This is a small plea from the unwashed masses to you guys, the devs of Neverwinter.
I'm a 45 year old for what that is worth, and I have been playing MMOs for a little while now. I have some pretty bad arthritis in my hands, probably from running plane of hate raids all night long, then going to work, then sleeping all that night then doing it again. Boy those were the days when i was young and could do that mess AND go to work.
I miss dungeon delves. I can't do them at 4am, can't do them at 2am, can't seem to ever do them when I say, "hey I can call my pals and do a dungeon run everyone log in, actually do the run in under 2 hrs and maybe not have my shoulder singing heavy metal in my ear all night.
Even when they are in the evening, not all of my friends can join with me. Please forgive me but without the legit community I doubt I would ever step in a dungeon at this time. Those guys are really friendly if you want some good groups, they were very friendly to me.
Finally, I like to figure out epic dungeons on my own. I also believe there should be a hardcore server where if you die once, reroll plz
I do believe in friends getting to pick the body however. When I join a group, I feel like I should have already done it 100 times already and memorize all the mobs names. That is not so much fun to me I think.
Plz forgive the typing it was hasty before work.
Thank you,
Skarl Speedbump COTH <font color="orange">HAMSTER</font>, first in, last out.
Comments
On Preview, the keys were in the WB, but since they were added by mistake it's not known if that was the only way to get them. To make the system useful for ungeared players, I think at least one free key should be available a day. Maybe that's the plan, I hope so. However I still think in the long run just eliminating the DD event and making the chest open 24hrs a day would be best. As long as they made the BOP/BOE status of each item tied to chest or boss drop respectively, it wouldn't affect epic prices - the reason for the BOP change at Mod1's launch.
I don't think this would be a popular server , I can just imagine it now , spent ages being super careful not to die getting BiS gear, high rank enchants , Ioun Stone of alure and a epic mount then 5 seconds of severe lag or latency and *poof* all gone , just imagine all the desktop PC's and laptops not to mention monitors that would suffer an untimely death ,oh the carnage .
Edit - The key idea is good though , wish they would have made them work instead of removing them .
Not any different than HC mode in D3, with the same lag/latency issues yet they have a pretty significant HC following. However, I'm not in favor of it as it fragments the community into smaller groups and gives Devs more things to take into consideration when making changes/adding content.
Keys, however, are a great idea, and one that I hope the devs are still planning on rolling out.
They were busy working on other things and the keys weren't meant for mod 2 anyway.
Man I totally get that hard core is not for everyone. However, some of us old pen and paper guys are used to crumbling up old dead character sheets and learning that...there is another personality around the corner.
My DM didn't like pulling punches. Makes for a nail biter )
Dude...Plane of Hate raids... I remember Plane of Fear being harder because of the wandering mobs near zone in. If I recall, the strat was to zone in, run North and camp there. If you get aggro, run AWAY from everyone and die lol. Ahhh those were the days. You must have athritis because you were a bard. lol
On Topic:
I agree with this. I'm not always able to play, and when I am, the DD isn't always available. It would be nice to somehow get a DD key...
Halfling - Devoted Cleric - Divine Oracle
Neverwinter Tribunal
<Genocidal Tendencies>
www.genotendencies.enjin.com
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
This game is/can be casual. Adding keys can only help keep it feeling more so.
how'd i arrive at that number? its simple. Currently, there are ~3 DD events per day, lasting 1 hour each. in that time frame, MOST players can expect to complete a dungeon 1-2 times. doing the math, that's anywhere from 3 to 6 DD chests per day for the average player (assuming they can make all 3 DD events). So 5 keys, that you can use whenever you like, would equate to roughly the same number of chests average players are getting now
two things though:
1. the keys need to be consumed on opening the Chest, NOT entering the dungeon
2. you would need to be unable to claim your new stack of 5 keys if you still posses any. this avoids ppl logging in just to grab their keys for the day, then farming Chests with the saved up keys.
why is number 2 important? because this idea is engineered to keep the system as-is as much as possible while eliminating the one variable EVERYONE hates: the time gating. allowing ppl to hoard keys on days they dont actually play would lead to an increase in the overall number of endgame items available
I also in favor of this being in play.
i'm talking about REAL dungeons, not Pharmer King. an average group (not super geared 15k+ powergamers) is gonna take 30-45 min to complete an actual Epic dungeon.
its entirely possible to get 3 chests in 1 DD, but to do that you need to preclear the 1st, run the 2nd perfectly, and then enter the 3rd b4 DD ends. the average, joe schmoe player isnt gonna know that
I'm in the same boat. *If* I can get in a DD when I'm home, it's unusual. On a rare day off, I may be able to get in on 2 DDs, but that's not common by a long shot. I *could* see 2 keys per day, but one free per day is the likely setup we'd see...
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
my proposal is based on what is currently possible. that is to say, it is currently possible to run much more that 1-2 DDs per day FOR FREE
taking away what is currently doable, even if only doable by a relative minority, will only make people angry
*IF* a DD key system were to be implemented, they would likely do so on the basis of what you're average/typical player could achieve - just like how the AD refinement cap is not based on what a hardcore farmer can earn, and it'd be in line with what can be earned via the campaigns.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Might sound a bit harsh bit I couldnt care less for the grinders who have nothing better to do than sit in Neverwinter all day long. Besides they got their desired gear multiple times over by now. As for myself - I need a ton of circumstances aligning just to get into 1 dd run a day and get a ring at the end of it - no thanks. So yea, Cryptic do bring them keys and thank you for addressing this.
Merrily, merrily, merrily, merrily, Life is but a dream.
Well some are - I would hate to try SP at anywhere near minimum GS without a CW. Although admittedly, even the least difficult tier 2, Pirate King, is a hell of a lot easier with a CW.