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Possiable PvP change.

shillokshillok Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
edited October 2013 in PvE Discussion
Already in the came there is code for a 3min timer when you enter a sanctuary area (safe fire zone normally) to remove an injury.

Why not use part of this code in PvP and add a routine that instead of removing an injury giving 300-400 points for defending a Control Point for those 3 mins. This would NOT apply to central CP only the 1 & 3 CP thus giving some incentive not to charge blindly to central CP to try to get Kills. Thus the GF could stay at 1 or 3 CP defending and still get PvP points each 3 mins defending, also it would help remove bots from central CP and only real human players would fight over it.
Post edited by shillok on

Comments

  • srdjanasrdjana Banned Users Posts: 153 Bounty Hunter
    edited October 2013
    then the botters would change their coding.

    back to the drawing board.
  • shillokshillok Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited October 2013
    Agree they would but it means bots would not be at central CP only real human players as I stated above. You may get in game with 3 bots from both sides at CP 1 or 3 and only 4 human players fighting over central CP which determine which team wins.

    Why I said 3 bots each side is I have yet to be in a game with more that 3 bots on my team or other team.
  • sylvenonsylvenon Member Posts: 9 Arc User
    edited October 2013
    As a GF player, I much prefer getting my kills all over the entire arena, not relegated to guarding a base. Thanks, but no thanks.
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