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Foundry Wishlist

ursavirursavir Member, Neverwinter Beta Users Posts: 10 Arc User
edited September 2013 in The Foundry
1- Deer
2- Unique armors found in game are missing
-Solar Armor
-Scale of the Dragon Slayer
-Hrimnir's Frozen Helm
-Battlefield Skulker
-etc.

3- Fashion items should be a choice too :c

4- No folding arms animation?

5- Full customization of encounters or NPC (weapons!)

6- Boss encounters, or changing the abilities of an encounter would be fun too :D
Post edited by ursavir on

Comments

  • eldartheldarth Member Posts: 4,494 Arc User
    edited September 2013
    ursavir wrote: »
    3- Fashion items should be a choice too :c

    Absolutely agree -- This would be like free advertising - just imagine if people saw some item on NPCs or encounters and then at the end of the quest, a zen store pops up with all the "items seen in quest" list.
  • xhritxhrit Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2013
    My only wish is for boolean logic in the quest tree.
  • lumicakerylumicakery Member Posts: 95
    edited September 2013
    Could use some camera manipulation. Like having a dialogue between several npcs and having the camera actually zoom at their faces/bodies. Also good for introducing bosses, areas, and such.
    Joachim the Coward
    NW-DKK8NIRO6
  • builderxbuilderx Member, Neverwinter Knight of the Feywild Users Posts: 81
    edited September 2013
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited September 2013
    -cut scenes
    -timers
    -OR logic
    -more music (there's LOTS of more music in game)
    -custom outside maps, maybe terraforming
    -being able to name specific map areas, and have the name appear on screen once you reach them.
    2e2qwj6.jpg
  • mrreddiculousmrreddiculous Member Posts: 1 Arc User
    edited September 2013
    - The option to complete an objective in multiple ways and/or optional Quest objectives.

    For instance, you could inflitrate a city by bribing the guards (which would cost you an amount equal to your lvl ...) or by hacking and slashing your way through infested sewers.

    - Cutscenes are high on my list as well! would make quests look so much more awesome.
  • fizban48fizban48 Member, Neverwinter Beta Users Posts: 2 Arc User
    edited September 2013
    don't know where this shhould go but....... here goes
    Crafting... . is there any craft person that can make bags to carry things around....
    I believe I looked and found it not.......
  • fizban48fizban48 Member, Neverwinter Beta Users Posts: 2 Arc User
    edited September 2013
    if you have an answer to the above question about crafting bags for character use please send email to
    lewarda@sbcglobal.net
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited September 2013
    Oh also, chests with items, I know they could be easily abused, but I'm sure they could find a way to have some chests, (maybe a limit of them for each quest and random loot too?)
    2e2qwj6.jpg
  • ephirollephiroll Member Posts: 93 Arc User
    edited September 2013
    Dead animal models so 'dead' animals don't stand there living.
  • ephirollephiroll Member Posts: 93 Arc User
    edited September 2013
    And trap damage that scales with level like everything else.
  • eldartheldarth Member Posts: 4,494 Arc User
    edited September 2013
  • bigpullsbigpulls Member Posts: 1 Arc User
    edited September 2013
    ability to place X number of profession nodes per (square area of map + number of encounters used)
    ability to add voice over and a player option to disable it
    any previous foundry spotlight gets a blue added in the final chest automatically
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