I have a GF with 2017 crtical strike,also I have the feat that increase the critical chance to 3%, but my GF with all of that only has 21.7% critical chance, theoretically I have 1/5 opportunities critical chance. but this is not enough. I really want that many Gf can use the vorpal , but we have to sacrifice others stats, before we can use the timeless set but now with the introduce the tenacity. We are required to get it, please add a new feat or increase the critical chance natively
Remember, GF damage output is lower overall than GWF damage output, and by quite a lot. Giving GFs extra crit chance wouldn't change this significantly, but it would make GFs feel happier.
"The GF was not designed to do harm, but for tanking, therefore it's okay."
And the GWf was not designed to have 40% DR and with unstoppable to go to 90% DR.Every 15 secs for 6 secs.
And the GWf was not designed to have a magical Deap gash magic DoT that always CRITS in background EVEN HE IS NOT HITTING YOU.
And the GWF was not designed his armors to give him 25-33% deflect whie poor GF struggles to reach 26-28%.
And if you play this game some time you know that tanking cannot be made with 45-48% DR .Cause defence has a hard cap at that point.
You are talking like the GFs have 60k hp and 70% DR.
No, Gfs have 29-35k hp and 45-48% DR.
And bottomline:TANKS DO NOT EXIST IN NW.TANKS EXIST IN OTHER MMOs.GF IS NOT A TANK IN NW.CAUSE HE CANNOT TAKE DAMAGE AS MACH YOU THINK.
"The GF was not designed to do harm, but for tanking, therefore it's okay."
And the GWf was not designed to have 40% DR and with unstoppable to go to 90% DR.Every 15 secs for 6 secs.
And the GWf was not designed to have a magical Deap gash magic DoT that always CRITS in background EVEN HE IS NOT HITTING YOU.
And the GWF was not designed his armors to give him 25-33% deflect whie poor GF struggles to reach 26-28%.
And if you play this game some time you know that tanking cannot be made with 45-48% DR .Cause defence has a hard cap at that point.
You are talking like the GFs have 60k hp and 70% DR.
No, Gfs have 29-35k hp and 45-48% DR.
And bottomline:TANKS DO NOT EXIST IN NW.TANKS EXIST IN OTHER MMOs.GF IS NOT A TANK IN NW.CAUSE HE CANNOT TAKE DAMAGE AS MACH YOU THINK.
Sounds about right
[SIGPIC][/SIGPIC] Tenacity Who? Versus GF Master means nada.
hypervoreian, i agree with you about the fact that there is no tank in this game , this is why my GF is a DPSer with moderate defense. Devs should completely take away the last feet of conqueror, and increase defense and deflection ratings on this class.
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lvl99looterMember, NW M9 PlaytestPosts: 682Arc User
"The GF was not designed to do harm, but for tanking, therefore it's okay."
And the GWf was not designed to have 40% DR and with unstoppable to go to 90% DR.Every 15 secs for 6 secs.
And the GWf was not designed to have a magical Deap gash magic DoT that always CRITS in background EVEN HE IS NOT HITTING YOU.
And the GWF was not designed his armors to give him 25-33% deflect whie poor GF struggles to reach 26-28%.
And if you play this game some time you know that tanking cannot be made with 45-48% DR .Cause defence has a hard cap at that point.
You are talking like the GFs have 60k hp and 70% DR.
No, Gfs have 29-35k hp and 45-48% DR.
And bottomline:TANKS DO NOT EXIST IN NW.TANKS EXIST IN OTHER MMOs.GF IS NOT A TANK IN NW.CAUSE HE CANNOT TAKE DAMAGE AS MACH YOU THINK.
*claps hands*
0
lvl99looterMember, NW M9 PlaytestPosts: 682Arc User
I think GF need to be brought in line with GWF, I think its ridiculous GWF can tank better and do crazy DPS while having the greatest tab feature in all the lands...
Shieldbash60 GF ~ Iron Vanguard19.0k Overpowered60 CW~ Thaumaturge14.5k ==========================================
~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
I think GF need to be brought in line with GWF, I think its ridiculous GWF can tank better and do crazy DPS while having the greatest tab feature in all the lands...
And this is what the devs plan to do (Dev Tracker): to overhaul the GF class in the future. But they want the Guardian Fighter to be a tank, so they are very likely not going to give him much more damage, but abilities for tanking and threat generation. (Or they simply alter existing abilities; who knows.)
"The GF was not designed to do harm, but for tanking, therefore it's okay."
And the GWf was not designed to have 40% DR and with unstoppable to go to 90% DR.Every 15 secs for 6 secs.
And the GWf was not designed to have a magical Deap gash magic DoT that always CRITS in background EVEN HE IS NOT HITTING YOU.
And the GWF was not designed his armors to give him 25-33% deflect whie poor GF struggles to reach 26-28%.
And if you play this game some time you know that tanking cannot be made with 45-48% DR .Cause defence has a hard cap at that point.
You are talking like the GFs have 60k hp and 70% DR.
No, Gfs have 29-35k hp and 45-48% DR.
And bottomline:TANKS DO NOT EXIST IN NW.TANKS EXIST IN OTHER MMOs.GF IS NOT A TANK IN NW.CAUSE HE CANNOT TAKE DAMAGE AS MACH YOU THINK.
Complain to the developers of your pseudo-problems
From today, the GWF will be reviewed and appropriately balanced, weep for all the GWF but obviously for the other classes OP game no one says anything.
We want to talk about the permastealth of the TR?
We want to mention that HR have access to a rotation of 6 skill, an attack scary and absurd a detour?
We want to talk about the immense damage the CW?
You're talking as if only the GWF does damage, ****, it's the melee par excellence of the game, it should not cause damage? let me know.
I admit that the GWF had to be revised, but you admit that the other classes should be reviewed?
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guille23mxMember, NW M9 PlaytestPosts: 340Arc User
hypervoreian, i agree with you about the fact that there is no tank in this game , this is why my GF is a DPSer with moderate defense. Devs should completely take away the last feet of conqueror, and increase defense and deflection ratings on this class.
Wuoh there:
Increase Defense and Deflection maybe but not as the cost of the Last Feet of Conqueror.
Take like one the first Feats in Protector or Tactician who nobody really cares about lol
0
guille23mxMember, NW M9 PlaytestPosts: 340Arc User
I have a GF with 2017 crtical strike,also I have the feat that increase the critical chance to 3%, but my GF with all of that only has 21.7% critical chance, theoretically I have 1/5 opportunities critical chance. but this is not enough. I really want that many Gf can use the vorpal , but we have to sacrifice others stats, before we can use the timeless set but now with the introduce the tenacity. We are required to get it, please add a new feat or increase the critical chance natively
Mate .
With Mod 3 you can Stack Crit in your Pet(Cat) as much as u want.
With this way of thinking im rocking 3k crit+ 3k armpen
So... no complaints when I use vorpal...if you really wanted to get higher you probably should
as im rocking ranks 7 in my pet (26% crit)... I imagine the potential with rank 10 ! Maybe 4k crit !
lol
Yes, but crit has reasonable diminishing returns beyond 3k, and the main point is that GFs have no innate crit-conferring ability: a DC with 20 str, for instance, has 10% higher crit chance than a GF. The amount of useful other stats a GF has to sacrifice to come near 30% crit is stupid, and you're better off simply ignoring the stat rather than focusing on it to the exclusion of all else.
Mate .
With Mod 3 you can Stack Crit in your Pet(Cat) as much as u want.
With this way of thinking im rocking 3k crit+ 3k armpen
So... no complaints when I use vorpal...if you really wanted to get higher you probably should
as im rocking ranks 7 in my pet (26% crit)... I imagine the potential with rank 10 ! Maybe 4k crit !
lol
Spoken like someone who doesn't understand stats and diminishing returns, "mate".
And this is what the devs plan to do (Dev Tracker): to overhaul the GF class in the future. But they want the Guardian Fighter to be a tank, so they are very likely not going to give him much more damage, but abilities for tanking and threat generation. (Or they simply alter existing abilities; who knows.)
I have been reading every section of these threads and NOT ONE developer has said that GF's are expecting an overhaul. 1 forum moderator hinted at it and he said the GF fix would be after DC's get overhauled.
As I said, not one developer has confirmed that GF's are getting any love. The only person who hinted at it was a moderator and that moderator does not appear to know how to play the GF class as he continually proves it with his comments.
HAMSTER, level 60 GF, "Bloodthirsty" since Mod 2 Anarchist, level 60 CW
Arsenic, level 60 TR Pluck Yew, level 60 HR
Therapissed, level 60 DC
And bottomline:TANKS DO NOT EXIST IN NW.TANKS EXIST IN OTHER MMOs.GF IS NOT A TANK IN NW.CAUSE HE CANNOT TAKE DAMAGE AS MACH YOU THINK.
Not true. If strictly speaking of taking damage, my GF can take more damage than any GWF I've run into, including our guild's best GWF who's close to 19K GS. Example, I can face tank CN 3rd boss plus all the adds without moving.
Not true. If strictly speaking of taking damage, my GF can take more damage than any GWF I've run into, including our guild's best GWF who's close to 19K GS. Example, I can face tank CN 3rd boss plus all the adds without moving.
Spoken like someone who doesn't understand stats and diminishing returns, "mate".
You might be right, mate. But, did you try to do what this guy did? I run 2.5K Crit, and I have 23% chance to crit with Perfect Vorpal: PVP enemies just get blown away.
The point is that 23% is about the ballpark for the maximum crit you'll realistically get.
Stack crit to maybe 4k or 4.5k and your crit will hit 25%. Is that 2% worth an extra 2,000 stats you could be putting to use elsewhere?
Contrast this with say, a DC (I'm using my DC as an example because I've got the numbers): both classes will take weapon mastery (because duh), so that's a flat +3%, both will take crit up to at least 2.5k coz that's super easy to do....but the DC will have +10% crit because of 20 STR, thus for the same investment you've got 23% crit, and my DC has 33%. I've actually got about 4k crit (because I itemise like a dumbass) and my crit chance is still only 35%. I'm only ahead of a GF by 10% because STR gives me crit whereas no ability score gives a GF crit.
Essentially vorpals, while very nice weapon enchants, are the least useful on GFs because they work exclusively on crits, and GFs just don't crit as much as everyone else. Yes, if you land every encounter from a rotation, and all of them crit, you'll do spectacular spike damage, but every time you DON'T get a crit (so about 77% of the time) your fantastically expensive weapon enchant is doing absolutely nothing for you.
Being honest, I think that gwf is very higher than GF both defense as attack, so if a GF fight against GWF or another class, I am talking a fight where every one is full in gear and full in stone enchantment, the GF normally lost, you know why, because the GFs don't have enough defense, because GFs don't damage as weapon as encounters,I just ask a chance, I just ask more critical chance
Being honest, I think that gwf is very higher than GF both defense as attack, so if a GF fight against GWF or another class, I am talking a fight where every one is full in gear and full in stone enchantment, the GF normally lost, you know why, because the GFs don't have enough defense, because GFs don't damage as weapon as encounters,I just ask a chance, I just ask more critical chance
TBH it's rather disappointing how bad the devs have left the state of GF today. As for epic zone scripts...while there is some varriation...all I can say is I'm always asked to grab the 50 adds and run around in a semi circle kiting them where as the GWF if in my group and others stay on named....tbh no originality at all with most epic runs. Doesnt mean GF cant tank the names but...alot of the tools available to GF's are in desperate need for a fix and that includes gear...
But hey I enjoy losing 2k GS when Icewind went live cause someone had an issue with our feats/powers/paragons but not followed through with class adjustments...as for GWF the cried about nerf was less than a blip.
TBH it's rather disappointing how bad the devs have left the state of GF today. As for epic zone scripts...while there is some varriation...all I can say is I'm always asked to grab the 50 adds and run around in a semi circle kiting them where as the GWF if in my group and others stay on named....tbh no originality at all with most epic runs. Doesnt mean GF cant tank the names but...alot of the tools available to GF's are in desperate need for a fix and that includes gear...
But hey I enjoy losing 2k GS when Icewind went live cause someone had an issue with our feats/powers/paragons but not followed through with class adjustments...as for GWF the cried about nerf was less than a blip.
I´m ok with GWFs making much more damage then GFs. They are meant to be that way.
The problem is the tankiness of GWFs and the way the dungons are made, with so many mobs. The shield is a (approx) 180º cover, while unstoppable is a 360º cover. AI in many mobs make them look for your back, and that makes you keep moving instead of being just a stillstanding rock. I´m still ok with that, as it adds more challenge, but at the end of the day GWFs can tank more effectively while still making tons of damage, and this game is about killing mobs as fast as possible to avoid the damage.
We are supposed to be both faces of the same coin, but we are more like Swarzernagger and Danny de Vito in that old movie.
Comments
If he had the same percentage of a critical GWF, explain to me what's the sense of the GWF?
Remember, GF damage output is lower overall than GWF damage output, and by quite a lot. Giving GFs extra crit chance wouldn't change this significantly, but it would make GFs feel happier.
And the GWf was not designed to have 40% DR and with unstoppable to go to 90% DR.Every 15 secs for 6 secs.
And the GWf was not designed to have a magical Deap gash magic DoT that always CRITS in background EVEN HE IS NOT HITTING YOU.
And the GWF was not designed his armors to give him 25-33% deflect whie poor GF struggles to reach 26-28%.
And if you play this game some time you know that tanking cannot be made with 45-48% DR .Cause defence has a hard cap at that point.
You are talking like the GFs have 60k hp and 70% DR.
No, Gfs have 29-35k hp and 45-48% DR.
And bottomline:TANKS DO NOT EXIST IN NW.TANKS EXIST IN OTHER MMOs.GF IS NOT A TANK IN NW.CAUSE HE CANNOT TAKE DAMAGE AS MACH YOU THINK.
Sounds about right
Tenacity Who? Versus GF Master means nada.
*claps hands*
I like your signature lol. What's your ingame name?
Overpowered 60 CW ~ Thaumaturge 14.5k
==========================================
~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
And this is what the devs plan to do (Dev Tracker): to overhaul the GF class in the future. But they want the Guardian Fighter to be a tank, so they are very likely not going to give him much more damage, but abilities for tanking and threat generation. (Or they simply alter existing abilities; who knows.)
Complain to the developers of your pseudo-problems
From today, the GWF will be reviewed and appropriately balanced, weep for all the GWF but obviously for the other classes OP game no one says anything.
We want to talk about the permastealth of the TR?
We want to mention that HR have access to a rotation of 6 skill, an attack scary and absurd a detour?
We want to talk about the immense damage the CW?
You're talking as if only the GWF does damage, ****, it's the melee par excellence of the game, it should not cause damage? let me know.
I admit that the GWF had to be revised, but you admit that the other classes should be reviewed?
Wuoh there:
Increase Defense and Deflection maybe but not as the cost of the Last Feet of Conqueror.
Take like one the first Feats in Protector or Tactician who nobody really cares about lol
Mate .
With Mod 3 you can Stack Crit in your Pet(Cat) as much as u want.
With this way of thinking im rocking 3k crit+ 3k armpen
So... no complaints when I use vorpal...if you really wanted to get higher you probably should
as im rocking ranks 7 in my pet (26% crit)... I imagine the potential with rank 10 ! Maybe 4k crit !
lol
Spoken like someone who doesn't understand stats and diminishing returns, "mate".
I have been reading every section of these threads and NOT ONE developer has said that GF's are expecting an overhaul. 1 forum moderator hinted at it and he said the GF fix would be after DC's get overhauled.
As I said, not one developer has confirmed that GF's are getting any love. The only person who hinted at it was a moderator and that moderator does not appear to know how to play the GF class as he continually proves it with his comments.
Anarchist, level 60 CW
Arsenic, level 60 TR
Pluck Yew, level 60 HR
Therapissed, level 60 DC
Not true. If strictly speaking of taking damage, my GF can take more damage than any GWF I've run into, including our guild's best GWF who's close to 19K GS. Example, I can face tank CN 3rd boss plus all the adds without moving.
same for me
You might be right, mate. But, did you try to do what this guy did? I run 2.5K Crit, and I have 23% chance to crit with Perfect Vorpal: PVP enemies just get blown away.
Stack crit to maybe 4k or 4.5k and your crit will hit 25%. Is that 2% worth an extra 2,000 stats you could be putting to use elsewhere?
Contrast this with say, a DC (I'm using my DC as an example because I've got the numbers): both classes will take weapon mastery (because duh), so that's a flat +3%, both will take crit up to at least 2.5k coz that's super easy to do....but the DC will have +10% crit because of 20 STR, thus for the same investment you've got 23% crit, and my DC has 33%. I've actually got about 4k crit (because I itemise like a dumbass) and my crit chance is still only 35%. I'm only ahead of a GF by 10% because STR gives me crit whereas no ability score gives a GF crit.
Essentially vorpals, while very nice weapon enchants, are the least useful on GFs because they work exclusively on crits, and GFs just don't crit as much as everyone else. Yes, if you land every encounter from a rotation, and all of them crit, you'll do spectacular spike damage, but every time you DON'T get a crit (so about 77% of the time) your fantastically expensive weapon enchant is doing absolutely nothing for you.
TBH it's rather disappointing how bad the devs have left the state of GF today. As for epic zone scripts...while there is some varriation...all I can say is I'm always asked to grab the 50 adds and run around in a semi circle kiting them where as the GWF if in my group and others stay on named....tbh no originality at all with most epic runs. Doesnt mean GF cant tank the names but...alot of the tools available to GF's are in desperate need for a fix and that includes gear...
But hey I enjoy losing 2k GS when Icewind went live cause someone had an issue with our feats/powers/paragons but not followed through with class adjustments...as for GWF the cried about nerf was less than a blip.
I agree the GF need a review urgently
The problem is the tankiness of GWFs and the way the dungons are made, with so many mobs. The shield is a (approx) 180º cover, while unstoppable is a 360º cover. AI in many mobs make them look for your back, and that makes you keep moving instead of being just a stillstanding rock. I´m still ok with that, as it adds more challenge, but at the end of the day GWFs can tank more effectively while still making tons of damage, and this game is about killing mobs as fast as possible to avoid the damage.
We are supposed to be both faces of the same coin, but we are more like Swarzernagger and Danny de Vito in that old movie.