I'm accustomed to troll's so serious responses only please.
Post edited by skoakfold on
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digidagMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 60
edited May 2013
Theoretically, it should work under Wine (Crossover). Although I would suggest you either Bootcamp Windows or run a Virtual Machine. It's probably easier to get it to run in either one of those two.
That's not usually how it works. It's typically "Buy a Mac for work/utility. Hey let's see if I can play some game on here, too." Answer: yes. Unless you ask on the Internet where morons don't understand that computers have a use beyond generating triangles at a rapid pace. But thanks for the nonanswer to a question you're going to see asked of every game from here on out; you better get used to it.
petpet2Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited October 2013
I'm running NW via Wine on a 2012 MBP. Before anyone bashes me for using my mobile for gaming, it's because sometimes I want do my dailies when I need to travel.
But very often, if i attempt to play any longer I will get a D3D out of memory error (or something along those lines). AFAIK, there's no DirectX on OSX. After that, the game quits itself.
Anyone else getting the same error?
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bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
I'm running NW via Wine on a 2012 MBP. Before anyone bashes me for using my mobile for gaming, it's because sometimes I want do my dailies when I need to travel.
But very often, if i attempt to play any longer I will get a D3D out of memory error (or something along those lines). AFAIK, there's no DirectX on OSX. After that, the game quits itself.
Anyone else getting the same error?
Why not dual-boot into Windows, instead of using an emulator?
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
I'm running NW via Wine on a 2012 MBP. Before anyone bashes me for using my mobile for gaming, it's because sometimes I want do my dailies when I need to travel.
But very often, if i attempt to play any longer I will get a D3D out of memory error (or something along those lines). AFAIK, there's no DirectX on OSX. After that, the game quits itself.
Anyone else getting the same error?
Mobile gaming is great. I'm running on a late-2011 MacBook Pro via CrossOver with no errors. I work in a telecom NOC, so I like to multitask my work apps with NW running in the background for professions, browsing the AH, and running quick little quests during quiet times. Plus, I can always hop over to Starbucks or McD's and play there for lunch. WINE has made boot camping is pointless for this game.
My hackintosh with an nVidia 660 GTX will rarely (~once a month) get a similar error and crash out. I just reload the NW application and play on normally.
For everyone who didn't know, WINE/CrossOver ports the game to OS X, it is NOT a slow Windows emulator.
Wine is not an emulator.
WINE = Wine Is Not an Emulator.
It's a compatibility layer: it gets codes from the running software, and it translates it to executable code of the hosting machine.
An emulator is something that "bubbles" an entire instance of an operative system (or hardware, sometimes) and makes it run into a window.
Wine, and all of its children as well, like CrossOver is, works in run time, in user space of the *nix system.
For gaming, it mainly translate D3D instructions into OpenGL ones, making the video rendering possible on non-windows systems.
The software runs on the machine hardware directly, through a translation of the codes that it's still passed to the CPU as executable; so the software is actually "native" (or rather, "translated")
The reasons why it's better to use Wine than bootcamping are:
1. I don't have to reboot into a horrendously bugged OS
2. I still have all my shell, desktop, files, commands, Apps, whatever in the background when I play.
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petpet2Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
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That's not usually how it works. It's typically "Buy a Mac for work/utility. Hey let's see if I can play some game on here, too." Answer: yes. Unless you ask on the Internet where morons don't understand that computers have a use beyond generating triangles at a rapid pace. But thanks for the nonanswer to a question you're going to see asked of every game from here on out; you better get used to it.
Follow the instructions down there.
You can download a 14 days trial and test the game.
I am patching the game, at the moment.
Seconded.
CrossOver works great for my various Macs that have the right hardware specs for the game.
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
But very often, if i attempt to play any longer I will get a D3D out of memory error (or something along those lines). AFAIK, there's no DirectX on OSX. After that, the game quits itself.
Anyone else getting the same error?
Why not dual-boot into Windows, instead of using an emulator?
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Mobile gaming is great. I'm running on a late-2011 MacBook Pro via CrossOver with no errors. I work in a telecom NOC, so I like to multitask my work apps with NW running in the background for professions, browsing the AH, and running quick little quests during quiet times. Plus, I can always hop over to Starbucks or McD's and play there for lunch. WINE has made boot camping is pointless for this game.
My hackintosh with an nVidia 660 GTX will rarely (~once a month) get a similar error and crash out. I just reload the NW application and play on normally.
For everyone who didn't know, WINE/CrossOver ports the game to OS X, it is NOT a slow Windows emulator.
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
it might be next year since sto should get mac version this year whit season 8
http://portingteam.com/files/file/7839-neverwinter-online-dungeons-dragons/
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
WINE = Wine Is Not an Emulator.
It's a compatibility layer: it gets codes from the running software, and it translates it to executable code of the hosting machine.
An emulator is something that "bubbles" an entire instance of an operative system (or hardware, sometimes) and makes it run into a window.
Wine, and all of its children as well, like CrossOver is, works in run time, in user space of the *nix system.
For gaming, it mainly translate D3D instructions into OpenGL ones, making the video rendering possible on non-windows systems.
The software runs on the machine hardware directly, through a translation of the codes that it's still passed to the CPU as executable; so the software is actually "native" (or rather, "translated")
The reasons why it's better to use Wine than bootcamping are:
1. I don't have to reboot into a horrendously bugged OS
2. I still have all my shell, desktop, files, commands, Apps, whatever in the background when I play.
because i deleted bootcamp right before NW's open beta =D.
I've ran D3 on bootcamp, it was very stable and smooth then. idk but NW may run more stable in bootcamp, at least for me.