I am re downloading the game now and before i start to play just want to know if there is anything new in the game
I left little after the first module was released because of the foundry
Let me explain..i love the foundry, it was the best thing in the game in my opinion, i didn't really care for the main game...didn't even reach max level. the reason i left because you can only create around 10 foundries and i have already created 10 and..reason i didn't want to create another account cause people played my foundries gave me reviews and stars and didn't want to have to get all those stars again.
Since i am returning if they haven't increased the foundry cap i might just delete some of my old foundries..they are all off anyways since they were inactive from my departure of the game
Ill probably upload some of my old foundries again just to play them...oh i missed the foundry
Not a whole lot new for the foundry -- we did get upped to 15 quests/account.
We've also had a smattering of new effects, details, and sounds. Maybe a dozen with each module?
We've been told there is going to be a "big foundry push" after Module 4 (August 14th).
I've got (most) of the current Foundry bugs listed/summarized/linked in my sig.
If you thought the foundry was the best thing about the game, you might not want to come back.
I'm not saying there isn't anything good about the game, but a lot of the newer content focuses on PVP
icewind dale is not pvp focused. there are pvp aspects to it but pvp is not a requirement.
dive in and try it out for yourself. the game is free to play. if your focus is on the foundry, i would suggest starting there and see what additions are now available.
neverwinter recently replaced a community manager and he is trying to move back into getting some focus back into the foundry. of course, these things take time...
threads like this do tend to attract unproductive responses so we will be closing this, but do feel free to check out the news section as well as patch notes and PM any of the community moderators if you have questions.
Comments
We've also had a smattering of new effects, details, and sounds. Maybe a dozen with each module?
We've been told there is going to be a "big foundry push" after Module 4 (August 14th).
I've got (most) of the current Foundry bugs listed/summarized/linked in my sig.
Encounter Matrix | Advanced Foundry Topics
We did get a cap increase to 15 back in December. Also, we got like a hundred assets with Module 3, not a dozen. (And quite a few with module 2 too)
i take it there are no boss mobs yet?
http://nw-forum.perfectworld.com/showthread.php?629911-Orangefiree-s-guide-to-unique-bosses
I'm not saying there isn't anything good about the game, but a lot of the newer content focuses on PVP
icewind dale is not pvp focused. there are pvp aspects to it but pvp is not a requirement.
dive in and try it out for yourself. the game is free to play. if your focus is on the foundry, i would suggest starting there and see what additions are now available.
neverwinter recently replaced a community manager and he is trying to move back into getting some focus back into the foundry. of course, these things take time...
threads like this do tend to attract unproductive responses so we will be closing this, but do feel free to check out the news section as well as patch notes and PM any of the community moderators if you have questions.
welcome back!