So I finally decided to roll an alt and since I like fighters I went for the GF. Honestly I think I'm doing something very wrong or perhaps my expectations are way off. My GF is 16.3 atm, my main GWF is 15.8 for comparison however he does everything much much better than the GF. I'll use FC runs for example and I welcome any GF tips. So I just had 3 FC runs on the GF, on all 3 I was mid at DPS and 1st at tanking ( most damage taken ). However I felt my performance was inadequate the whole time. I dont know if that is because I dont know how to play the GF or because I completely own that instance with the GWF. I want some pointers if anyone has any because the way I see it things are like this :
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big red AOE that stuns - GWF goes unstop and keeps doing massive dps/ GF has to block every single aoestun or run out of its way = no dps and little threat
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lotsa adds - GWF just wicked strikes + unstop / GF has laughable aoe ability so again low dps and low threat
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class mechanics - unstop is up and running very often / guard is awesome until you have more than 4 on you, then it goes away very fast and leaves you bare
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boss fights - I'm keeping aggro and doing respectable dps thanks to knights challenge and aggravating strike / GWF does a **** ton more dps but i guess thats his role anyway.
My main question is what does a GF do in the middle of many adds ? I mean he is a fighter so he is supposed to be there in their faces but he feels sluggish, slow and weak. I run with lunging strike, frontline and Knight's for stronger single mobs. I cant make Cleave work because I find both TR and Tide of Iron indispensable.
So, those who read all that without gettin' bored please lemme know what ya think
Row, row, row your boat, Gently down the stream.
Merrily, merrily, merrily, merrily, Life is but a dream.
Comments
I am no GF master. But i've been to Karru with this amazing GF.
And he did was rush into the middle of a pool of mobs, pull out his encounter skills, and just sit there and tank all the dmg while the CWs and GWFs do their usual stuff.
I guess that's the role of a GF. I mean, since you're not supposed to do massive damage. You're bound to feel it's sluggish, slow and weak especially having a GWF as your main.
ps: I'll be lvling a GF too for mod 3, not sure if it's the wisest of choices.
I have been a GF since closed beta, and i can understand how you feel now. With the introduction of mod3 gamaplay balance will change. Adds will be hard to kill and they will do lot of damage, i already tested the new area. In particular, in the highest levels of heroic encounters, every party is going to need a gf to hold aggro, otherwise all the other classes - even the GWF sentinel - are going to die fast.
GF is not meant to do lot of damage, but it was recently buffed to aggro and resist against many enemies. If you read very well the descriptions of powers you will see that there are some really good defensive powers.
if you want to go DPS you spec like this http://nwcalc.com/gf?b=pa4:27rfsw:20dxog,19j356i:1pu551:15u000:100000&h=0&p=ivn
if you want to be tough you should http://nwcalc.com/gf?b=pa7:25vzr4:20dzy8,1li3i05:100000:1zu100:1u50u0&h=0&p=ivn
Why would a DPS build have Plate Agility? Crushing Pin / or Fight on would be superior..
Overpowered 60 CW ~ Thaumaturge 14.5k
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~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
Also, as much as you like using Threatening Rush and Tide of Iron together during general PvE gameplay, I don't recommend it. However that combo of powers can be VERY effective when you have to do some extreme tanking.
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Recommended PvE Powers:
GF - Lunging Strike, Frontline, Enforced Threat, Cleave, Tide of Iron or Threatening Rush, Enhanced Mark, Combat Superiority, Villain’s Menace, Fighter’s Recovery or Supremacy of Steel.
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Tips for EXTREME tanking:
Recommended Powers - Cleave, Tide of Iron, Iron Warrior, Knight's Valor, Enforced Threat, Shield Talent, Enhanced Mark, Fighter's Recovery, and Supremacy of Steel.
Step 1: Enforce Threat.
Step 2: Active Iron Warrior (ALWAYS active Iron Warrior before using Knight's Valor).
Step 3: As soon as you active Knight's Valor IMMEDIATELY guard from attacks. By holding your shield up, you can block ALL incoming damage your party receives at little cost to the Guard Meter. However, if you take direct damage during this time, chunks will break off the guard meter.
Step 4: Wait for cool downs and repeat rotations.
- If you have your daily, and a decent amount of health. Use Supremacy of Steel FIRST, then Enforced Threat, Iron Warrior, and then Knight's Valor (remember to guard while KV is active).
- Also, here's a cool trick. If you stack life steal, then SoS will actually heal you VERY well instead of just reflecting damage back. If you have 1.4k+ life steal you can actually put your guard down, and let the damage hit you because the more damage you take, the harder SoS will hurt the enemy. And since you'll have life steal, you'll heal while taking damage lol. The BEST gear for this trick is the Dread Legion set + the Fallen Dragon sword & shield, and a Plague Fire (SoS stacks Plague Fire).
There is a Trick :
LEARN TO USE UR TIDE OF IRON EFFECTIVELY .
Each strike replenish ur Block meter by 10%, Unbuffed Damage Resistance (really kills people in pvp).
The REAL SECRET is to INTERRUPT the Animation of Tide of Iron with Aggravating Strike...and then Block...
then begin again with Aggravating Strike with Tide of Iron and Block... so what you want is to keep attacking-interrupting in a loop:
Aggravating Strike-Block-Tide of Iron-Aggravating Strike-Block-Tide of Iron...
What you are accomplishing here is :
1.-You can Block
2.-Stay in the Middle of Red AREAS because Tide of Iron is refilling ur Blocking Metter so fast you wont even need to move.
3.-Youre Attacking and Unbuffing the Boss or the Enemy in PvP... so everyone takes advantage of this.
There u owe me a BEER.
Now im a GF MASTER OR WUTT? :P
If you judge a GF by its ability to deal damage you will always find yourself lacking.
Guardian fighters in PVE are supposed to keep the aggro off the squishy classes, not so much as dps.
You want to maximize your aggro first, survivability second and dps last.
Use enhanced Mark as class feature.
For AE aggroing: use Enforced Threat.
Single Target aggro: Tab-key.
When you have a pile of mobs because your CW does singularity, use Lunging strike. You do 100% damage to the first and 33% to all other targets, but you generate threat as if you did 100% damage to each.
Use your primary attack when blocking. You do quite some aggro with that.
Enhanced Mark + Enforced threat. Use 2-3 swings of cleave while they are all marked, then block if necessary.
with 16,3k GS you should have enough defense on you to eat the damage without having to block all the time. You should only block knockbacks etc. If there is a slow casting AE you should still run out of it. (Like Karrundax the big fire golems that throw rocks at you)
Your job is to control the adds, not the boss. This is particularly important on Frozen Heart, for example.
I know I'm repeating myself
Enforced Threat
Frontline Surge to have them all infront of you
Block up so they all convene on your location
Run in a circle until they are lined up, then Lunging strike for extra aggro,
Block.
If your daily is up, use fighter's recovery, enforced threat and cleave them all for something like 250% lifesteal during its duration.
Cleave is a frontal cone AE damage. Use cleave and Threatening rush. when you are blocking you can use shield slam for 5% recovery. But again, you should not need to block every single attack, only those with animations and/or those that will knock you back or down.
I'll focus on getting my elf and zombie boons for now, while slowly gaining the glory for profound gear. Best way to learn a class is by playin' it after all
Merrily, merrily, merrily, merrily, Life is but a dream.
Well, the reason is simple. GF cannot be anymore a Full DPS spec if you do both pve and pvp. Using crushing pin and reducing cooldowns would certanly augment my DPS for pve, but it would also make my GF a glass-cannon. With the spec I gave you, the gf can still make good DPS, but it would also be much tougher. Try it if you do not believe me.
My DPS GF has both Fight On and Plate Agility. Reasoning behind Plate Agility is that my gear is all about power, crit, rec and arpen, with little emphasis on defence. I felt it was wise to balance some of it out because at some point even though I am a DPS hybrid I will need to be able to tank. Many a time I've been one of the last 2 left in a boss fight and I've had to take a lot of punishment to help kill the boss.
My spec - http://nwcalc.com/gf?b=cn4:13ydj4:13ydj4,13j3h6k:1pu551:150000:1u0000&h=1&p=ivn
I think one or two Heroic feats are a little off, but I am very happy with everything else. Plate Agility also means my DPS-hybrid can also be a very competent PVP GF when I change my armour.
I fully agree with you. My feats are almost identical, except I took Fight On over Shield Defense. However, I am contemplating moving away from Fight On and going into Shield Defense, as you have. In the Preview Shard my cooldowns are ilmost dientical in PVE trim without Fight On because I have decent rec (2000). However, in PVP I lose about a second on my encounters, so I'm still toying with that.
Yes you get the buff from wrathful, once every 50 seconds.... Oh wait I see, you have 1 point in every temp hp skill.
Meh, I'd rather have 1 second more prone time, but without crushing pin....
I dunno, I don't like it, but I would only move like 10 or 15 points around, so w/e
I respec last night to become almost full PVP. I know you do not like temporary HP, but I think HPs are uselful to stay alive up untile the very end, even when you get little of them. maybe, any suggestion where I should move some points?
Note: I removed ARMOR SPECIALIZATION because it seems bugged; it does not increase the effectivness of Defense and CA.. I already sent a ticket to the Devs.
LINK: http://nwcalc.com/#/gf?b=cn4:13ydj4:13ydj4,1rj056i:1pz051:15u000:100000&h=0&p=ivn
If you use knights valor be sure to have a full block meter as you can block all damage dealt to your allies that is dealt to you instead just by pointing your shield at them while focusing on those about to be hit hard its not an ability to regain then pop immediately you must time it as it could mean death.
Another tip for using Knight Valor is to stay a bit behind or in front of the battle if aggro is not yet on you you can reduce thier damage and take none for yourself as the blocking is all about angles when knights valor is almost over begin grabbing as much aggro as possible through marks and enforced threat. Knights valor also grants aggro based on damage taken while it is up.
pay attention to all enemies attacks most have a huge indicator when they are about to hit with an aoe/hard hit; not just red circles and cones but pay attention to thier movements/animations/behavior to determine if you should block or evade and how to evade them as it gives more time observing what the enemies are doing then when the red shows up.
Practice against basic area enemies to get a grasp on them better for dungeons but remember that the enemies are stronger and attacks come up much faster in dungeons. But thier behavior and animations are the same.
Being a GF means you have to be very aware of what is going on in the battlefield probably more than any other class.
You read my mind ;D