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What CN has become | An Attempt to 4 man the dungeon (video)

tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
edited December 2013 in PvE Discussion
I must say, I really like the fixes to the dungeons, and especially CN.
Everyone can now fight the Dracolich the way it was intended (at least for now).
Why am I happy? More difficult fight, and the items will be more valuable (or at least I hope so).
Anyways, in the link below you can see my buds and me attempting to 4 man CN the way it was intended to be done.
Link to video
- Filo
164814-albums6114-picture99368.png
|Aizu Wallenstein|
Post edited by tonyvincent on

Comments

  • tornnomartornnomar Member, NW M9 Playtest Posts: 400 Arc User
    edited December 2013
    Great vid!. Nice to see teamwork in action.
  • tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
    edited December 2013
    Ye, there have been so many times that me and the rest of the party have been out of synch when I pug.
    By that I mean that we all split up, and have different strategies and game play styles.
    Though, I knew how our party played, so I could anticipate where they would be standing so I could pop the shield on the right place.
    And with the strategy of killing adds by AoE, I used chains of blazing light.
    164814-albums6114-picture99368.png
    |Aizu Wallenstein|
  • notbizzynotbizzy Member Posts: 170 Bounty Hunter
    edited December 2013
    /wavetoHOTPANTSMYMAN
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  • krinamankrinaman Member Posts: 129 Bounty Hunter
    edited December 2013
    Actually, it's rather clear that the intended way to do it was throwing mobs over the side.

    But grats and all that.
  • froszztfroszzt Member, Neverwinter Beta Users Posts: 284 Bounty Hunter
    edited December 2013
    First of all, how can 4 manning a dungeon that requires 5 man to enter be "the way they intended"?

    Secondly, Cryptic said themselves that pushing was a part of the initial strategy for the Draco fight. The fact that they went ahead and ninja patched it to make it harder to earn in the game is beside the point.

    Also, it looks like they have decreased the amount of adds by about half by judging from this video! Nice, must go back and check it out.
  • grimahgrimah Member Posts: 1,658 Arc User
    edited December 2013
    well done, after watching this it makes me pumped to go in CN with my new artifacts and defensive stats.

    Question about the CWs though, what spell was on mastery? i noticed icy terrain, shard on normal. was it shield or steal time?
    Creator of the featured survival horror foundry: "The Silence of Haydenwick" Video Review
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  • froszztfroszzt Member, Neverwinter Beta Users Posts: 284 Bounty Hunter
    edited December 2013
    @Grimah: CoI

    But is it only I who notice the decreased amount of adds? I paused and counted at a few random points and I counted 3 Unhallowed, 2 Wizards and 4 Soldiers. (and then some puny skeletons that Wizards summon every now and then)

    That is totally manageable.
  • fondlezfondlez Member Posts: 0 Arc User
    edited December 2013
    Apart from the overture of "intentions" for CN, good team work and video. Oh, and Challos seems a bit of a hero after that late 3-man! :)
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    Same amount of adds IMO. Parties have way better DPS now and kill Wizards/Wights faster, and there's a certain time frame between spawns.
  • tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
    edited December 2013
    I may be wrong about "intentions". But ye, Challos is a Hero. There are many heroes in NWO.
    164814-albums6114-picture99368.png
    |Aizu Wallenstein|
  • notbizzynotbizzy Member Posts: 170 Bounty Hunter
    edited December 2013
    I may be wrong about "intentions". But ye, Challos is a Hero. There are many heroes in NWO.

    I re-watched the video (skipped after 2min) and noticed that Hotpantylol died. Thats unacceptable! I'll to put him back on training <3
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  • tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
    edited December 2013
    notbizzy wrote: »
    I re-watched the video (skipped after 2min) and noticed that Hotpantylol died. Thats unacceptable! I'll to put him back on training <3
    LOL.
    But ye, I think it is the same amount of adds, the CWs just kill them too fast.
    164814-albums6114-picture99368.png
    |Aizu Wallenstein|
  • lazureelazuree Member Posts: 52 Arc User
    edited December 2013
    LOL.
    But ye, I think it is the same amount of adds, the CWs just kill them too fast.
    Have done it too, the shard kills a lot of the adds quite quickly and the chains from dc helps too ^.^
  • tokse2tokse2 Member Posts: 117 Bounty Hunter
    edited December 2013
    I must say, I really like the fixes to the dungeons, and especially CN.
    Everyone can now fight the Dracolich the way it was intended (at least for now).
    Why am I happy? More difficult fight, and the items will be more valuable (or at least I hope so).
    Anyways, in the link below you can see my buds and me attempting to 4 man CN the way it was intended to be done.
    Link to video
    - Filo
    Very nice. What kind of equipment (Gear Score, Weapon Enchantments) do you guys have?
  • tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
    edited December 2013
    tokse2 wrote: »
    Very nice. What kind of equipment (Gear Score, Weapon Enchantments) do you guys have?
    I do not believe that Gear Score represent you gear (or skill) with good accuracy.
    I have different sets and gear for different situations.
    The higher the Gear Score, the more valuable the Set Bonus becomes, and I am saying this because someone like to wear 2 pieces from different sets, thus increasing the Gear Score. I am usually 12.5k in GS.
    Yes, I have seen 14k+ DCs, though with inefficient stat priority.
    For Example the Hrimnir set gives a nice increase in GS, but it gives stats to almost all areas, and DCs who wanna heal doesn't need armorpen etc.
    You can also get companions which give you stats, and you can increase your GS with over 1k with companions alone.
    I went for companions which do not give stat bonuses. Furthermore, people can't see people's companions.
    I used to do anything to get the highest gear score as a DC a while back, but I realized that you cannot trust your GS.
    I am probably talking nonsense, because I just returned from an exam.
    All in all; GS is not everything.
    And as I awlays say... It's all about positioning and how one uses the dodge (for those who can dodge)
    164814-albums6114-picture99368.png
    |Aizu Wallenstein|
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    I cannot fully agree.

    Gear Score overall is representative of character Power. It is not an absolute representation of its power, but gives somewhat of a minimum. If you have half a brain you won't stack useless stats as well.

    If your GS is 9200, you won't be able to burn adds fast enough or survive long enough, simple as that.

    As for weapon enchants, they are extremely important.

    It goes like this:

    Long fight=lots of mistake opportunities.

    Players with Vorpals, the bigger the better (just as an example...)=fight is considerably shortened, hence much less opportunity to screw up.

    Not even talking about armor enchants. Soulforge is nowadays a free ress&small heal each 90 secs, so basically it is again an item that allows the wearer to have a much higher tolerance to screw-ups.

    Add companions... artifacts... all items that a newer (not a NEW) player won't have access to without coughing up some serious amounts of cash, especially as these days you cannot farm for AD efficiently at all.
  • tokse2tokse2 Member Posts: 117 Bounty Hunter
    edited December 2013
    I am usually 12.5k in GS.
    Ok. How about the mages (if you know)? Are they using vorpal or plague fire enchantment(s)? Are they high on Charisma or Wisdom? I see they are controlling the field with freeze (Icy Terrain, CoI) and other control effects.
  • tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
    edited December 2013
    For both the posts above.
    Ye, armor enchantments as for example soulforged are crucial.
    As in the video the soulforged saved us.
    As with Gear score too, yes it represents the power of the character.
    Though, it doesn't show how skilled the person is of using that power (lol, I am sounding like a sensei).

    Newcomers will have to spend a long time to get the enchantments, artifacts, companions etc. yes I understand that.
    And yes, I understand that it is hard for them, though I like it this way for 2 reasons. One reason is that I am already geared out, so I am able to defeat the boss. The second reason is that the items will be more valuable.
    Though I must agree, farming for AD wasn't what it used to be.

    I do not know what the CWs had concerning powers, though they had soulforged and vorpals as enchantments.

    I tend to read posts as if the writers were upset, so I keep reminding myself that it may be otherwise.
    :)
    164814-albums6114-picture99368.png
    |Aizu Wallenstein|
  • notbizzynotbizzy Member Posts: 170 Bounty Hunter
    edited December 2013
    I do not believe that Gear Score represent you gear (or skill) with good accuracy.
    I have different sets and gear for different situations.
    The higher the Gear Score, the more valuable the Set Bonus becomes, and I am saying this because someone like to wear 2 pieces from different sets, thus increasing the Gear Score. I am usually 12.5k in GS.
    Yes, I have seen 14k+ DCs, though with inefficient stat priority.
    For Example the Hrimnir set gives a nice increase in GS, but it gives stats to almost all areas, and DCs who wanna heal doesn't need armorpen etc.
    You can also get companions which give you stats, and you can increase your GS with over 1k with companions alone.
    I went for companions which do not give stat bonuses. Furthermore, people can't see people's companions.
    I used to do anything to get the highest gear score as a DC a while back, but I realized that you cannot trust your GS.
    I am probably talking nonsense, because I just returned from an exam.
    All in all; GS is not everything.
    And as I awlays say... It's all about positioning and how one uses the dodge (for those who can dodge)

    ^ THIS.
    Since, some players are sooooo obsessed with GS, why dont we just take a 10k GS players.

    HERE YOU GO 10k GS DC CARRYING.
    http://www.twitch.tv/bizzyplusplus/c/3373823

    13:50
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  • ikeepit3hunnaikeepit3hunna Member Posts: 0 Arc User
    edited December 2013
    When near bis gear like cn dips below 400k they change cn in some way to make the price go back up where it should be. Balancing the econ and pve. That's y small changes and fixes happen instead of all of a sudden everything changes. Cn has been modified almost every month
    U R 2 E Z- SENT IV GWF undefeated 16k GS
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    Death From Above- TANK ranger 16kGS
    (all halfling everything)

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  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    Nah I don't buy the economy balancing thing. You give devs too much credit :)

    They just plugged the holes 1 by 1 in their own pace, if there's something economy related it's that players made AD too easy, hence not being motivated enough to buy Zen with $.

    That's all IMO.

    As for you guys having a nice time killing Draco on vent with months of gearing and exp, while completely not giving a ratsarse about the newbies, your choice. I always put myself in somebody else's shoes - would I like Draco to be this hard at 9200 GS in blues and T1 with R5 enchants, no wep/armor enchants, because, well, I'm poor in-game.

    No, I wouldn't like it.

    Would I like a game where there are no efficient AD farming possibilities?

    Nope.

    So it's your choice to only care about your own benefit. Mine is not to do so. If this game is to survive, it needs to please and help newcomers to get on par with pros.

    PS: BTW, I know people that could not kill this thing at 12K GS and BiS gear with normal-perfects enchants, because they had issues repelling or whatever. 9200 GS newcomers were not able to do it then, and not able to do it now, it's just that the gap is MUCH larger today than it was a month ago.

    But whatever, nobody cares but about themselves.
  • tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
    edited December 2013
    Hehe, don't judge because you only saw one video.
    During DD we as a guild ask people what they need, then we try to get it.
    And we teach each other about strategies.
    The fight with Draco was for fun, we were not in a vent, and we are not in the same guild.
    :o
    164814-albums6114-picture99368.png
    |Aizu Wallenstein|
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