Hello!
I would appreciate a few views and comments. I've played it dozens of times, and I believe most of the bugs are gone. The ending can be difficult for non-ranged classes, I'm told.
Story: A young drow girl outside the Moonstone Mask is looking for a lost family heirloom. Her entire family was destroyed by another of her kind. Follow the path deep into the Underdark to help her find revenge.
NW-DI9MIONTC
Revenge in the Underdark
by Queenzul
Thank you so much, and if you'll leave a note with your quest that needs review, I'll be happy to check it out.
Comments
If you can add a screenshot it could even be more inviting.
I think the story has a lot of potential if it is polished up a bit. First the map transition where is says "Go to next Map" should be changed to something more fitting. Also one of the drow yells "For the nashers" so consider changing to a different base encounter.
Otherwise this foundry was very good and maps had good lighting and atmosphere. The end boss encounter was well made so good job on that.
If you have time please check out one of the foundries in my signature.
Thanks
Sequel: The Return to Sloping Street NW-DACVPHGHW
Part 3: The Merchant's Tower NW-DC3LB6TZ9
I've just played your quest and have to say its a very good try for a first Foundry quest. I especially loved the view on the drow town at the very end. Wish I thought about that when creating my quest
What I've noticed:
1) The horses in the camp at the beginning are named Horse 17, Horse 18 etc. You might want to change it.
2) Drow godess is called Lloth (or Lolth as per se D&D 3.5 and 4 but I personaly dismiss this variation) and your characters are talking about Lilith
3) I liked the way you have built the tunnels. I've done it differently as I believe drow caves were left untouched, dark and gloomy. Only their cities were skillfully carved. But as I said, I still liked the way you did it.
If you can give a try to my mod also placed in the realms of the Underdark. You should enjoy it and maybe it will give you an idea or two (Because sure yours did give me some ideas, like changing the drow city to look more like in the last area of your mod. I would do that but I already sumbitted for featuring so meh. Another time, in another quest maybe)
Here's the post for it:
http://nw-forum.perfectworld.com/showthread.php?531051-At-the-whim-of-our-masters
Cheers
At the whim of our masters
NW-DDJ3SIBY8
@ramazon7
I really wish there was a way to add a single-super powerful boss. That's why I had to pick the caster/single rebel mob. Unfortunately, it is male (as stated). That's been changed back to the generic drow mob with the cosmetic changes.
ramazon7- I did try out our quest with my husband, but the server crashed right as we were almost done. We loved the setting a lot! I love the transitions as well.
BTW - I used the preset cave "underdark" or something like that. I added a lot of things, but I absolutely did not design the layout of the end city.
I myself have just begun creating as well. Reading through some of the comments here is giving me interesting ideas for new possibilities. Love if you'd check out the one I just did, as thus far I like it most. It's called "The Hideaway Rescue" (id is NW-DT7MAVMPI ) by Cristakat. The time should be perfect for a daily foundry once it gets out of review I hope.
I was more excited before reading these comments and now I have a ton of new ideas but that's for another dungeon on another day.
Can't wait to go check out yours. I'll leave a review. (I usually do lol)
It is funny that when the game started is was the All Drow show in the foundry it seemed. Now you don't see many drow quests. So it was nice to see one.
I thought this was a pretty solid quest. Nothing was problematic or jarringly out of place in the lore as far as I know it. I would like it if you had a few more clues as to the backstory hidden around the place. Maybe you did and since I was skipping some of the fights I missed it. Things like books or letters that are interactables. That way the explorers can check things out but players who don't want to read a ton of text can just get onto the next step. Myself, I was curious as to which houses were involved and what the Matriarch had done wrong.
-I really like the details in the first cave map. The unfortunate soul and their lost lantern, for example.
-I appreciated that not all the combat was required. I'd usually rather fight smarter than harder
-I think I did the thing that made the last fight less challenging? If so, that last fight was still tough but I managed ok.
(Un)Academic Field Work Foundry Campaign: NWS-DAPZB2CTZ
I had a chance to run Into the Underdark tonight.
I liked the story, the smooth combat and the detailing. All were done well to incorporate all the parts of the adventure, nice work!
I have sent a PM with a few minor details and suggestions.
When you have a chance, please Review my quest, Temple of the Winds - NW-DM5JFJ3UL.
[1] Devils in the Sewer : NW-DQ9WRV8HX : Daily Eligible : Featured
[2] The Summoning : NW-DGG95NROO : Daily Eligible
[3] Temple of the Winds NW-DM5JFJ3UL : Daily Eligible
Clan Ravenclaw : NW-DU3QXH237 : Daily Eligible
Children's Babble : NW-DUD5EUH8A : Daily Eligible
Solstice Academy : NW-DRJG6BIZM : Daily Eligible
I have a quest in the FOR REVIEW section that needs feedback if you get a chance:
Ch. 1: Goblin Grotto
NW-DSR6ZDUM2
Some of the revelations in the story have a better dramatic punch if you've played the Prologue, Misty Hollow, but it's Goblin Grotto that really needs some love. If you have time though...
Thanks, and keep up the GREAT work!!!
PROLOGUE: MISTY HOLLOW
CH.1: GOBLIN GROTTO
NW-DSR6ZUDM2
The only criticism I think that I could offer, being new to this all myself, is that the Drow city was a little barren. You might throw in some slave kid npcs running around doing chores, or a non-combat drider on their way to do the inscrutable will of Lloth.
Also I agree with an earlier note that the girl shouldn't say that 'Lloth doesn't have power unless you believe in her'. I realize what you're trying to do in a narrative sense. But I'd recommend finding a different way to say it.
I'm a new foundry author myself and was hoping to get some feedback for my quest.
Name: The Divinity of Lankeshire
Short-code: NW-DF7Y9QTCM
It's a pretty story heavy quest, but there's a decent amount of combat and the final fight can be pretty challenging.