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Changing the look of your gear

fovrelfovrel Member Posts: 898 Arc User
edited December 2013 in General Discussion (PC)
Is too expensive in my view.

First. During leveling you replace your gear every two or three levels. It has no use to grind the AD needed to change the look of your gear.

I have no max level so I just have to guess how it is there. Since your end level gear is your permanent gear it might be justified to have to grind for resources. However changing your gear into a lower level item costs more than to change it into something of higher or equal level. Why is this? The idea is to be able to change the look of your gear and hence your character. It costs something, that is fine, but why is one kind of change more expensive than another one?

Personal taste, that is my issue. For instance I love to play my rogue, yet I hate the way it looks, especially with the higher level gear. Changing it into something that I like is a no go, too expensive.

This game has a very good character creator in my view. Crypric has a reputation here. However when we are going to play we have to deal with what I call the gear dictate. This level, that gear, next level, that gear, etc. There is no freedom here.
Post edited by fovrel on

Comments

  • bendalekbendalek Member Posts: 1,983 Arc User
    edited December 2013
    You did know that you can use the professions to create various Dye Kits? These are essentially free for you to use as the "ingredients" are just drops from skill nodes, and of course your time ...

    There are also many items in game that have a free "transmute" (the new Winter Festival items spring to mind) and then there are also MANY items that are only 100 AD to transmute and many of the lowest ranked items use the same mesh/model as higher tiered ones ...

    I have no idea how the current system/price for transmutes is worked out (need someone with the knowledge) but I do agree, that sometimes it's just ludicrous, I've seen 50K plus on several occasions, and that's just wrong IMHO ... It should really be capped at say 5000 AD for a purple item ...
    Is it finally a T5/U/T6 KDF Science Ship?
    tacofangs wrote: »
    Nope, just a McKrenim Happy Meal toy.
    IMPERIAL AUSMONAUTS - STO Klingon & Rom-Klink Fleet.

    My%20STO%20Sig%20Clear_zpsb3deonfo.png
  • imsmithyimsmithy Member Posts: 1,378 Arc User
    edited December 2013
    fovrel wrote: »
    Is too expensive in my view.



    I have no max level so I just have to guess how it is there.

    At level 60 it costs just over 51k to transmute one piece of gear which is way too expensive in my opinion , you will get the odd few players who say it is not overpriced but the majority agree that 51k per item per transmutation is ludicrous , there are weapon skins from various events that are free to transmute but there are no armor skins that are free , I really hope this changes soon because in other MMO's I played I loved the ability to make my character unique as possible but in this game the cost just makes it impossible because there are just too many other things that need AD and too few ways to farm it.
  • kuyabaykuyabay Member Posts: 56
    edited December 2013
    I agree. Even though 50K might not sound like a lot at 60 if you've been playing for awhile, it adds up very quickly. 5K cap on item transmutes is much more reasonable and maybe we will have a more varied look in the game.
  • theebrazzmonkeytheebrazzmonkey Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 21 Arc User
    edited December 2013
    you should have been here before when its 250k to transmute a item...i changed all my stalwart gear before they nerfed it... that was expensive.. l8r m8s Brazz
  • kazmonzorkazmonzor Member Posts: 0 Arc User
    edited December 2013
    fovrel wrote: »
    Is too expensive in my view.

    First. During leveling you replace your gear every two or three levels. It has no use to grind the AD needed to change the look of your gear.

    I have no max level so I just have to guess how it is there. Since your end level gear is your permanent gear it might be justified to have to grind for resources. However changing your gear into a lower level item costs more than to change it into something of higher or equal level. Why is this? The idea is to be able to change the look of your gear and hence your character. It costs something, that is fine, but why is one kind of change more expensive than another one?

    Personal taste, that is my issue. For instance I love to play my rogue, yet I hate the way it looks, especially with the higher level gear. Changing it into something that I like is a no go, too expensive.

    This game has a very good character creator in my view. Crypric has a reputation here. However when we are going to play we have to deal with what I call the gear dictate. This level, that gear, next level, that gear, etc. There is no freedom here.
    I just have to say I totally absolutely agree. Prices in this game are horrendous, particularly for something as the way your character looks.

    I don't get it
  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited December 2013
    Seriously guys, quit your whining. 50k is change compared to most things. I spent 50k to change my orb, 50k to change my scarf and 100k in dye in the last few days and I didn't even notice it's missing.

    It must be that you must not be time efficient because even with invoke, prof, dailies,a dn running one or two dungeons a day you can be over the roughy cap and find something to sell.

    Seriously.... It's easy. I don't see why people complain about such a small cost...
  • andferne3andferne3 Member, Neverwinter Knight of the Feywild Users Posts: 104 Bounty Hunter
    edited December 2013
    The price is not casual player base friendly, that is for sure. I'm all for them lowering it to something more reasonable.
  • khimera906khimera906 Member, NW M9 Playtest Posts: 898 Arc User
    edited December 2013
    chemboy613 wrote: »
    Seriously guys, quit your whining.

    You know what? It's not that much really, but I'll tell you what, it's a darn big amount to pay for just changing the looks of a single piece of gear. It's not too much, it's just unfair. And I don't wanna scare you or anything, but the vast majority of players can't make more then 10k a day. People have responsibilities outside the game.
    By the way, the scarf are a free transmute.
    I hate dancing with Lady Luck. She always steps on my toes.
  • kazmonzorkazmonzor Member Posts: 0 Arc User
    edited December 2013
    chemboy613 wrote: »
    Seriously guys, quit your whining. 50k is change compared to most things. I spent 50k to change my orb, 50k to change my scarf and 100k in dye in the last few days and I didn't even notice it's missing.

    It must be that you must not be time efficient because even with invoke, prof, dailies,a dn running one or two dungeons a day you can be over the roughy cap and find something to sell.

    Seriously.... It's easy. I don't see why people complain about such a small cost...

    We're simply stating that we have a hundred things to spend our Astral Diamond's on, and being casual players with a life, transmuting gear (especially while leveling) is just completely extremely overpriced.

    Having a character that looks cool is important for some players (less so for others) in regards to how much we enjoy the game. Transmuting gear isn't game breaking in any way, it just adds to diversity between how characters look, and thus it should be just really cheap, hell, it could even be free, and the game would just be better for it.
  • rafa2306rafa2306 Member Posts: 44
    edited December 2013
    I also think it's too expensive, including neck you have to spend more than 250k to fully transmute. thats each toon and each toon I have usually switches between 2 sets..
  • bendalekbendalek Member Posts: 1,983 Arc User
    edited December 2013
    i make a habit of "testing" or "previewing" almost every item I get, no matter the level, because the Devs do have a tendency to re-use meshes/models for different level and named gear, but on the whole I think it should be based on the item being destroyed, not on the item being transmuted ...
    Is it finally a T5/U/T6 KDF Science Ship?
    tacofangs wrote: »
    Nope, just a McKrenim Happy Meal toy.
    IMPERIAL AUSMONAUTS - STO Klingon & Rom-Klink Fleet.

    My%20STO%20Sig%20Clear_zpsb3deonfo.png
  • maisaanmaisaan Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 166
    edited December 2013
    I think the transmutation/skinning is no good at all.
    I like to change often or I do not change at all, in NW it's not at all.
    Transmuting is to expensive and on top of that, you have no way in getting the "skin" back.

    I've seen several skins I would like on my GWF's weapon, but I also like the appearance of the original weapon. It's the same with her armor.
    If I use the costumes, you can't see their weapons anyway, unless your in battle and transmuting is all about showing off your char so that is not a choice really.
  • midnightitamidnightita Member Posts: 228 Arc User
    edited December 2013
    I agree. Too expensive
  • xellizxelliz Member Posts: 955 Arc User
    edited December 2013
    I don't transmute anything more because of the lack of wardrobe type functionality. We can't save transmutations for later use and that means there is almost noway I am going to pay the high price for a single transmute for a single item. Even then free stuff I don't transmute because its a one time thing.
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  • tinead51tinead51 Member Posts: 305 Arc User
    edited December 2013
    The Devs are laughing all the way to the bank with this option. Sort it out or continue to recieve neg comments.

    Not only wouldn't I waste AD doing it,I make sure to tell anybody who'll listen not to bother either.

    Fool me once, shame on you; fool me twice, shame on me. :rolleyes:
  • tang56tang56 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited December 2013
    I do transmute my gear(all my L60 alts are in transmuted+dyed gear, at not inconsiderable AD cost) but I would greatly like to see either a decrease in cost(around 50%) or if the cost is to remain the same, the addition of a wardrobe system to store previous transmutes and item looks...FOR FREE.

    As it stands, transmuting and dying before you reach BiS gear is pointless due to the gear being a) rendered worthless very quickly and b) can't store the transmute for later. An example of this is my HR, who currently has 4 items in her bank that I like the look of, but am unwilling to use as a transmute at her current level because it would cost a chunk of AD(she's only L14 leadership) and I would then have to refarm the item later for my BiS gear...
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  • khimera906khimera906 Member, NW M9 Playtest Posts: 898 Arc User
    edited December 2013
    tinead51 wrote: »
    The Devs are laughing all the way to the bank with this option. Sort it out or continue to recieve neg comments.
    Firstly, the developers are all employees and they don't decide what goes into the game. Secondly, why are they "laughing all the way to the bank"? 255K AD is hardly an amount worth charging real money for.
    51k per transmute is overpriced indeed, but blindly bashing the game or developers doesn't help in any way. What's more, it's against the forum rules and could get the thread closed.
    I hate dancing with Lady Luck. She always steps on my toes.
  • bendalekbendalek Member Posts: 1,983 Arc User
    edited December 2013
    This is why I keep a backlog of items in the bank, just in case I see a mesh I prefer ... AFAIK, you can re-use a transmuted item (at least I have found so) once you transmute the mesh, it stays on that item, so if you upgrade, equip the new armor piece then use the old (transmuted) one to convert the new one ... Also as I mentioned above, they re-use meshes at different levels, so sometimes I just grab a low level item for a couple of AD of the AH, and see what it looks like ...
    Is it finally a T5/U/T6 KDF Science Ship?
    tacofangs wrote: »
    Nope, just a McKrenim Happy Meal toy.
    IMPERIAL AUSMONAUTS - STO Klingon & Rom-Klink Fleet.

    My%20STO%20Sig%20Clear_zpsb3deonfo.png
  • backslash55backslash55 Member Posts: 11 Arc User
    edited December 2013
    I actually think that the transmutation prices are reasonable, given its purpose.

    MMOs need money sinks, otherwise the entire in-game economy goes in the gutter due to inflation. As soon as you reach level 60, AD becomes the currency that matters, with gold being practically useless, and now that unslotting enchantments costs gold instead of AD, the only 'pure' sinks left are the 10% sales tax in the AH and transmutation fees. If they remove or dramatically reduce the transmutation costs the balooning costs from high income players hoarding AD and keeping them in circulation may prove much more costly for new or 'poor' players in the long run.

    Also, this is a Free to Play game, and the developers need to turn a profit somehow, so it makes sense to put something behind a relatively high paywall, in order to incentivize casual players to invest money instead of time to get it, in this case by buying AD with Zen and using it to transmute their items. And it's much fairer to use a purely cosmetic part of the game as such incentive rather than something that directly affects game mechanics like stat-giving items or access to powers. Say, the devs could make transmuting cost less but make up the difference by letting players run only one dungeon or skirmish a day, making them pay for 'passes' for subsequent runs, or making them pay a prohibitively high price to pick a paragon path, leaving them with the default class powers until then, or simply making players buy the new modules to access their content and thus fracturing the community.

    In conclusion, games need money sinks, and free to play games need to motivate players to invest real money on top of that, and all things considered, using a purely cosmetic service for this is probably the best option.

    Note: I've not transmuted anything so far, nor do I plan on doing it any time soon, so my argument is in no way of the form "Stop QQing, I paid it, so it's fine".
  • khimera906khimera906 Member, NW M9 Playtest Posts: 898 Arc User
    edited December 2013
    Currency sinks are a must in any MMO. I've seen another MMO lose a huge part of it's player because the economy was too broken exactly because of this reason. The problem with this AD sink (as with most of the sinks in this game) is that players don't sink their AD in it. I don't want to use it, and I never will, not because I don't have the AD, but because I think the fee is unfairly high for what you get in return.
    I hate dancing with Lady Luck. She always steps on my toes.
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