Block shows that its broken, when there is still stamina remaining, seems to happen more often when you get hit by many attacks, block still works and until it is drained completely.
My theory on this is that some of the old block mechanics are still present in the reworked block to go off of stamina and should not be happening as guard break should not even be a factor as you either have block stamina or you don't. This has been brought up a few times in the feedback thread by freshour a few times now with no response on if this should be there or not?(which it should not be since there is no guard meter as now it is a factor of time and not something to be drained being hit upon as currently live).
it brings to mind an idea with the old block that if a large factor of damage were received by the shield it would be knocked away for a second but not reduce the meter completely
Block shows that its broken, when there is still stamina remaining, seems to happen more often when you get hit by many attacks, block still works and until it is drained completely.
Comments
Does it supposed to be like that ?