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PvE/PvP Queue

ariloumariloum Member Posts: 3 Arc User
edited February 2014 in Bug Reports (PC)
I've some questions about solo or half group queues:
1. Why killing the final boss in PvE dungeons doesn't filterred by matchmaking and keep joining ppl to that game?
2. Why there's a situation matchmaking joins me to the PvE groups which have only disconnected people?
3. Why can't I join in some PvP group when both groups score is close to equal?
Post edited by ariloum on

Comments

  • ariloumariloum Member Posts: 3 Arc User
    edited February 2014
    4. Why there's a situation when you get kicked out of group while loot rolls active?
    5. Why this game dmg balanced beetween characters such a way so top-geared tank GF kills top-geared GWF with easy 1x1?
    6. Why this game dmg balanced beetween characters such a way so top-geared GWF (16k gearscore for example) kicked out of a PvE coz 12k gearscore CW feels much useful?

    I've a tons of "why" like that, but nvm, I'm just an old decadent esthete from the year 1980xx...
  • helloz2helloz2 Member, Neverwinter Beta Users Posts: 205 Bounty Hunter
    edited February 2014
    Sadly, the questions in your first post can only be clarified by a game dev.

    For the questions in your second post you gotta question the players involved.
    [SIGPIC][/SIGPIC]
  • charononuscharononus Member Posts: 5,715 Arc User
    edited February 2014
    ariloum wrote: »
    5. Why this game dmg balanced beetween characters such a way so top-geared tank GF kills top-geared GWF with easy 1x1?
    The GWF sucked then, or wasn't pvp built and geared.
    6. Why this game dmg balanced beetween characters such a way so top-geared GWF (16k gearscore for example) kicked out of a PvE coz 12k gearscore CW feels much useful?
    Doesn't happen unless there isn't a cw already. Some dungeons a CW is very helpful where a second gwf wouldn't be.
    1. Why killing the final boss in PvE dungeons doesn't filterred by matchmaking and keep joining ppl to that game?
    2. Why there's a situation matchmaking joins me to the PvE groups which have only disconnected people?
    These are the same problem of instances staying open when they shouldn't be.
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