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On the edge of giving up

rafa2306rafa2306 Member Posts: 44
edited December 2013 in General Discussion (PC)
As I'm sitting here doing GG. I'm realizing how bored I am, and that made me sad.

I like the game, and I care about the game, otherwise I wouldn't be here giving my opinion.

I've been playing for months to get those rank 8, tier 3 mounts, companions, vorpal, etc. I have 2 geared toons, one to my satisfaction already.

Now I wanted to try another class, have a 60 DC and a 60 GF and i feel completely and utterly dis-motivated to gear them up. Farm GG for coins will take lots of repeating the same thing, 2 hour event, which i already done countless times. To go straight to T2, i need a very strong party to carry me.

And still, months of doing sharandar and new module with new toons (which i don't think it's a problem if you dis-consider the endless grind for gear and AD)

I already did GG so many times, across TR and CW i must have 600 coins, i have literally 1000 drake seals. I did those legit, earned it with time I took from my life, if I can't gear my other toons with that, I don't have the energy, time and Dolar to do it again.

Oh, there's also HR coming up... If i want to try another perspective on the game, there's another few months of my life. No way.

Please remedy your issues NW, I don't want to move to another game, I want yours more pleasant, but I can't handle the process of undergeared pvp, GG then T2 till get all chests, then farming AD for the enchants over and over again. Then MC, CN, etc. I already suffer though all that, allow me to skip some steps.
Post edited by rafa2306 on

Comments

  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited December 2013
    You can indirectly use all those seals and coins to gear your other characters - salvage the items then transfer the ADs using the exchange.

    No matter the developer, players will always be able to burn through content faster than it can be churned out. The only remedy is for you to change how you go about playing - play for shorter periods of time, set specific goals for each play session, take frequent breaks, and go into each play session knowing that you aren't there to complete everything - just a few tasks you set for yourself ahead of time. Heck, maybe just invoke and check celestial coins for a few days, to give yourself a break...
    <::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::>
    "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
    Official NW_Legit_Community Forums
  • banaancbanaanc Member Posts: 472 Arc User
    edited December 2013
    yeah its annoying as #$<font color="orange">HAMSTER</font> they should have added acc shared seals, pets, boons(or at least progression) and <font color="orange">HAMSTER</font> long time ago along with useful items in drake shop instead of that useless salvage trash

    but u can skip gg if u dont need the set, on my tr in full blue gear + rank4's i got some 9.3k gs buy t2 weapons and ur set for any t2 with capped arp and decent other stats, as long as you can play your class

    and about breaks - all i do is breaks + crafting/invoking/sharanda atm, checking only if we have enough ppl on to make guild DD, games should be fun, this is not, as it is now im staying only because i enjoy playing with my guild

  • xxmantaraxxxxmantaraxx Member Posts: 362 Arc User
    edited December 2013
    This is one of the reasons I stopped making new characters. As soon as you could no longer exchange glory and everything became bop I realised it wasn't multi character friendly. I would love to see an account pool for GG coins, glory and seals.

    That said, I will make another toon in a while, I am doing exactly what bioshrike said and setting goals for each main each time I play and I took a few days to just invoke (also picked up my shar keys to stockpile for repeat runthroughs of gnar and celandine). After a few days I came back with vigor and am having fun again :)

    Ara Atheanes GWF
    Traxus Atheanes GF
    Bastiel Atheanes DC
    Ellara Atheanes CW
    Keira Atheanes TR
    Sarasin Atheanes SW
    Jerkface McGee HR
    -MANTARA- OP

  • stopicanhitustopicanhitu Member Posts: 52 Arc User
    edited December 2013
    so you don't really play the game...if you just do gg to gear up then t2
    why don't you play thru the quests as the game was intended to progress thru
  • fondlezfondlez Member Posts: 0 Arc User
    edited December 2013
    On top of that the full reset of Celestial Coins and its timer forces players, especially set geared ones on one or more characters, to make a choice between high commitment and no commitment. Losing all of your rewards from Invocation on every single character at the same time even once can make a large to very large impact on either progression or income. There's simply no real ability to take even a short break from the game at any given time and actively penalizes working players - the very kind that could pay into the game - and common real life situations.

    This will become even more important in Module 2 due to rewards from Invocation being Bound to Account.
    so you don't really play the game...if you just do gg to gear up then t2
    why don't you play thru the quests as the game was intended to progress thru

    OP has done everything else. So, you are talking about T1s at most? Even for non-completionists, doing those takes no time at all, even as a fresh 60 (minor exception for Lair of the Mad Dragon in some cases).
  • alexgabriel23alexgabriel23 Member, Neverwinter Beta Users Posts: 276
    edited December 2013
    i agree with the Rafa2306 is too much grind.... and you cant play just 1 single character gets boooring... but if u wanna do more toons prob you gonna need alot of grind and time
  • stopicanhitustopicanhitu Member Posts: 52 Arc User
    edited December 2013
    fondlez wrote: »
    On top of that the full reset of Celestial Coins and its timer forces players, especially set geared ones on one or more characters, to make a choice between high commitment and no commitment. Losing all of your rewards from Invocation on every single character at the same time even once can make a large to very large impact on either progression or income. There's simply no real ability to take even a short break from the game at any given time and actively penalizes working players - the very kind that could pay into the game - and common real life situations.

    This will become even more important in Module 2 due to rewards from Invocation being Bound to Account.



    OP has done everything else. So, you are talking about T1s at most? Even for non-completionists, doing those takes no time at all, even as a fresh 60 (minor exception for Lair of the Mad Dragon in some cases).



    but the problem is you are using multiple characters to help grow the others...hence you are avoiding most of the game content
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited December 2013
    imho, if you have that many complaints about a game, then perhaps it's just not the game for you. it's odd that you would post this a day before a new completely free module drops and according to your post, you're not even wanting to give that a chance. another perspective could be that you might just need some time away from the game.

    on the subject of celestial and ardent coins, when sword coast adventures is released, you'll be able to reset the timer on them. and you'll be able to do this from your smartphone.
  • rollingonitrollingonit Member Posts: 1,322 Arc User
    edited December 2013
    Nobody, but you, will be able to make the decision. What do you want, what do you want to achieve? Only you can make this decision.

    Ill leave you with a rocky quote.

    Rocky Balboa: "Let me tell you something you already know. The world ain't all sunshine and rainbows. It is a very mean and nasty place and it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't how hard you're hit; it's about how hard you can get hit, and keep moving forward. How much you can take, and keep moving forward. That's how winning is done. Now, if you know what you're worth, then go out and get what you're worth. But you gotta be willing to take the hit, and not pointing fingers saying you ain't where you are because of him, or her, or anybody. Cowards do that and that ain't you. You're better than that! "
    We can pretend.
    Fox Stevenson - Sandblast
    Oh Wonder - Without You

    Do not go gentle into that good night.
    Rage, rage against the dying of the light.
    - Dylan Thomas
  • werealchemistwerealchemist Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    fondlez wrote: »
    On top of that the full reset of Celestial Coins and its timer forces players, especially set geared ones on one or more characters, to make a choice between high commitment and no commitment. Losing all of your rewards from Invocation on every single character at the same time even once can make a large to very large impact on either progression or income. There's simply no real ability to take even a short break from the game at any given time and actively penalizes working players - the very kind that could pay into the game - and common real life situations.

    I don't think you fully understand how Invocation works. when you invoke you get 3 kinds of currency
    • Rough Astral diamonds: These are refined and ... Well i'm sure you know what these are and don't disappear if you skip a day of invoking.
    • Ardent Coins: These coins can be used to purchase special items, mounts, and companions.These also persist through missed invocations.
    • Celestial Coins: These are your incentive to log in daily just like almost any other game and are generally only used for 1 thing [Coffers of Wondrous Augmentation]. And yes these do disappear if you miss a day.

    as well as the minor rewards

    To suggest that you are
    Losing all of your rewards from Invocation
    is asinine and uneducated.
    21.jpg
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited December 2013
    I don't think you fully understand how Invocation works. when you invoke you get 3 kinds of currency
    • Rough Astral diamonds: These are refined and ... Well i'm sure you know what these are and don't disappear if you skip a day of invoking.
    • Ardent Coins: These coins can be used to purchase special items, mounts, and companions.These also persist through missed invocations.
    • Celestial Coins: These are your incentive to log in daily just like almost any other game and are generally only used for 1 thing [Coffers of Wondrous Augmentation]. And yes these do disappear if you miss a day.

    as well as the minor rewards

    To suggest that you are is asinine and uneducated.

    You replying in kind shows little in understanding his point of view.

    10 toons. You miss day 7 for what ever reason....you just lost out on 10 coffers.

    The grind is increasing and the only thing that can affect that is money.

    Give them enough rope, they will either hang themselves or ease up the grind.
  • deathsremnantdeathsremnant Member, Neverwinter Beta Users Posts: 185
    edited December 2013
    well I understand some concepts behind their reasons to change items from BoE to BoP, but I do agree that Glory items should not have been. What was so horrible wrong with using the glory I farmed on a alt...then decided I disliked and was stripping before deletion, to help gear up a new planned character? Honestly, nothing was wrong with that. It gave Pvp more reason to play other then killing other players, and gearing up a single toon, but also gave you options to help gear up other characters, or sell the items for AD on exchange.

    I understand the decison on T2 dungeon drops, but pvp gear is T1 at best =/ that one should be changed back
  • yogokouyogokou Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    If you don't invoke, you don't get any of the above rewards, some very important for character progression. Not invoking for 2 days on 4 characters equals 16k rad "lost" (or close to, not sure). That's what fondlez meant.

    I think account sharing assets and inventory is long overdue with how the game has progressed so far. It is absolutely needed to make managing multiple characters as easier as possible.
  • mithrosnomoremithrosnomore Member Posts: 693 Arc User
    edited December 2013
    fondlez wrote: »
    On top of that the full reset of Celestial Coins and its timer forces players, especially set geared ones on one or more characters, to make a choice between high commitment and no commitment. Losing all of your rewards from Invocation on every single character at the same time even once can make a large to very large impact on either progression or income. There's simply no real ability to take even a short break from the game at any given time and actively penalizes working players - the very kind that could pay into the game - and common real life situations.

    This will become even more important in Module 2 due to rewards from Invocation being Bound to Account.

    You don't lose all of your rewards for invocation. Most you lose is 6 celestial coins. The ardent coins stick around.
    And if you know that you are going to be away for a time, you can always cash out the celestial coins that you do have beforehand.
  • crazyjesusopcrazyjesusop Member, NW M9 Playtest Posts: 67 Arc User
    edited December 2013
    I agree with OP on seals and Grym coins to be bound to account. You didn't steal or cheat. You spent so many hours (including failed runs) to get those items yourself. And for what? So you can trade 60 Grym coins for 8K or 10K AD? So, instead of already having item that you need, you get 10K AD. Great. Now you only need *500K more, because that's the price on t2 PVP items on AH. And that is 50X60=3000 Grym coins more. OMG, it's almost over9000 :D
    This calculation is made for those who seriously suggest to go with "salvage_items_bought_with_GC_and_you_can_do_it" path. Indulge me and tell me, how many days you need to play to get 3000 Grym coins? How many runs?

    That being said, developers don't want players to get items for their alts that easy (as would be if those coins/seals are BOA). Let me demonstrate fail in this logic. What prevents me to log in to my DC (main toon), get into Dwarf King (13K+Cat+HolyAvenger/Bark... plus DCs can always find a party for DK) and do 3 legit runs (no running, no skipping, we kill them all) in 30 minutes. This can be done if you don't pick 8K people for DK, but other "pro's". And in 3 runs, let's say I win nothing. But on next GG event, there are 3 more runs, and I win 1 item. I can sell/trade that item for other one which I need for my alt. To summarize, I did 0 effort on my alt and still got item that I wanted. My main char equipped my alt. Weren't you trying to prevent exactly that with those bound coins?

    Making coins/seals bound to char instead of acc is not good idea, IMO. It forces me to:
    a) play with my main char to earn AD to equip alts (I thought making me play my alt was intention, not the opposite)
    b) grind with alt like crazy... investing crazy amount of time... again!
    c) pay $


    *Prices may vary.
  • stopicanhitustopicanhitu Member Posts: 52 Arc User
    edited December 2013
    10 toons? why does anyone need that many except to farm items for a few you actually play...that's basically cheating..you are cheating yourself if you can't play one day and you have 10 characters

    to me any items transferring from toon to toon is cheating.....because you don't like to play the game and just want to jump right to end content...that's lazy
  • crazyjesusopcrazyjesusop Member, NW M9 Playtest Posts: 67 Arc User
    edited December 2013
    to me any items transferring from toon to toon is cheating
    By that definition, what is Auction House? :D


    Joking aside, kind Sir, while I valuate your opinion, I respectfully disagree.
  • mctankypantsmctankypants Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    After I missed invocation by an hour on 8 toons and lost my 6/7 for the week on ALL of them, I did what some have suggested and "took a break" from the game. It's been over a week now playing other games (non-mmo) and I have to admit, it gives you a new perspective on where I was putting my energy.
    When you get in so deep in the grind of any game it can muddy up your feelings about it and your experiences thus far.
    I discovered that NW isn't a game I want to play as hardcore as I was. I'll still enjoy it casually but I can see it with a fresh set of eyes now.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited December 2013
    After I missed invocation by an hour on 8 toons and lost my 6/7 for the week on ALL of them, I did what some have suggested and "took a break" from the game. It's been over a week now playing other games (non-mmo) and I have to admit, it gives you a new perspective on where I was putting my energy.
    When you get in so deep in the grind of any game it can muddy up your feelings about it and your experiences thus far.
    I discovered that NW isn't a game I want to play as hardcore as I was. I'll still enjoy it casually but I can see it with a fresh set of eyes now.

    Yeah...I am feeling the same way. I am about to go and revisit some other games since I don't agree with the path they are going in regards to stating they are F2P. Sure I can play this thing all day every day for nothing. Yet I will never be able to compete with folks that have perfects and r10s. If I were trying to keep up with the jones I would need to spend roughly 1k. Umm no.
  • omgudied2omgudied2 Member Posts: 73 Arc User
    edited December 2013
    walk away for a week just tell yourself its a vacation! if you want to come back after a week come back if you forget about the game you really don't want to play anymore... what I did was went from PVE to PVP then took that vacation just before the new patch and now I want to see the new stuff and class and after leveling him/her maybe ill throw in the towel who knows.
    A LONG TIME AGO... YADA YADA YADA DARTH VADER... JEDI
  • knightfalzknightfalz Member Posts: 1,261 Arc User
    edited December 2013
    If you don't want the game to be a grind don't play it in a grindy way.

    Alternatively, change the way you look at the game.

    If you're going to visualize the process of making a new character in terms of everything you have to do to get that character from level 1 with scrap for gear to max level fully equipped with all the finest you're going to see it as a huge grind no matter what game you are playing. Scale down your focus, breaking down that image into smaller steps, perhaps with some breaks in between, and the task won't look quite so monumental.
  • giggliatogiggliato Member Posts: 446 Arc User
    edited December 2013
    This video of a player in a similar situation might help you on your journey, good luck,

    http://www.youtube.com/watch?v=oHg5SJYRHA0
  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited December 2013
    As somone with 5 60s...

    It probably took me 1-2 months to gear my TR, before BoP, actually. I had to grind for each piece slowly, step by step.

    Then gearing CW - not that bad but still took a while, maybe 2 weeks. We ran a lot of T2, but i had some skills and i had bought a tier 1 set with some rank 5s so i could still be functional. I geared up to SW quickly. When i saw how OP HV was, i geared up the CW to that in a few days.

    Then i geared DC - i had bought all the ancient weapons and jewlery and cat and accesories before i made her (costing roughly 3M AD). This was right before BoP, so I bought 2 pcs miracle and farmed helm gloves within 7 runs (I got lucky there).

    Then gearing GF and GWF wasn't so bad. I am in a good guild, we ran 3 DDs every DD event, we almost never failed, and since i can play i wasn't a burden needing to be carried. I got their gear in about a week, each.

    So ultimately it's not _THAT_ bad, you just need to get in a good guild full of people that can play well _and_ are nice.

    I can't stress how important a good guild is in this game - however, they are hard to find.

    That said, I could grow my guild a little, but i really do make people interview before they join. I want this to be a place you'd love to play.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited December 2013
    chemboy613 wrote: »
    As somone with 5 60s...

    It probably took me 1-2 months to gear my TR, before BoP, actually. I had to grind for each piece slowly, step by step.

    Then gearing CW - not that bad but still took a while, maybe 2 weeks. We ran a lot of T2, but i had some skills and i had bought a tier 1 set with some rank 5s so i could still be functional. I geared up to SW quickly. When i saw how OP HV was, i geared up the CW to that in a few days.

    Then i geared DC - i had bought all the ancient weapons and jewlery and cat and accesories before i made her (costing roughly 3M AD). This was right before BoP, so I bought 2 pcs miracle and farmed helm gloves within 7 runs (I got lucky there).

    Then gearing GF and GWF wasn't so bad. I am in a good guild, we ran 3 DDs every DD event, we almost never failed, and since i can play i wasn't a burden needing to be carried. I got their gear in about a week, each.

    So ultimately it's not _THAT_ bad, you just need to get in a good guild full of people that can play well _and_ are nice.

    I can't stress how important a good guild is in this game - however, they are hard to find.

    That said, I could grow my guild a little, but i really do make people interview before they join. I want this to be a place you'd love to play.

    Notice how you mentioned before bop? Yeah...gearing a toon in just gear has slowed to a crawl.

    Add in the cost of enchants, mounts, companions...card reader is right this way.
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