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Module 4 Suggestion - Rework Devoted Cleric Heroic Feats please

nwnghostnwnghost Member, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
Devoted Cleric Heroic feats have not really changed since release of Neverwinter a year ago.

A large portion of the feats are completely useless compared to those of other classes due to very high internal cooldowns or granting a tiny percentage of a stat, which makes it unattractive given the way Diminishing Returns works on stats.

Please could you have a look and possibly rework them for Module 4?
Post edited by Unknown User on

Comments

  • gentlemancrushgentlemancrush Member, Cryptic Developer Posts: 445 Cryptic Developer
    edited June 2014
    It is unlikely that we will have the bandwidth to do this in Module 4, but we are working our way through the feats and making big changes as we can. Clerics are definitely something we have in mind (rogues too, we haven't forgotten).
  • vteasyvteasy Member Posts: 708 Arc User
    edited June 2014
    ah, i knew no TR nerfs mentioned in notes was too good to be true. Would ruin the perfect streak of new mod new TR nerf :p
  • lrdthorrenlrdthorren Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 18 Arc User
    edited June 2014
    I really think the Devs are out of touch with the DC's, just because a fully geared DC with all 10's can be hard to kill in PvP doesn't mean thats the same for PvE. Every time you nerf DC's for PvP you hurt them way more in PvE. Also really no class changes just a tool tip change??
  • devaneiodevaneio Member Posts: 142 Arc User
    edited June 2014
    If they don't give us a random nerf, like Hammer of Faith or Moon Touched I will be glad.
    I would like to see a big change in the end of Paragon Trees, all feats are really bad.
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