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Epic Dungeon & Forced Queue with 4 players

siyurifaesiyurifae Member, Neverwinter Knight of the Feywild Users Posts: 5 Arc User
edited September 2013 in General Discussion (PC)
Does anyone know a workaround or suggestions to avoid the forced queue with 4 players? My friends and I have been playing games together for years but were able to convince only the four of us to play Neverwinter. We've reached level 60 recently but were very disappointed to find out it appears you have to enter the dungeon with 5, and all the experiences we've had so far with PUGs have been pretty awful.... plus, they *always* get leader so there's no way for us to prevent random kicks/ninja loot and all that. We really like to divide everything equally - no greedy BS.

Am I allowed to level a second account to 60 and use this account to skip the queue or is this against the terms of the game?

:)If there's any new players out there who want to experience these dungeons without all the hassle of PUG - I'm very open to meeting someone like minded - PST 6-11pm - working adults - Beholder - be a TR or GWF.:)
Post edited by siyurifae on

Comments

  • chrispybrownchrispybrown Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    I think multiple accounts is against the TOS otherwise they wouldn't be selling additional character slots in the zen market. But I don't think they really care that much if you do have multiple accounts because so many people do it and you can't really say for certain that an account coming from the same computer isn't a different user. Also, it's futile to ban accounts because making a new one is free, so people do as they will and PWE isn't stopping them. That's at least how I view things.
  • yukuaiitayukuaiita Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited August 2013
    siyurifae wrote: »
    Does anyone know a workaround or suggestions to avoid the forced queue with 4 players? My friends and I have been playing games together for years but were able to convince only the four of us to play Neverwinter. We've reached level 60 recently but were very disappointed to find out it appears you have to enter the dungeon with 5, and all the experiences we've had so far with PUGs have been pretty awful.... plus, they *always* get leader so there's no way for us to prevent random kicks/ninja loot and all that. We really like to divide everything equally - no greedy BS.

    Am I allowed to level a second account to 60 and use this account to skip the queue or is this against the terms of the game?

    :)If there's any new players out there who want to experience these dungeons without all the hassle of PUG - I'm very open to meeting someone like minded - PST 6-11pm - working adults - Beholder - be a TR or GWF.:)

    Search my name in game and add me to friend :)
    me and my mates has got same problem :P
    firmaconsiglio.gif
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited August 2013
    I think you are allowed to have one extra account but not more. They can ban extra accounts if they want to.

    Yes you can join a dungeon with your other account, why not, that's your problem. :p

    And yes people from the queue always get the lead to prevent things like... Ninja looting and random kicks from the 4 people party. :)
  • timmbeertimmbeer Member Posts: 268 Bounty Hunter
    edited August 2013
    Well, you can try to politely ask for leadership, and promise not to kick or such. If the odd player refuse, your team might want to drop group to save some grief. Else try to LFG in chat, since you only need one more PUG player to form a group. It wil be better for you in the long run to get someone you trust, of course.
    "Lucky" is the new FOTM.
  • axer128axer128 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited August 2013
    1. Run up to some ledge just slightly off the start of the dungeon.
    2. Tell the pugger he has to relog here to skip ahead in the dungeon.
    3. Receive the lead (lost upon going offline) and kick him

    99% of puggers in the queue exploit as much as possible so they will do this.
    People who try to exploit don't deserve your attention so the kick is justified.

    Plus it's plain garbage game design how the queue system works anyways, so any complaints so go the devs, not the players who are forced to behave like this.

    And yea, asking nicely isn't worth it. Trust me i've tried the asking politely thing hundreds of times. It rarely works - 95% of people who use the horrible queue system are either illiterate/deaf or horrible people that won't listen to reason.

    I've even had a person who I qualified very carefully with several questions in zone chat demand to take over my party because he was randomly assigned the lead. Utterly horrible system.
    -Group tools in dire need of improvement, please read and reply to improve our community.
    -Epic Dread Vault Crushed.
    Characters (Dragon): Axer (60 Guardian, Leader of Crush It!), Controller (60 Wizard), Warlocker (60 Warlock)
  • timmbeertimmbeer Member Posts: 268 Bounty Hunter
    edited August 2013
    axer128 wrote: »
    1. Run up to some ledge just slightly off the start of the dungeon.
    2. Tell the pugger he has to relog here to skip ahead in the dungeon.
    3. Receive the lead (lost upon going offline) and kick him

    This is pathetic, shameless, griefing and plain rude. Doing so qualify the person into the 95% horrible players who is asking others to exploit.

    OP, just ask in zone chat for just one competent player. Save you your reputation, and if that player is not up to your standard, you can still kick him, though it will not benefit you much in this way in dungeons.
    "Lucky" is the new FOTM.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited August 2013
    timmbeer wrote: »
    Well, you can try to politely ask for leadership, and promise not to kick or such. If the odd player refuse, your team might want to drop group to save some grief. Else try to LFG in chat, since you only need one more PUG player to form a group. It wil be better for you in the long run to get someone you trust, of course.

    When someone is asking for the lead i always find this VERY suspicious.
  • fallenhawkfallenhawk Member Posts: 6 Arc User
    edited August 2013
    You can make as many account as you can but two account log on from one computer don't if you can for this game.
    [SIGPIC]http://i4.photobucket.com/albums/y136/Badbones/Mysig.png[/SIGPIC]
    I can still move.
    I can still fight.
    I will never give up!
  • dirtyhookdirtyhook Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited August 2013
    axer128 wrote: »
    And yea, asking nicely isn't worth it. Trust me i've tried the asking politely thing hundreds of times.

    I don't know why they won't give me lead, my only intention is to kick them for no reason.
  • siyurifaesiyurifae Member, Neverwinter Knight of the Feywild Users Posts: 5 Arc User
    edited August 2013
    Thanks everyone for the replies. Asking for leadership never goes over well.... people figure we want the leader for dodgy reasons when that is absolutely not the case. I understand *why* the system is in place but the easy solution is to allow entrance to epic dungeons just as you would in a normal one. Approach, enter with team, problem solved.
    Oh well, I'm sure we'll figure it out. Thanks guys :3
  • yokihiroyokihiro Member, Neverwinter Beta Users Posts: 510 Bounty Hunter
    edited September 2013
    how about giving new players a chance to join and play with you? it is a social game and it is kinda hard for new players to run t2 dungeons because most good players just queue with their guildies. if the 5th player is not the dc or gf you should be able to pass the dungeon unless the 5th player is a total ****. but i guess most players a least try to play good, so why not give them a chance? if you see that it is not working the way to the first boss, well then you still can leave.
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