This treacherous pass is one of the two new zones that will offer both PvP and PvE content to players.
Dwarven Valley
This expansive valley is the second of the two new zones that will offer both PvP and PvE content to players.
PvP Campaign
For the first time ever, Neverwinter will feature a PvP Campaign, which will have daily quests focused on slaying other players, or navigating through dangerous PvP areas for resources."
So are we talking new domination maps, an open map persistent PVP zone, something similar to GG? All or none of the above?
There are 2 new factions , Ten towns and the arcane brotherhood so maybe it is something along the lines of an evolved version of GG , hopefully carefully balanced this time if it is similar to GG ,otherwise players will be trying to sneak through a map where one side has full teams and the other side has a couple of players who made a bad choice when choosing the faction to fight for lol.
There are 2 new factions , Ten towns and the arcane brotherhood so maybe it is something along the lines of an evolved version of GG , hopefully carefully balanced this time if it is similar to GG ,otherwise players will be trying to sneak through a map where one side has full teams and the other side has a couple of players who made a bad choice when choosing the faction to fight for lol.
It sounds like the choice for which side you fight on is temporary so you can switch sides.
My only worry is that we will have to go through open world PvP to get to PvE quest areas. I really hope they are smart enough to avoid that.
It sounds like the choice for which side you fight on is temporary so you can switch sides.
My only worry is that we will have to go through open world PvP to get to PvE quest areas. I really hope they are smart enough to avoid that.
Yes same here. It would inevitably only lead to griefing and it is not as if as if getting an extra set of boons to grind is a pleasant thought in any case....
It sounds like the choice for which side you fight on is temporary so you can switch sides.
My only worry is that we will have to go through open world PvP to get to PvE quest areas. I really hope they are smart enough to avoid that.
We are well aware that some players would be hesitant to be forced to do PvP and is a major concern for some of our devs. I do not believe there are currently any quests in the open PvP areas that are required to make progress on the PvE campaign for the new zones.
We are well aware that some players would be hesitant to be forced to do PvP and is a major concern for some of our devs. I do not believe there are currently any quests in the open PvP areas that are required to make progress on the PvE campaign for the new zones.
we are well aware that some players would be hesitant to be forced to do pvp and is a major concern for some of our devs. I do not believe there are currently any quests in the open pvp areas that are required to make progress on the pve campaign for the new zones.
Really looking forward to the changes. Open world PVP with unique content/campaign could really make me look into PVP a bit more. I share the concerns about the fraction balance, you definitely don't want to be on the Luskan side of Mod3.
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dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
We are well aware that some players would be hesitant to be forced to do PvP and is a major concern for some of our devs. I do not believe there are currently any quests in the open PvP areas that are required to make progress on the PvE campaign for the new zones.
I didn't think you guys would actually do it, but I always get worried when I see new content mention both PvE and PvP. Thanks for alleviating my worries.
I am ready for open world pvp, kindly aware some nerds from opposite fraction come to kill you while you kill some boss mobs.
There is no such thing as "open world PvP". There is PvP (structured in some way and balanced), and there is "ganking people because you have no skill", sometimes referred to as "open world PvP".
There is no such thing as "open world PvP". There is PvP (structured in some way and balanced), and there is "ganking people because you have no skill", sometimes referred to as "open world PvP".
By the sounds of it the open pvp areas will probably only be available to level 60 players unless they change things and make the new areas available to lower level players , just don't enter open pvp areas without backup and hopefully they will add a safe area at the start of open pvp areas so that it isn't a case of insta death if you take more than a fraction of a second to zone in.
We are well aware that some players would be hesitant to be forced to do PvP and is a major concern for some of our devs. I do not believe there are currently any quests in the open PvP areas that are required to make progress on the PvE campaign for the new zones.
What about black ice? The blog entry mentions player competition for black ice. Does that mean via pvp or just competitive nodes? Honestly, I don't want to pvp in this game, and by that I mean I don't want to have a second rate game experience at the expense of a gank area.
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gipsylassMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 61
It would almost be like GG, but worse, much worse.
What about black ice? The blog entry mentions player competition for black ice. Does that mean via pvp or just competitive nodes? Honestly, I don't want to pvp in this game, and by that I mean I don't want to have a second rate game experience at the expense of a gank area.
Absolutely - I'm 100% with you on this one.
Another game did that - "forced" players to do PvP in order to be competitive in PvE - and guess what - that's why I'm here - I left this game.
I've never liked PvP, I can live with it, but I don't want to be "forced" to do it - period.
We are well aware that some players would be hesitant to be forced to do PvP and is a major concern for some of our devs. I do not believe there are currently any quests in the open PvP areas that are required to make progress on the PvE campaign for the new zones.
Does this include not having PvE achievements like no Scrying Orbs or other Exploration achievements in the PvP areas? Or access to the PvP areas through only certain areas and big red letters across the screen indicating that the player is going to be flagged for PvP unless they exit the area immediately?
So... there will be PVP daily quests that offer rewards like RAD, boons, gears, resources, enchantments etc that cannot be gotten if we choose to do PVE quests only?
No one knows. Everything is speculation. All that has been said is that will be PVP and PVE content and that the new resource 'Black Ice' will be harvested and fought over. I take that last bit to mean that you can get it doing either PVE or PVP but not that you will have to do both to get it, much like Grym Coins which can be acquired in PVP and in PVE without having to do both.
If the boons and whatnot require venturing into some open PVP zone, I'll be giving this module a pass.
"We have always been at war with Dread Vault" ~ Little Brother
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starkaosMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
If the boons and whatnot require venturing into some open PVP zone, I'll be giving this module a pass.
I don't mind if there is a PvP and PvE campaign as long as the boons and rewards only benefit that specific content or some of the same rewards are available through both. So if a companion is part of the PvP campaign, then it should be available through the PvE campaign as well. Or if there is some awesome weapon on the PvP campaign, then an equivalent weapon should be available on the PvE campaign. No player should be forced to PvP by limiting some reward to PvP rewards that a PvEer wants. I remember in Star Trek Online where I wanted the best Shield at the time and it required doing PvP Dailies at the time. Most of the matches, I am sure that I wasn't a help to my team. I found other ways to entertain myself than PvP. Then there is City of Heroes where it had 2 PvP zones that gave excellent rewards. There was far too many times where I encountered an enemy in PvP and we just passed each other peacefully. These type of people are not what PvPers want to fight. The only people in PvP areas should be people that want to PvP.
Comments
It sounds like the choice for which side you fight on is temporary so you can switch sides.
My only worry is that we will have to go through open world PvP to get to PvE quest areas. I really hope they are smart enough to avoid that.
Yes same here. It would inevitably only lead to griefing and it is not as if as if getting an extra set of boons to grind is a pleasant thought in any case....
yeah i would hate his to
We are well aware that some players would be hesitant to be forced to do PvP and is a major concern for some of our devs. I do not believe there are currently any quests in the open PvP areas that are required to make progress on the PvE campaign for the new zones.
Wow, thanks for the fast response.
+9000!
horay!!!!!!
I wonder if I can pacifist-run my way through the PvP campaign. It might be an interesting challenge. Or tedious.
Do this 50 times and get a new Hippy title and achievement and a new costume set of baggy jeans and shirt and a protest placard
I didn't think you guys would actually do it, but I always get worried when I see new content mention both PvE and PvP. Thanks for alleviating my worries.
There is no such thing as "open world PvP". There is PvP (structured in some way and balanced), and there is "ganking people because you have no skill", sometimes referred to as "open world PvP".
By the sounds of it the open pvp areas will probably only be available to level 60 players unless they change things and make the new areas available to lower level players , just don't enter open pvp areas without backup and hopefully they will add a safe area at the start of open pvp areas so that it isn't a case of insta death if you take more than a fraction of a second to zone in.
so no big deal.
if that`s not the case it should be changed asap.
What about black ice? The blog entry mentions player competition for black ice. Does that mean via pvp or just competitive nodes? Honestly, I don't want to pvp in this game, and by that I mean I don't want to have a second rate game experience at the expense of a gank area.
Absolutely - I'm 100% with you on this one.
Another game did that - "forced" players to do PvP in order to be competitive in PvE - and guess what - that's why I'm here - I left this game.
I've never liked PvP, I can live with it, but I don't want to be "forced" to do it - period.
All we will see are 5 gwfs and 5 trs running in pack for infinite trollness.
Does this include not having PvE achievements like no Scrying Orbs or other Exploration achievements in the PvP areas? Or access to the PvP areas through only certain areas and big red letters across the screen indicating that the player is going to be flagged for PvP unless they exit the area immediately?
If the boons and whatnot require venturing into some open PVP zone, I'll be giving this module a pass.
I don't mind if there is a PvP and PvE campaign as long as the boons and rewards only benefit that specific content or some of the same rewards are available through both. So if a companion is part of the PvP campaign, then it should be available through the PvE campaign as well. Or if there is some awesome weapon on the PvP campaign, then an equivalent weapon should be available on the PvE campaign. No player should be forced to PvP by limiting some reward to PvP rewards that a PvEer wants. I remember in Star Trek Online where I wanted the best Shield at the time and it required doing PvP Dailies at the time. Most of the matches, I am sure that I wasn't a help to my team. I found other ways to entertain myself than PvP. Then there is City of Heroes where it had 2 PvP zones that gave excellent rewards. There was far too many times where I encountered an enemy in PvP and we just passed each other peacefully. These type of people are not what PvPers want to fight. The only people in PvP areas should be people that want to PvP.