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Tyrannical Threat seriously bugged

bajornorbertbajornorbert Member, NW M9 Playtest Posts: 272 Arc User
edited August 2014 in Bug Reports (PC)
According to the tooltip, it should take 50% of the damage you, the caster, dealt to the cursed target and distribute it to enemies around the primary target in a 30' radius. What it actually does is it distributes 100%+ the damage anyone in you party dealt to the cursed target, resulting in huge amount damage being dealt by a single cast of TT. TT + Op force kills an entire room of adds in CN in a couple of seconds.

Below is a screenshot of an ACT log. This is a CN run from last night. My SW is a 14.3k gimp, temptation speced.

ACT screenshot

As you can clearly see my biggest hit was a 100k TT, while my second biggest hit is a 42k fiery bolt. Party-wide max hit was 112k (GWF IBS).

Please fix this, make it work as it is described in the tooltip, then allow TT hits to crit and take armor penetration into consideration, since it doesn't work now. As it is now, it's worse than mod 2 Deep Gash, since if you optimize your build for daily uptime, you can achieve 70%+ damage from TT. I'd rather have it fixed now, along with every other SW bug, than have it nerfed into uselessness by adding a target cap to it in mod 5.
Post edited by Unknown User on

Comments

  • henzo31plhenzo31pl Member Posts: 10 Arc User
    edited August 2014
    yes "fix" that daily and no one take SW to any dungeon this is only reason people take sw to cn and only source of serious damage necessery for this class
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited August 2014
    henzo31pl wrote: »
    yes "fix" that daily and no one take SW to any dungeon this is only reason people take sw to cn and only source of serious damage necessery for this class

    No, it's far from their only decent source of damage. I suggest you learn class mechanics now, so that when it's fixed, you're not rendered helpless.

    Don't make the mistake of comparing them to a Thaum CW, which is insanely broken right now, and does far more damage than a Deep Gash bugged GWF could ever dream of, if played properly. It's actually worse than when you could keep stacking High Vizier, back before mod 1. Compare your Warlock to all other classes, and MoF CWs for a sensible baseline. If you are anywhere near a well-played and well-geared CW right now, then there's something very wrong indeed.
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