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NW's mail system is kind of lacking

joocycuzzzzzzjoocycuzzzzzz Member Posts: 577 Arc User
edited April 2014 in General Discussion (PC)
1) We cannot select a bunch (Or all) messages for deletion, have to delete them one by one, gets tiresome.

2) There is no "Sent" tab, so you can see what you've sent to X person, and if it indeed, was sent. (Some people sent P.Vorpals to the wrong person, this "Sent" tab would make them see who that P.Vorp went to).


Might want to look into it admins.
Beta player

One of the many Control Wizards that misses Shard Of The Endless Avalanche. RIP Shard (Beta-Mod3)
Post edited by joocycuzzzzzz on

Comments

  • ryugasiriusryugasirius Member Posts: 996 Arc User
    edited April 2014
    Yep, the ingame mail needs a complete overhaul, I hope that's something they will work after Mod3 (I didn't read anything about it and it's probably not planned for Mod3).
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited April 2014
    The in-game mail system is a simple add-on for convenience only. It's not designed or intended to work like a true, dedicated email system. Other than the "new message becomes selected" bug, it's really fine as it is. Though they really do need to fix that bug.
  • ryugasiriusryugasirius Member Posts: 996 Arc User
    edited April 2014
    The in-game mail system is a simple add-on for convenience only. It's not designed or intended to work like a true, dedicated email system. Other than the "new message becomes selected" bug, it's really fine as it is. Though they really do need to fix that bug.

    It's not an "add-on for convenience only", since it is essential to the AH. As long as you need to redeem every single item (or failed bid) on a separate mail, it NEEDS an overhaul. Desperately so. After buying 200 alchemists and 80 other assets (all non stackable), I wasted half an evening collecting them and clearing my mailbox.

    If you add direct direct AH trade (items are deposited in your inventory) and an account bank (for account bound item swapping), then it may be considered an add on and left as is.
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited April 2014
    It's not an "add-on for convenience only", since it is essential to the AH. As long as you need to redeem every single item (or failed bid) on a separate mail, it NEEDS an overhaul. Desperately so. After buying 200 alchemists and 80 other assets (all non stackable), I wasted half an evening collecting them and clearing my mailbox.

    If you add direct direct AH trade (items are deposited in your inventory) and an account bank (for account bound item swapping), then it may be considered an add on and left as is.

    I'm referring to the Cryptic system (Neverwinter is the newest, so it incorporates much from the older games). If you don't want to call it an add-on, that's fine. In either case it is minor feature and meant to be. Hence, robustness is not necessarily something that was ever really planned into it.

    I'd love if they beefed it up with all these usability features. But only after they fix all the current bugs and balance in the game first. I'm not kerboshing the idea. Just saying I would;t hold my breath for these kind of features to come our way too soon. :)
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited April 2014
    this is a QoL request that we see from time to time, so i'm sure the devs are aware. where it sits on the priority list is another thing altogether.
  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited April 2014
    And a "claim all attachments" feature would also be good.
  • kiralynkiralyn Member Posts: 1,440 Arc User
    edited April 2014
    I don't have experience with enough MMOs to know, but.... has any MMO's mail system ever been up to the demands of Ultra High Volume Auction Broker-type players? I know that auction nuts in WoW used all sorts of mods to automate their mail & auction postings. And the mail systems in the other games I've played were similarly in features to this game's. (hmm. you know, I'd bet EVE's mail system is that overbuilt. Because it's EVE. :rolleyes:)

    Most MMO mail systems don't seem to have been designed with the "fringe" users in mind - the hardcore brokers who buy & sell hundreds of items a day, or people like the STO nutcases who were storing thousands of items in attachments (before they put in the current limits).
  • talositalosi Member, NW M9 Playtest Posts: 8 Arc User
    edited April 2014
    And a "claim all attachments" feature would also be good.

    And a way to select multiple recipients of a message would be good.
    ___________________________
    @Talosi of the Black Op Armada
  • krowsyskrowsys Member Posts: 51 Arc User
    edited April 2014
    Any of you seen the Mail system for DDO? Their mail system was one of the reasons I don't play DDO as much anymore.

    If you have suggestions, by all means share them but to say it's "Lacking" is unfair. They are doing a great job.

    I like the Cryptic mail system and hope we all can be more thankful it's not like DDO's. :cool:
  • edited April 2014
    This content has been removed.
  • izidiusizidius Member, Neverwinter Beta Users Posts: 40
    edited April 2014
    kiralyn wrote: »
    I don't have experience with enough MMOs to know, but.... has any MMO's mail system ever been up to the demands of Ultra High Volume Auction Broker-type players? I know that auction nuts in WoW used all sorts of mods to automate their mail & auction postings. And the mail systems in the other games I've played were similarly in features to this game's. (hmm. you know, I'd bet EVE's mail system is that overbuilt. Because it's EVE. :rolleyes:)

    Most MMO mail systems don't seem to have been designed with the "fringe" users in mind - the hardcore brokers who buy & sell hundreds of items a day, or people like the STO nutcases who were storing thousands of items in attachments (before they put in the current limits).

    Atlantica Online had a pretty neat mail system.
  • ryugasiriusryugasirius Member Posts: 996 Arc User
    edited April 2014
    kiralyn wrote: »
    I don't have experience with enough MMOs to know, but.... has any MMO's mail system ever been up to the demands of Ultra High Volume Auction Broker-type players? I know that auction nuts in WoW used all sorts of mods to automate their mail & auction postings. And the mail systems in the other games I've played were similarly in features to this game's. (hmm. you know, I'd bet EVE's mail system is that overbuilt. Because it's EVE. :rolleyes:)

    Most MMO mail systems don't seem to have been designed with the "fringe" users in mind - the hardcore brokers who buy & sell hundreds of items a day, or people like the STO nutcases who were storing thousands of items in attachments (before they put in the current limits).



    Most MMOs I've tried in the last years did actually have a "dedicated" interface for collecting items (it was integrated into the AH interface), so whether the mail system was versatile or not, it didn't really matter...
  • bluedarkybluedarky Member Posts: 1,232 Arc User
    edited April 2014
    Some of the issues might not be issues on Neverwinter's end though, they might be problems on the backend server that handles the mail across all Cryptic games (aka the chat server). As such their might be limitations forced on the functionality for the Neverwinter UI by the backend system itself that won't go away unless the devs working on the backend code update it.
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