight's challenge is 23k, also, not to mention griffon's wrath, which you can spam so fast you can hit your target with all 3 hits without them being able to dodge/move or escape it in anyway.
GF's still have threatening rush (which still breaks out of icy rays). If they are specc'd right, you can have a infinite block time, and if you do not want to play as a Damage Dealing/proning class, you can slot in KV and go with a reflect build so everyone, including you takes 50% less damage, and people (even BiS HR's and CW's) kill themselves on reflect.
CW's freeze may destroy GF's in nooby pvp, but for the high end pvp community which you all should be trying to reach one day, GF's already destroy CW's and the only thing CW's can do against their Permanent blocking and damage reflect, is to get those occasional freezes off which in turns cancels KV, without Freezing through block ( which takes 5s anyway and now with the 3s freeze immunity ) No class will have a chance against a properly geared GF.
I was exaggerating when I said 30. Hit ROF proc chill, creeping frost, eye of the storm, storm spell, assailant, snap freeze, and bitter cold, edited cos I forgot about Warped Magic.
Duudeeee I'm just trolling chill. Not asking for nerfs I'm just saying that you sound pretty whiny.For example, clerics only have 1 useful path for PvE and 1 useful path for PvP (Or something along those lines) Same for HR (GWFs have 2) (Not sure about GFs) and TRs.... But they do extremely well in that specific path. You're living in a game where they don't care about diversity, as long as 1 path puts it in balance with the other classes they don't give a **** about how the other paths are.
I really don't think so. I kill most people way faster than I can freeze them twice. Icy root-entangling force-rof spam with a freeze is enough to kill most people.
The nerf was more for PVE really.
Have a great day and good luck in your future endeavors.
Once Storm Spell is fixed on top of this chill stack nerf.
All of what these annoying puny CW's got left is Shield buff. That's it.
Talk about a false surprise lmao. It's like giving a child a toy he likes, then violently taking it off him lololol.
+1 for this. GF will be absolute monsters now, they only was to stop them was to actually freeze through block. Even with that they instantly had more block up, supremacy of steel etc etc. Now they will be impossible. Thanks for breaking PvP yet again
You had it right the first time, after tenacity patch. PvP was actually balanced, somewhat. For one month, until mod3 came along. And now in mod4. Players die in one rotation again, like they did before tenacity patch. Wasent that the whole point with tenacity? Well GG cryptic. CWs once again (at high level) dont stand a chance against hr, gwf and GF. Im guessing the TR rework will make them kill CWs easily so they wont be the only class who cant one shot CWs.
Its not our fault you made PUG level CW steamroll everything. And you ended the skill cap with the procc damages at pug level. A monkey can play a CW now, and in pug level matches that will probably own. But on high level pvp its over, game over. There is nothing a skilled CW can bring to the table anymore without the procc damage. Thanks. No different builds, no nothing. Everyone is running the same build <font color="orange">HAMSTER</font> now, because its the only build doing any damage.
yes, for pvp this 3s immunity changes practically nothing, the important thing is the removal of chillstacks on GF block, like fixing the root of icy rays on block is fine but you can still threatening rush out of it (which is a bug), also it takes about 5-6s to freeze a character and freeze is still bugged in the regards it breaks way sooner then it should, in addition, with the changes on how block actually works, there is a way to permanently have block up without consuming the timer so without the chill effect going through anymore, nothing will be able to break a GF's block
I think that's actually a pretty serious issue. I think the time on block needs to be reassessed if nothing can break it now.
Besides just being really strong all around, I don't know how a CW can fight one 1v1 with the practically permanent block GFs all seem to have.
lol this.
I hope it happens, I sincerely do.
Mod1/beta were the best times of NeverWinter. fact.
I can 100% guarantee you that with this change, it is officially impossible to kill a GF (that knows what he is doing) 1v1 as a CW or HR i would bet my account on it.
#JustUsingDistruptiveShotOverHeree
Trueeeee. I knew they could 1 rotation people but someone on this forum decided to tell me that I was an under geared **** with 20k HP.... Guess we'll see