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Melee Ranger and default Ranged?

enderlin50enderlin50 Member Posts: 993 Arc User
edited February 2014 in General Discussion (PC)
Is there a way to not swap to Ranged every time I zone?
[SIGPIC][/SIGPIC]
Post edited by enderlin50 on

Comments

  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited February 2014
    From what I understand, your character is "reset" anytime you zone - this is why you'll be off your mount or (if you're a CW), you'll have your shield turned off, when you zone. Since the default state for a HR is to be in ranged mode, this behavior would explain what you're reporting...
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    "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
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  • enderlin50enderlin50 Member Posts: 993 Arc User
    edited February 2014
    bioshrike wrote: »
    From what I understand, your character is "reset" anytime you zone - this is why you'll be off your mount or (if you're a CW), you'll have your shield turned off, when you zone. Since the default state for a HR is to be in ranged mode, this behavior would explain what you're reporting...

    Makes sense. Wish there was a way in "interface" to change "default mode" to Ranged or Melee.
    [SIGPIC][/SIGPIC]
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited February 2014
    enderlin50 wrote: »
    Makes sense. Wish there was a way in "interface" to change "default mode" to Ranged or Melee.

    It's funny, really - even going back to City of Heroes, there was an issue where your state would be rest everytime you zoned. In fact, if you were suffering some kind of DoT effect when you zoned, the tooltip would change from "Enemy X's attack caused you Y damage" to "An unknown source's attack caused you Y damage".

    Frankly, I'm not sure why they didn't implement some kind of "Respect player state when zoning" system - probably figured it would cost too many resources (server-wise) to track and preserve every player's state whenever they zoned...
    <::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::>
    "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
    Official NW_Legit_Community Forums
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited February 2014
    enderlin50 wrote: »
    Makes sense. Wish there was a way in "interface" to change "default mode" to Ranged or Melee.

    Yes, it's just one of those minor UI "quality of life" rough edges which wouldn't be too heinous to fix, but which must go on the list behind the actual bugs. Still, they seem to have done something good to the alignment of the heads of GWF weapons, another minor niggle, so there's hope yet.
  • exard3kexard3k Member Posts: 19 Arc User
    edited February 2014
    I'll sign any petitions for this issue. I also chose the run speed feat so I wanna move in melee stance.

    Edit: I noticed that I can't create topics, only reply to existing ones. Is there something I missed?
  • dragonelete1dragonelete1 Member Posts: 17 Arc User
    edited February 2014
    exard3k wrote: »
    Edit: I noticed that I can't create topics, only reply to existing ones. Is there something I missed?

    your acc has to be a certain amount of days old to make a topic
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