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Is Burning Guidance (last DR boon) the one worth getting?

porter35porter35 Member Posts: 21 Arc User
edited May 2014 in The Temple
I hate how little information is given on these abilities. It only says there's a "chance", so how often does Burning Guidance actually proc? Does it proc off all heal abilities (like ASeal, AShield, Repurpose Soul, MH set bonus) or is it just direct heals like Sunburst and Healing Word? Is there any hidden cooldown? With only 120 dmg ticks, I would expect it to be proccing a lot on nearly all our healing abilities for it to be of much use, otherwise I would go for Rampaging Madness.
Post edited by porter35 on

Comments

  • fakatikfakatik Member, Neverwinter Beta Users Posts: 151 Bounty Hunter
    edited May 2014
    If you are taking Burning guidance, prepare yourself to have your screen covered with flying yellow numbers since it procs almost continuously. Procs off everything that heals an ally.
    Aireina | Ashter | King Baldric | Oranges | Hello | Mikalin
  • nurmoodnurmood Member Posts: 342 Arc User
    edited May 2014
    It can increase your overall damage up to 20%+ in dungeons. I have seen it proc for 400 and more dmg - it will benefit from ArPen.
    If you use Astral Shield and Astral Seal you will see it proc a lot! So take it! its fun =)
  • plaviaplavia Member Posts: 540 Arc User
    edited May 2014
    by far the best boon for clerics
    you need to be close to the party you heal. it proc a lot (might be on temporary heals as well). its like the all area is boiling with damage
  • godhricgodhric Member, Neverwinter Beta Users Posts: 437 Bounty Hunter
    edited May 2014
    I'd recommend Augmented Thayan Bastion because a lil' bit more survivability is more useful in PvP (and in PvE too). I'm not too worried about the paingiver scoreboard.. i will always be in the lowest one whatever I do when in decent GSed party... Also, it will NOT proc at all if you're alone.. which happens quite alot when youre pugging pvp domination and the only person bothered to cap node (1 or 3) is you. Against stealth TR 1v1 (which is mainly its use), burning guidance will not help you at all... Against other classes, 120 is quite pitiful stream of damages to actually matter. But that's just me, I think
  • nurmoodnurmood Member Posts: 342 Arc User
    edited May 2014
    godhric wrote: »
    Against other classes, 120 is quite pitiful stream of damages to actually matter. But that's just me, I think

    It can proc for more then 120 but for PvP its not really the best option i have to admit.
  • spani4rdspani4rd Member, Neverwinter Beta Users Posts: 297 Bounty Hunter
    edited May 2014
    Burning Guidance is by far and away the best option for PVE. for PVP it's another story, Rampaging Madness takes the cake there imo.

    Augmented Thayan Bastion is a complete waste no matter what way you look at it, due it's 60s ICD
  • scozzersscozzers Member, Neverwinter Beta Users Posts: 180 Bounty Hunter
    edited May 2014
    spani4rd wrote: »
    Burning Guidance is by far and away the best option for PVE. for PVP it's another story, Rampaging Madness takes the cake there imo.

    Augmented Thayan Bastion is a complete waste no matter what way you look at it, due it's 60s ICD

    Then I guess Holy Resolve is 5 x more of a waste by that logic? The same kind of logic that makes DCs choose Burning Guidance based purely on it's proc rate. Granted, Thayan Bastion's bonus is paltry but it is still some extra damage reduction.
    Rampaging madness - if you're near or at 10% regen, then that part of it is lacklustre. Your own thoughts on power in previous posts (re rising hope) make that part of it less appealing, so you're left with lifesteal basically.
    Burning Guidance - follows the same kind of Cryptic logic that brought about the new Cycle of Change ie. That in Crypticland, heal/support DCs somehow need a piddly little bit of extra damage when slotting heals .. and vice versa.

    For me, all these "capstone" boons are very slight. Rampaging might come out ahead overall because those bonuses can be very good for some gear set ups when they're up almost constantly (whether they're meant to be or not) but at the moment I'll just take the extra damage reduction, crappy as it may be. If you're talking pve healing then just go with Rampaging. BG won't noticably speed up a run and it'll make you an aggro magnet (of course, if that's what you want, then ... )
  • morsitansmorsitans Member, Neverwinter Beta Users Posts: 1,284 Bounty Hunter
    edited May 2014
    BG melts stuff in PK. Ok, admittedly sneezing would probably melt stuff in PK, but hey. I think my rationale was more or less "what other character is ever going to use that? Better take it just...because".

    And of course all the others looked pretty rubbish anyway. Admittedly lifesteal is less useless on a cleric than I originally suspected, but it's not so useful that I'd noticeably benefit from occasional procs of 3xLS.

    Also, the comparison with holy resolve isn't quite fair: holy resolve can actively save your life, because when it procs, YOU NEED IT. Basically every time "holy resolve" flashes up, it's probably saved you from a dirt nap. That's always nice, and unless you like standing in red, happens fairly rarely anyway, so once every 5 mins is not a bad cooldown for a lifesaver. Thayan bastion procs like...whenever, generally when you don't need it, and redirects...500 damage? Unless the tooltip is wrong, that's such a laughably small amount of damage to prevent OR redirect, that I don't see the use.

    About the only negative thing about burning guidance is the WALL OF TEXT SPAM that it usually produces.
  • spani4rdspani4rd Member, Neverwinter Beta Users Posts: 297 Bounty Hunter
    edited May 2014
    morsitans wrote: »
    Also, the comparison with holy resolve isn't quite fair: holy resolve can actively save your life, because when it procs, YOU NEED IT.

    At least there's that. And even so Holy Resolve is pretty mediocre for 3 feat points, but it's still better than anything else you can take there.

    I don't PVE anymore really, but when I did Burning Guidance at least contribues a little bit over the length of a run. It's not like dieing in dungeons was ever much of an issue and if it is then 500 less dmg every min probably won't matter. It seems pretty horrible imo but if you feel it's better than your other choices then take it by all means. None of those last boons are going to make a deciding diferencefor anything in either PVE or PVP.

    On the PVP side I'll take the extra stats from Rampaging any day over the other options I have. It may not be much but at least it's something and I can proc it a lot more frequently than Thayan Bastion. About the only use for burning guidance in pvp is reducing stealth on rogues and you need a buddy with you for that
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited May 2014
    Spanif4d, your forgetting that BG hits in pvp as well.. Ive gotten a few kills that way. Since I need as many kills as I can get, I dont mind getting them that way at all.

    Last second STEAL kill FTW.
  • spani4rdspani4rd Member, Neverwinter Beta Users Posts: 297 Bounty Hunter
    edited May 2014
    silverkelt wrote: »
    Spanif4d, your forgetting that BG hits in pvp as well.. Ive gotten a few kills that way. Since I need as many kills as I can get, I dont mind getting them that way at all.

    Last second STEAL kill FTW.

    I didn't forget. I clearly said that the primary reason for BG in PVP is to drain rogues stealth. Sure you'll get a kill everynow and again with BG, but big deal, like omg I got a kill, I kill people anyways, although not a lot of them. Besides, The chance that I get a last tick because of BG instead of say from my Plague Fire enchant are very slim. If you really want to KS people then blue laser beam is the best.

    But honestly if you're speccing boons for the purpose of having an extra kill or two then you're doing it wrong. If you really want kills use a more offensive build and simply position yourself accordingly for KS. As long as you don't end up against a premade you can farm kills pretty easy that way
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