My ranger is only 59 now but one thing keeps coming back to my mind as what i think would enhance the ranger feeling even more and also fix some issues ppl have been refering to in a "subtle" manner.
It came from a thought i had while struglling a few times in dirty situations...
"WTF is this I'm pretty sure i could shoot a bow while running if my life depended on it!!!"
Idea:
Passively have the HR be able to use ranged at-wills while running WHEN under ~35% hp.
Shot on the Run in my opinion should have been the archery trees capstone feat. Not full speed running mind you, as that would be way too powerful, but a slower steady trot like when the DC's use their Divinity at-wills and move. That would have been awesome.
Shot on the Run in my opinion should have been the archery trees capstone feat. Not full speed running mind you, as that would be way too powerful, but a slower steady trot like when the DC's use their Divinity at-wills and move. That would have been awesome.
I like that, yeah i like that a lot.
would be possibly easily done as our atwills have that same autolock feature as those divinity atwills you mention.
great idea
0
adernathMember, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited December 2013
You could argue the same for every other class: to use at-wills while running.
Suggestions to improve NW:
- Dualspec
- Better rewarding foundry and foundry pvp maps
- Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
- Armory
- make jumping cost stamina (to reduce hopping in pvp)
You could argue the same for every other class: to use at-wills while running.
You could, but the vast majority of other classes have capstones that are better than a moving attack anyway. The HR archery capstone however, will be very meh after the changes they make to it. It needed some tweaking but they went a little overboard with it.
You could argue the same for every other class: to use at-wills while running.
i could also argu that most other classes i can think of have a way to move forward (or any direction for that matter) slightly while holding the attack down
which is working fine for our melee moves. not so much when in ranged stance.
probably why nobody talks about melee stance in this thread.
0
demonicangel318Member, Neverwinter Beta UsersPosts: 29Arc User
edited December 2013
Or you could...switch to melee? Shocker, I know. Just be glad it doesn't take 6 seconds to drop your weapon and pick up new ones like in PnP >.>
Or yell at your tank to do his job better.
And I'm also fairly certain that shooting a bow while running is FREAKING HARD. Shooting a bow on horseback is hard enough.
Comments
Gloom level 60 Control Wizard
Dusk level 60 Trickster Rogue
Dawn level 60 Devoted Cleric
Eclipse level 60 Hunter Ranger
Wrath level 60 Great Weapon Fighter
Jinx level 60 Scourge Warlock
I like that, yeah i like that a lot.
would be possibly easily done as our atwills have that same autolock feature as those divinity atwills you mention.
great idea
- Dualspec
- Better rewarding foundry and foundry pvp maps
- Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
- Armory
- make jumping cost stamina (to reduce hopping in pvp)
You could, but the vast majority of other classes have capstones that are better than a moving attack anyway. The HR archery capstone however, will be very meh after the changes they make to it. It needed some tweaking but they went a little overboard with it.
Gloom level 60 Control Wizard
Dusk level 60 Trickster Rogue
Dawn level 60 Devoted Cleric
Eclipse level 60 Hunter Ranger
Wrath level 60 Great Weapon Fighter
Jinx level 60 Scourge Warlock
which is working fine for our melee moves. not so much when in ranged stance.
probably why nobody talks about melee stance in this thread.
Or yell at your tank to do his job better.
And I'm also fairly certain that shooting a bow while running is FREAKING HARD. Shooting a bow on horseback is hard enough.