in the past i had a lot of fun playing pvp with low level player since it was skill vs skill
now?
totally ruined!
played pvp today lvl 18 tr at pvp extra glory point hour, lost, how many glory did i get?
28!!!!
that include lvl 5 silver on my utility for extra glory point!!!
are you serious?!!!
that really made me wanna play more pvp...
also now you made an option for players to buy epic weapon and even add weapon enchantments
really???
luckily for me im a strong player so i kick everyone *** no matter what kind of weapon enchantment they have yes even a gwf with bile!!!
but honestly make pvp for low levels worth it! more glory point!!
no epic weapons and NO WEAPON ENCHANTMENTS PLS!!!
make it as things used to be in the past
IT WAS FUN!!!
in the past i had a lot of fun playing pvp with low level player since it was skill vs skill
now?
totally ruined!
played pvp today lvl 18 tr at pvp extra glory point hour, lost, how many glory did i get?
28!!!!
that include lvl 5 silver on my utility for extra glory point!!!
are you serious?!!!
that really made me wanna play more pvp...
also now you made an option for players to buy epic weapon and even add weapon enchantments
really???
luckily for me im a strong player so i kick everyone *** no matter what kind of weapon enchantment they have yes even a gwf with bile!!!
but honestly make pvp for low levels worth it! more glory point!!
no epic weapons and NO WEAPON ENCHANTMENTS PLS!!!
make it as things used to be in the past
IT WAS FUN!!!
I agree with lemonchill, my understanding was that the PVP was going to be better at matching players/and opponents......I have to disagree, if anything... the matching is worse and/or non-existent! Please fix this. It really isn't fun when you cant even gain 100 glory. If anything, I just wont play, and we all know we need glory to progress, so where does that leave us?
:mad:
Problem is you outlevel these stages so fast that this amount of glory means nothing.
These structured rewards were not meant to those who are capable to speedrun the entire 1-59 campaign system with ancient mulhorand weapons, tens of millions of diamonds, rank 10s, and the immense knowledge of the ins and outs game such as myself.
I have seen countless new players who take ages to level through the campaign. The system fits their lifestyle, or at least is fair.
Cryptic it seems, tailored the low level PVP rewards to those players and has a rationale that if you were going to speedrun the entire campaign, then you can get to 60 in 1 or 2 days anyways and start farming glory there. Why encourage twinkers to stay battling in low level pvp.
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shinypotatoMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 12Arc User
edited March 2014
yea low level pvp was fun pefore those chances... a while ago i did make another cleric character for dps and was planning to level it up with pvp only and when got it like 23 level, there comes BOOOOOM!! people did have epics and super enchants lol... it was really fun to do some low level pvp when got bored to pve and now it was ruined... so deleted that another cleric RIP. Hope that they make some chances for it and not let it be like pay to win!
Cryptic it seems, tailored the low level PVP rewards to those players and has a rationale that if you were going to speedrun the entire campaign, then you can get to 60 in 1 or 2 days anyways and start farming glory there. Why encourage twinkers to stay battling in low level pvp.
Not sure Cryptic intended it work this way, but I am glad it is.
There is absolutely no point giving twinks with ancient mulhorand weapons and high level enchants even more incentive to farm low-level newbies, which is exactly what giving out anywhere near comparable glory rewards at low levels would lead to.
The 'twinking' weapons together with the requirement for only gold to remove enchantments may have been made with the best of intentions, but have lead to a difficult PvP situation.
Yep, claiming to put emphasis on pvp while nerfing the glory gain and while raising the glory price of one pvp gear higher than the price of a full pbp set prior patch, this sure is crypted logic.
How much glory did lvl 19 PVP reward before? Even winning and getting first place I can't remember ever getting more than 50 or 60 glory out of one of those matches. LOL at low level PVP being skill vs skill. There is a 10 level spread, it usually more about who is a higher level and has access to more powers, or who bought a mulwhoring weapon and put a perfect vorpal on it.
How much glory did lvl 19 PVP reward before? Even winning and getting first place I can't remember ever getting more than 50 or 60 glory out of one of those matches. LOL at low level PVP being skill vs skill. There is a 10 level spread, it usually more about who is a higher level and has access to more powers, or who bought a mulwhoring weapon and put a perfect vorpal on it.
I agree, the lowbie pvp rewards have always been very low. Complaining about getting 28 glory for a loss in the 10-19 tier of PVP is laughable.
Also, even before mulhorand weapons, lowbie pvp was 50% who was higher level (because of powers and gear available).
Foundry - Fight Club? (nw-dluqbofu7)
- JailBreak (in development)
Comments
I agree with lemonchill, my understanding was that the PVP was going to be better at matching players/and opponents......I have to disagree, if anything... the matching is worse and/or non-existent! Please fix this. It really isn't fun when you cant even gain 100 glory. If anything, I just wont play, and we all know we need glory to progress, so where does that leave us?
:mad:
Also, that 28 glory is proportional to the "PVP equipment" at the corresponding lower levels that cost around 300 glory
Problem is you outlevel these stages so fast that this amount of glory means nothing.
These structured rewards were not meant to those who are capable to speedrun the entire 1-59 campaign system with ancient mulhorand weapons, tens of millions of diamonds, rank 10s, and the immense knowledge of the ins and outs game such as myself.
I have seen countless new players who take ages to level through the campaign. The system fits their lifestyle, or at least is fair.
Cryptic it seems, tailored the low level PVP rewards to those players and has a rationale that if you were going to speedrun the entire campaign, then you can get to 60 in 1 or 2 days anyways and start farming glory there. Why encourage twinkers to stay battling in low level pvp.
Not sure Cryptic intended it work this way, but I am glad it is.
There is absolutely no point giving twinks with ancient mulhorand weapons and high level enchants even more incentive to farm low-level newbies, which is exactly what giving out anywhere near comparable glory rewards at low levels would lead to.
The 'twinking' weapons together with the requirement for only gold to remove enchantments may have been made with the best of intentions, but have lead to a difficult PvP situation.
I agree, the lowbie pvp rewards have always been very low. Complaining about getting 28 glory for a loss in the 10-19 tier of PVP is laughable.
Also, even before mulhorand weapons, lowbie pvp was 50% who was higher level (because of powers and gear available).
- JailBreak (in development)