Hello i notice that with every patch new enchantments are being added but they don't bring anything new, it's just a combo of the current stats we can get. What's the point? ok i could understand those temporary event enchantments that combined 2 stats but now we have combos of 3. What's next? a gem with all stats?
How about exploring some other stats? How about an enchantment with
Offensive: AP gain
Defensive: Regeneration
Utility: Increase loot range (cause i really don't understand why gold ...i mean copper has to fly in every direction once the mob dies)
Or other stats like Combat Advantage, Incoming Healing, AoE resist, Fall damage reduction as utility (though i don't think anyone ever died from fall damage in this game).
Comments
that wouldnt change anything on GF i belive they can pretty much perma guard now anyway